[b]Dudekov:[/b] He’s still handcuffed behind his back, but the boat railing he’s been handcuffed to snaps as the chain pulls through it - for a moment, Dudekov seems just as surprised about this as Black is, she’d tested its strength before using it. Then he starts lashing out in a flurry of stomping kicks aimed at Black’s head, balancing his weight on his bound hands as he rushes her horizontally. He’s been holding back because of the illusion of powerlessness, the pointlessness of resistance, but some combination of just how badly Black has set him off and his loss of faith in the sanity of any of this has reminded him of something very, very important; He is bigger than you, and he’s about to get his brain hacked by an insane robot. He roars, too furious to even think of trying to escape. First check DC 4 just for Black to keep her footing on a boat while blocking the wild swings - Dudekov has no such disadvantage, he’s a sailor through-and-through. The nature of the centrifugal artificial gravity is enough to give even this river slight, choppy waves. Then there is a second DC 5 to try and restrain him again, or disable him. Otherwise he’s trying to stomp Black’s face like he’s trying to get wine out of grapes just long enough he can do a can-can line on Crystal’s Kiss. [b]Chase Black:[/b] It’s a twin rotor aircraft with twin VTOL tilt-jet assist, a bastard hybrid of chinook and osprey to make a gunner dropship capable of hauling a tank’s worth of armor through the sky to any part of the station at lightning speeds. This isn’t enough to crash it, because it’s an overengineered monster that won’t go down to any one single hit. That being said: If any one shot could have, it would have been that one. The main rotor doesn’t explode in a fireball or anything so dramatic, the cutting laser blasting its base cuts through the driveshaft as it spins, a spiral of damage that shoots the entire rotor blade directly up from the force when it comes loose, fracturing in the sky from the heat shock and sudden change of forces. The gunship wobbles as its rear rotor and tilt jets shift to take up the slack and regain balance from the sudden loss of force, but without the main rotor for upward thrust the gunship now has two different flight modes. Now it can choose to fly as a jet, taking looping strafes without the precision of a locked-on tail it’s been benefiting from. Or it can rely on its jets in VTOL mode and lose a significant chunk of its maximum speed - still enough to keep up with a speedboat, but not enough to keep up with a better getaway vehicle if you can make the switch. A train, maybe. It goes for the VTOL option, spinning into a side-on lean pursuit like it’s Tokyo drifting, a side door opening and two snipers peering out the hatch leveling shots at Pink and Brown - Black is too close to the VIP. This could be a piloting check to serpentine wildly (DC 5 with damage to the gunship throwing off the snipers). Another shot might do it as well, the same table as last time but with +1 difficulty because you’re doing it under fire - and missing the shot would leave the gunner exposed to the return fire. You cannot do both - Aiming Crystal’s Kiss from the back of a wildly fishtailing boat is outside of November’s capabilities for now. Dudekov needs to be subdued again if you want to try and escape through the marina and back out into surface streets, but that's right through the open and out under fire. It'd take a 2 Preparedness spend from Pink to have prepared sandwiches to pop smoke, and then it's a DC 5 athletics check to run through - but the DC drops down to 3 if you have something about the smoke that would completely fuck up a high tech multi-spectrum scope from a distance. What’s your exit strategy?