Solarel - for you, Isabelle has all the patience in the galaxy. Fire thrusters, offset the limp. Step to the side, leap primed, in case of a hidden strike from loitering munitions. Drones to defence to ward off a ranged strike whilst moving. Isabelle fights like a river, bending with the land. As you push, she retreats, but not so far as to remove the threat she poses. Her own strength is always there, as inexorable as that of the water that undercuts the mountain. Have you ever wanted to be a hero? In those Anime you've watched, you would have seen them. The ones that usually have to go through a trial or some such nonsense, before coming back for their own, stronger and ready to triumph? To fight the final battle and earn their Rewards. Some of them good looking, some less so, most plucky and young, others older. It's a pretty standard pattern and one that might have caught your interest. Step back, and the land rises beneath Isabelle's feet. A pathway forming out of the dirt, taking her to the higher ground. An invitation to destruction, one you wisely avoid. It's not meant to be her finishing blow, just to give you both more time. Time to express yourself. Time to watch. Time to learn. Isabelle fights like a flower - petals opening to the sun, waiting for your light. Turning to you as you move. Life, but also danger. Every rose has its thorns does it not? Heroes have their own motivations, somewhat more varied than the structure of their stories. Some want to save their homes. Others the world. Some might just want to protect those around them. Others just want to be left alone, but will nonetheless do the Right Thing when the call comes. Love. Life. Compassion. Empathy. As the Aeteline moves, the drones swirl. Closer, further away. What are they doing? You make your advance and Isabelle steps forward as well this time - aggression that suggests some counter is at play - and you step back instead. Isabelle fights like the wind. Formless. Adaptable. Persistent. The values of a hero are something that Isabelle had been taught to ignore. To bury them in the name of doing what was [i]required[/i], what Duty called her to do. What was needed to survive in the cutthroat world of politics and money. Mirror said it best once: she had been taught backwards. But she can learn. And in doing so, she can realise what she wants. She wants to help. To protect. To do the Right Thing. Isabelle fights like a [b]Hero[/b]. She's faced her defeats, her trials, at the hands of Ada Smith and yourself. She's learned from her teachers, including Mirror. Her motions now belie compassion, hope, determination and love. She has the skills to climb the mountain or erode it over time. But that's not what she [i]wants[/i]. She doesn't want your [i]defeat[/i]. She wants to [i]help [/i]you. Tell us how the duel goes. She came here for it. So take as long as you need. Hours. Days even. She's was already used to all-nighters even before the Trak'tho nanobots got to her and increased her stamina. Tell us how the duel peaks. In the flashing of blades, in the bright lights of explosions or something else, something more dramatic and flashy? Or something more intimate? But more importantly. Tell us how she helps you. What has she done for you - in sacrificing a victory in this arena for your wellbeing. Did it achieve anything? And, finally, tell this Hero what her reward will be. If any. She doesn't fight for that but - well, it's part of the expectations. Anime doesn't lie after all, does it?