[h1][color=black]The Greenwood Coven[/color][/h1][hr][hider=The Four Maidens][table][row][cell][h2][b]Ruby[color=2e2c2c].[/color]White[/b][/h2][/cell][cell][/cell][/row][row][cell][center][img] https://i.imgur.com/8q4qEb8.jpg[/img] [b]30 | Ruby Kierra White | She/Her[/b][hr][i]"Eating ass and saving grass."[/i][/center][/cell][cell] [b]Description:[/b] [indent]The fearless leader of the Greenwood Coven, Ruby, is a very eccentric woman whose antics confuse and annoy the Greenwood Coven. She is known to be [i]incredibly[/i] stubborn, with a holier-than-thou attitude, and impulsive - with a borderline [i]Messiah Complex.[/i] The rest of the Greenwood Coven love her dearly, but they operate as a balancing act to her more eccentric behavior. Ruby was born and raised within The Temple of Charming and Graceful Individuals to a single mother named Sandra White. Her father was never in the picture, and, honestly, Sandra never knew who he was, not that she cared because he didn't want anything to do with the Temple - which was [i]everything[/i] to Sandra, and ended up being everything to Ruby. Ruby grew up being very close to the leader of the Temple, Lynette Richoux, as she was being developed into one of her future Crones. However, fate would lead Ruby down a different path when they discovered a magical grove some distance away from the Temple during a game of hide-and-seek with friends. When she stepped into this place, she felt a connection to nature like no other, and it filled her with wonder - as it was the most beautiful place she had seen. Little to her, the Grove was a magical, semi-sentient location that only let in those it deemed [i]worthy[/i]. The place became Ruby's Sanctuary, and she retreated to receive that same wonder well into her adult years. However, after the battle with the Stygian Snake, more Apparitions flooded into St. Portwell, and one entered the Grove. Ruby entered the Grove one day and found it all [i]burning[/i]. The very thing she loved as a child in flames caused Ruby to fall to her knees and scream, causing her Kindling-Event. Yet, she could not save the Grove; it was beyond saving, and she watched it burn before her eyes. This was one big clarion call for Ruby as she realized St.well was crumbling underneath her feet... Getting let into the Grove and being the only person to enter filled Ruby with a new form of determination and a new ego as she felt like the Chosen One. This was a calling from the Grove to become the savior of St. Portwell and protect nature... Then she realized that her time with the Temple was ending. She trained with their Adepts for the time being, but ultimately, she found her true calling and created a Coven: The Greenwood Coven. She roped three of her friends into it, and together, they had many adventures as she defeated Apparitions, witches and warlocks, and other monsters threatening nature. Ruby is an average-height woman who stands at five-five and has a skinny, somewhat athletic build. Ruby is half-black and half-white but identifies as African-American and has dyed red dreadlocks, the most notable features in her eyes. However, she has a nasty burn scar on her right arm from a battle with Emily G. Reed (who she fucking [i]hates[/i]). She likens herself to a modern-day superhero as, when the time calls, she dons her [i]Spring Maiden [/i]alter-ego and wages war against the other factions. While the Spring Maiden, she walks around with a [i]giant[/i] tree branch, which acts as her channeler. Her longtime girlfriend is Amelia Dallon, the Fall Maiden.[/indent] [b]Abstraction:[/B] Adept - [i]Red & Pink.[/i] Channeler: A branch from a piece of the Grove that was not destroyed. [indent][b]Spring-Beams:[/b] Ruby's primary spell and offensive weapon, she can generate concussive beams from her channeler. These beams were a dull-yellow color, and she could control the force they hit with (They can range from a punch to knocking a car over). These beams had a secondary effect of generating plant life (roots, grass, foliage, etc.) wherever they hit, and she can control what gets generated to a degree. She can use it to create plant structures to suit whatever needs. [b]Growth-Spurt:[/b] With a wave of her "wand," she can cause flowers to bloom, trees to flourish, and fields to become fertile—even in places where they would not logically grow. She can induce explosive plant growth in her vicinity, and this spell is most potent during the spring equinox. [b]Forest Shield:[/b]Spell can quickly erect a massive barrier out of the ground of vines, thorns, and woods that can be pretty difficult to penetrate. [b]Verdant Platforms:[/b] Ruby can create a platform made out of plants in the environment at will and use them to get as high as she pleases. She can create several at once that are either above or lower than her but remain present until they either wither away or get destroyed. [b]Aeromancy:[/b] Ruby can control and manipulate the air element with a wave of her wand. She can conjure powerful gusts of wind, create air currents, and even summon a tornado to ravage foes. Ruby has learned she can achieve a pseudo-form of flight by laughing herself around with the winds. [b]Emotion-Sensing:[/b] Ruby can see the auras of people around her by blinking her eyes and discern their emotional state from their color. She can also foster an emotional bond between people and allow them to see each other’s emotions. [b]Positive-Emotion Amplification:[/b] Ruby can cause positive emotions in others (bypassing Emotional-Fields) even in the darkest hours. She can induce joy, hope, and happiness in her targets, but her fellow Coven members don't like their emotions manipulated, so she [i]rarely[/i] uses this Spell. [b]Emotional-Repulsion:[/b] Ruby can focus on her targets, bSpelling any Emotional-Fields, and induce emotions such as fear, discomfort, and uncertainty to ward them away. [b]Psychic-Shield:[/b] Ruby can create a barrier of Pink-Lux that prevents psychic shielding to all those who enter. No one can use emotional or mental magic while behind the Psychic Shield. [b]Alert:[/b] Another spell Ruby created alerts her if someone attempts to enter her head... and illuminates the aura of whoever is trying to. [b]Sanctuary:[/b] Ruby can create an entire structure made of plant matter, such as a building or a large dome, to serve as a haven for herself and others, which regenerates itself. This Sanctuary offers physical protection with its sturdy walls and a calming aura that fills the space with positive emotions (like happiness). [b]Maiden Flash:[/b] A Joint-Cast and "Final weapon" that is cast between all four of the Maidens. They form a triangle formation - with Ruby in front and the other three behind her with their arms extended, and they channel their Red-Lux into her. This ritual charges up Ruby and her channeler, the tree branch, as she aims at the target. Once fully charged, it unleashes a devastating beam of magical energy, a kaleidoscope of different colors. When it fades, it reveals that the entire area has been converted into a forest. This Joint-Cast requires time to charge up, but the longer it is charged, the more effective it is.[/indent] [/cell][/row][row][cell][h2][b]Jessica[color=2e2c2c].[/color]Rosefey[/b][/h2][/cell][cell][/cell][/row][row][cell][center][img] https://i.imgur.com/OSyhxe1.jpg[/img] [b]32 | Jessica Sharon Rosefey Jr. | She/Her[/b][hr][i]"Time to party!"[/i][/center][/cell][cell] [b]Description:[/b] [indent]Known as SunnyMuscleMommy on Instagram, but in the Greenwood Coven, Jessica is known as the Summer Maiden. Jessica is a longtime friend of Ruby's who is very passionate about her fitness journey and has become a bodybuilder. Due to her great genetics, she is incredibly muscular with well-built arms, back, abs, and legs and has made her own Instagram page which has thousands of followers ([s]who are all horny for her[/s]). She's a little taller than average at five-eight. Jessica is a very positive and sunny individual who is always talking, being the life of the party, and cracking jokes. She claims she's a people person and great at making friends with people. She is very kind and moral, can't stand seeing people getting hurt, and tries to put others first (when realistic). However, she can't mentally handle insults or criticism and just [i]has[/i] to be showered with compliments. She loves animals and the forest and used to take hikes all the time before the Stygian Snake, which has rendered the forests far too dangerous to trek alone in. Jessica experienced her Kindling-Event after her hormones got the best of her. She was eventually roped into her best friend Ruby's little Greenwood Coven, and she served as a vital member as Jessica acts as the Greenwood Coven's artillery. She usually has a pseudo-cowboy style because she always wears a [url=https://i.imgur.com/6v4rWjs.jpg]leather cowboy hat[/url] (which belonged to her grandfather) except when at the gym. Her fellow Maidens had to talk her out of trying to incorporate it into her [i]Summer Maiden[/i] disguise.[/indent] [b]Abstraction:[/B] Adept - [i]Red & Green.[/i] Channeler: Her Granddaddy's Cowboy Hat. [indent][b]Sun-Beam:[/b] Jessica is capable of summoning a powerful ray of sunlight, which will either incinerate her target or pound it with kinetic force. Charging the attack takes a few moments, and the area gets hotter before it strikes. This Spell can burn any target unfortunate enough to be in its range or hit them with a crushing force from the sky. This makes Jessica one of the Greenwood Coven's heavy hitters as she's functionally artillery, but the only caveat is that it can only be used during the day. [b]Healing-Light:[/b] Jessica can also heal people by calling down healing beams of light. She can't heal people that fast, but she can recover them from a distance [i]and[/i] heal several at a time. She can also heal herself! However, it is yet [i]another[/i] Spell that can only be used during the day (Doh!). [b]Sun-Strength:[/b] Jessica can call an extraordinary ray of light onto herself, temporarily giving her super strength and durability - allowing her muscles to exert much more than they should. This wears off gradually after a few minutes and, you guessed it, can only be used during the day. [b]Summer-Warmth:[/b] Jess can quickly raises the temperature of the environment, weather be damned, to the hottest summer days. Jessica can wither down enemies with his Spell, but this does not differentiate friend from foe. [b]Magmamancy:[/b] After her fellow sisters complained about how useless she was during the night, Jessica developed a valuable spell in a fight. By focusing, Jessica can heat solid stone and transform it into either magma rocks or molten magma. After creating the magma, she can telekinetically manipulate it in a five-meter range, but this Spell has a high energy cost.[/indent] [/cell][/row][row][cell][h2][b]Amelia[color=2e2c2c].[/color]Dallon[/b][/h2][/cell][cell][/cell][/row][row][cell][center][img]https://i.imgur.com/naq2T4X.jpg[/img] [b]29 | Amelia Taylor Dallon | She/Her[/b][hr][i]"I don't care about what I have to do; I won't let them hurt her."[/i][/center][/cell][cell] [b]Description:[/b] [indent]Ruby's girlfriend and the Fall Maiden. Amelia was born in Texas as an Orphan but was eventually adopted by a family in St. Portwell. Despite being one of the lucky ones to get adopted by a family, she never felt like she was one of them and always felt like an outsider wherever she went. She was a very lonely youth who found it hard to connect to people, regardless of how hard she tried - so she just figured that's what she was and gave up. She loved nature and went on hikes, bike rides, etc, until one day, Amelia was attacked by an Abominable that was a leftover from the Stygian Snake's rampage (to which she was mainly oblivious). It activated her Kindling-Event and helped her discover her Adept heritage - and she was saved by Ruby Weiss, whom she became friends with. It became a crush as Amelia tried to work over her issues with socialization (and saw the best in Ruby despite her stubbornness and flagrant messiah complex). Eventually, she confessed, and the two went steady, becoming longtime lovers; Amelia declared she would remain by her side no matter what. Thus, when Ruby said she would form the Greenwood Coven to protect nature, Amelia was her first member and most vocal supporter. Amelia is very reserved and laidback; you'd be hard-pressed to see her getting worked up. She's calm and analytical to Ruby's more firey and passionate disposition, but she's an entirely different person in private. Amelia is very socially awkward and is not good at reading people or being mindful of their emotions. Because of this, Amelia remains silent most of the time and lets Ruby, Pearl, or Jess do the talking. It's unknown to her, but Amelia ultimately depends on Ruby in the most unhealthy ways! Amelia is a very skinny woman (but with a fat butt) of ambiguous racial identity... she at the very least knows that she's part Spanish. When the time comes, expect Amelia to wear orange as the [i]Fall Maiden[/i].[/indent] [b]Abstraction:[/B] Adept - [i]Red & Purple.[/i] Channeler: Her trusty combat knife. [indent][b]Foliage Manipulation:[/b] Amelia can telekinetically manipulate foliage in a wide radius and do whatever she wants it to do. She can control thousands of pieces of foliage at a time, and not just that, and she can sharpen each of them into a razor-sharp weapon. She can shred foes to bits in her foliage storm, as she may be the most brutal out of the entire Greenwood Coven. She can also create barriers and constructs out of leaves and other foliage. [b]Foliage-Generation:[/b] ... Is what Amelia calls the Spell, but it's a subtle combination of her Purple & Red Lux that allows her to pull leaves from other dimensions. [b]Aeromancy:[/b] Taught by Ruby, Amelia can manipulate air, unlike her girlfriend. She can send out crushing winds, create twisters, and has developed a form of telekinesis assisted by her purple lux. [b]Flight:[/b] Assisted by rushing winds, Amelia can achieve flight. She can dart through the air at lightning speeds using a combination of red and purple Lux; wherever she flies, powerful winds follow. [b]Teleportation:[/b] As a manifestation of her Purple-Lux, Amelia can teleport herself, or a group of people, to any place within St. Portwell. Amelia is accompanied by a strong gust of wind that carries leaves whenever she teleports. This Spell is vital to the Greenwood Coven's hit-and-run strategies, and Amelia is easily the most important member. However, she can only teleport once every twenty minutes.[/indent][/cell][/row][row][cell][h2][b]Pearl[color=2e2c2c].[/color]Cho[/b][/h2][/cell][cell][/cell][/row][row][cell][center][img]https://i.imgur.com/DkKZVho.jpg[/img] [b]28 | Pearl Cho | She/Her[/b][hr][i]"Remember, in the darkest moments, there is always a hidden strength waiting to awaken."[/i][/center][/cell][cell] [b]Description:[/b] [indent]A second-generation Korean Immigrant whose parents own a Korean Restaurant in Downtown St. Portwell. Pearl's family immigrated to the city from South Korea when she was just a child, and she grew up balancing her cultural heritage with the fast-paced urban lifestyle that St. Portwell offered. As a child, Pearl functionally grew up in her parent's restaurant as she always did some work there (whether or not it obeyed child labor laws!). This was where she met Ruby and became a part of her little friend group since high school, bringing a sense of balance to the coven with her calm and composed demeanor. Her quiet confidence, sense of duty, and swan-like grace are matched by her inner strength and unwavering loyalty to her friends and their cause. She's a thoughtful and empathetic soul who, unlike the other members of the Greenwood Coven, has no particular love of outdoor activities or nature. However, she understands the balance of St. Portwell and knows that letting nature get out of whack would not end well for her or future generations. So she believes it's her sworn duty to help the Greenwood Coven protect nature and puts her life on the life battling the other factions (she punched Emily G.Reed in the cunt once, though). Pearl is a Korean girl who is a little bit chubby and has a head of messy black hair - she stands at five-two. As the[i] Winter Maiden[/i], she dresses in all blue except for her black boots.[/indent] [b]Abstraction:[/B] Adept - [i]Red & Black.[/i] Channeler: Snowflake pendant. [indent][b]Cyromancy:[/b] Pearl possesses a profound bond with the cold and the winter season, allowing her to wield a range of ice-based spells that define her magical discipline. [indent][b]Manisfestation:[/b] Pearl can create intricate ice sculptures, weapons, or barriers at will. These manifestations can be temporary or permanent depending on her concentration and emotional state. [b]Manipulation:[/b] Pearl can telekinetically control and manipulate existing ice within her vicinity, shaping it to her will without physically touching it. This allows her to lift, reshape, or even hurl shards of ice at enemies. [b]Surge:[/b] Pearl channels her Red Lux to create a sudden blast of icy wind that can knock back enemies and freeze anything it touches. [b]Winter:[/b] This spell allows Pearl to summon a localized winter storm, creating a frigid area that slows down enemies and obscures visibility. Within this storm, she can move freely, using the cover to set up ambushes or escape. [b]Cold:[/b] Pearl can invoke this spell to lower the temperature in her immediate vicinity dramatically. When cast, the air around her becomes frigid, causing moisture to condense into frost and ice. This drop in temperature can immobilize enemies, create slippery surfaces, and even freeze small amounts of water.[/indent] [b]Necromancy:[/b] A new area that Pearl is dabbling in, channeling the Black Lux that she is hesitant to enter. This Discipline contains newer spells, as Pearl feels her expertise lies in the Red color of Lux. [indent][b]Spectral Frost:[/b] Pearl unleashes a chilling wave of energy that encases corpses in a thick layer of ice, reducing their temperature to absolute zero. Once immobilized in this icy grip, the bodies become her spectral minions, animated by her will and ready to carry out her commands. [b]Whispers In The Air:[/b] Pearl summons the icy spirits of the deceased, encasing them in ethereal frost. Pearl can ask questions, and the spirits respond through whispered thoughts, visual projections, or subtle temperature changes, indicating their agreement or disagreement. The insights gained can range from personal advice to warnings about impending dangers or insights into lost knowledge. At her will, Pearl can release the spirits back into the afterlife, dissipating them with a wave of her hand. The clarity of communication increases with her emotional connection to the spirit, making this spell a profound link to her heritage and the spiritual realm. [b]Warding:[/b] Pearl can create a barrier that Apparitions cannot bypass, which will remain until Pearl drops it or the Apparition destroys it. This barrier manifests as an ice wall that radiates a cold aura. The barriers can be layered to increase strength, and Pearl imbues them with her necromantic energy to prevent Apparitions from bypassing them. Adjoined and Abscised are affected by the barrier, everyone else are not. [/indent][/indent] [/cell][/row]The four best friends of Ruby White, the Spring Maiden, each has a different seasonal theme. They comprise the original four members of the Greenwood Coven's leadership.[/table][/hider][hider=Other members][table][row][cell][h2][b]James[color=2e2c2c].[/color]Carmicheal[/b][/h2][/cell][cell][/cell][/row][row][cell][center][img]https://i.imgur.com/zXaVnIZ.png[/img] [b]21 | James Jordan Carmicheal | He/Him[/b][hr][i]"Hey now, protecting nature is protecting [b]us![/b]"[/i][/center][/cell][cell] [b]Description:[/b] [indent]An oddity in the Greenwood Coven as James is the sole male member of the organization, and his girlfriend is fellow member Noami Rodgers (who roped him in). James is African-American, stands tall at six-five, and [i]very[/i] athletic. However, he's not from St. Portwell but is a native of Atlanta, Georgia; he ended up at St. Portwell University on a football scholarship. James used to be the star player of his football team back in Atlanta, and he was so good that St. Portwell University gave him a scholarship. He is reaching for his chance to join the NFL by taking the scholarship to the [i]last[/i] place he wanted to go. However, at St. Portwell University, he met his girlfriend Naomi Rodgers, who roped him into Greenwood. James isn't exactly the most nature-loving member of Greenwood, but he has always had a passion for outdoor activities like jogging, biking, and exploring the woods. He's a good soul but very cocky and impulsive, [i]especially[/i] once he gained Shango's Axe. James joined just before Greenwood campaigned against Das Sonnenrad and was instrumental in the fight - he killed Kaiser Draeger. He currently holds the alias of [i]Knight Sky[/i].[/indent] [b]Abstraction:[/B] Agent - [i]Shango's Axe.[/i] [indent] [url=https://i.imgur.com/GRoYRQO.jpg]Shango's Axe[/url] is a legendary artifact with a history that traces back to the heart of Africa, where it was once wielded by the powerful Yoruba deity, Shango, known for controlling fire and lightning. The Greenwood Coven learned that the Axe was being stored in a member of the Elite named Jason Valos' mansion, and they [i]"borrowed"[/i] it from him and gave it to James. Shango's axe is a powerful weapon that grants James [i]immense[/i] elemental abilities and raw destructive power but lacks the fine control of other Paranormal-Beings. He can summon lightning bolts from the sky, the axe, or his fingertips - even surround himself, fully or partially, with lightning. James can also generate fire from his body and the axe and easily create fireworks and other displays. The Axe also allows James to fly at high speeds and easily outmaneuver the slow. The Axe is also supernaturally durable and near-impossible to chip even with the strongest Abstractions - making it viable as a weapon and a shield. With these abilities, James is easily the most powerful member of the Greenwood Coven.[/indent][/cell][/row][row][cell][h2][b]Naomi[color=2e2c2c].[/color]Rodgers[/b][/h2][/cell][cell][/cell][/row][row][cell][center][img]https://i.imgur.com/ab6YPTV.jpg[/img] [b]23 | Naomi Mercedes Rodgers | She/Her[/b][hr][i]"At the end of the day, you can’t help those who don’t want help."[/i][/center][/cell][cell] [b]Description:[/b] [indent]Native of Philadelphia, Noami sees herself as being a country city girl as she rarely, if ever, spent a summer in Philadelphia. When school was out, she stayed with her extended family that lived in Kingstree, South Carolina, a [b][i]very[/i][/b] rural town. She has fond memories of playing in the woods with her cousins, which she claims changed her life. Noami was a very open-minded woman who always tried to learn more about the people in the world than what she was used to. She is well-versed in African folklore and culture, which made her reach out and learn about other cultures. Noami always saw herself as a leader and wanted to improve things for the people around her, so Noami always takes a leadership position if possible and puts her mind towards fixing the problems within that organization. Noami is compassionate above all else and always looks at the bigger picture, but sometimes loses herself to her pride and ego. After Noami graduated high school - she got a scholarship to St. Portwell University to major in Social Studies, and this was where Noami met Pearl Cho... and eventually was roped into the Greenwood Coven. She joined them not out of any tree-hugging desire but out of a faint nostalgia due to her childhood playing in the woods in South Carolina and wants to ensure that [i]other[/i] children get the experiences she has. Noami has started an African-themed clothing brand known as Heritage (in which she handmakes everything). Naomi is a skinny (with curves back there) African-American girl who stands at five-three. Her Greenwood alias is the [i]Silk Knight[/i].[/indent] [b]Abstraction:[/B] Adjoined - [i]Anansi’s Gift.[/i] [indent]Due to her wisdom, virtue, and leadership, Noami is favored by the Apparition Anansi and thus has gained his abilities. Anansi was a being of Trickery and Stories, not raw strength; his abilities make Naomi a unique asset in Greenwood. The primary ability of Anansi's gift is that she can weave ethereal, glowing-white threads in the environment comprised of magical energy itself. She can create these webs out of her body or in a twenty-three-meter radius around herself, and they have a unique property among abstractions: they are functionally an Emotional-Field. These webs are [i]highly[/i] resistant to the abstractions of Paranormal beings (and interfere with them), and they will find themselves getting caught far easier than the mundane. On the flip side, they are easily cleaved apart by mundane means. Otherwise, they behave like regular webs, and she can climb on them without getting stuck, swing around Spider-Man style, etc. Anansi's Gift comes with unparalleled agility, akin to a spider's. Naomi possesses the grace and skill to maneuver in supernatural ways, allowing her to flip, jump higher, and run faster. This Abstraction also comes with the ability to climb on walls, and Naomi can climb on [i]anything[/i] solid. However, the crowning jewel of Anansi's Gift is the ability to instantly metamorphose into a [url=https://i.imgur.com/NiKvxtf.png]minuscule spider[/url], reminiscent of the deity Anansi themselves. In this form, Naomi is the most vulnerable, but it makes her so small that she blends into her environment, and it can help her escape, spy on people and scout, and even dodge attacks. She can still weave her webs on a far smaller scale, and she is immune to [i]all[/i] forms of Paranormal detection while in this form. The only issue is that she ends up naked! [/indent] [/cell][/row][row][cell][h2][b]Autumn[color=2e2c2c].[/color]Hayes[/b][/h2][/cell][cell][/cell][/row][row][cell][center][img]https://i.imgur.com/D12BtoE.jpg[/img] [b]26 | Autumn Melody Hayes | She/Her[/b][hr][i]"I will turn my family's dark legacy around to be a force for good."[/i][/center][/cell][cell] [b]Description:[/b] [indent]A quiet enigma, Autumn Hayes is as much of a shut-in a person could get. She grew up homeschooled, had few friends, and would instead remain inside and browse the internet. This was a part of her parent's design who wanted their little girl to be safe from harm and the world's evils... especially the supernatural side of the family, which they were [i]very[/i] much aware of. However, one day, they disappeared into thin air, and her Aunt, Bernetta Hayes, adopted Autumn, but Autumn still desperately searched for her parents. Aunt Bernetta tried to make Autumn go out and make friends instead of being glued to her computer all day... which didn't go well. However, she had a fleeting suspicion that Aunt Bernetta knew [i]something[/i], and after much probing, Aunt Bernetta told her the truth: her bloodline was cursed. Autumn's grandmother came from an alternate universe ruled by an Adept theocracy that worshipped magic known as The League. They oppressed the mundane, and Aberrations and her ancestors were a line of magical serial killers who hunted down these Adepts, killing them and storing their souls in their amulet... the very amulet that Autumn had around her neck since she was a tween. One of their victims, a Blue-Lux user, cursed their bloodline, which would cause them to wither into nothing ten years after having a child... which was what happened to her parents. Her grandmother brought her children to this dimension, hoping to break the curse, but it persisted and took her life. The first vow that Autumn made was that she would [i]never[/i] have children until she found a way to break the curse. Her second vow was to turn around her family's dark legacy and use the amulet that was the terror of this universe to be a force for good. Autumn didn't know where to start; she confided in her one friend, Amelia Dallon, who got her to join the Greenwood Coven. Autumn is not dedicated to nature, but she wants to make [i]some[/i] kind of positive impact in the world, and the Greenwood Coven was the key - and she got to fight Nazis. Autumn is a very mousy woman who's a little chunky from her sedentary lifestyle, and she would appear chubbier if it weren't for the fact that she's five-ten. She's known for her curly head of brown hair and her glasses. While committing Greenwood activities, she is known as the [i]Specter Knight[/i].[/indent] [b]Abstraction:[/B] Agent - [i]The Adept Hunter.[/i] [indent]In a separate universe known as Glint, there was a theocracy that oppressed the masses known as The League. One of Autumn's ancestors had such an [i]intense[/i] hatred of the League and their Adepts that, once they died, they returned as an Apparition with the single purpose of killing as many Adepts as possible. This Apparition was sealed into [url=https://i.imgur.com/JYWnP7s.jpg]an Amulet[/url] by these Adepts... but it was stolen by this person's descendants and used as a powerful tool for, you guessed it, killing Adepts - It was passed down to Autumn. The passive ability of this Abstraction allows Autumn to see the auras of [i]any[/i] Adept in a fifty-meter radius through objects - but if she is actively hunting for them, this range can extend up to a hundred-and-fifty meters. Through their auras, Autumn can discern the color of their Lux from the color of their aura. However, if an Adept has recently died, their Aura will appear wavy, directing her to them like a beacon. If she gets to this Adept before it's too late, she can claim their soul and create an Apparition that will be stored in the Amulet. These Apparitions will be of the Adepts and have their [i]exact[/i] spell catalog they had when they died (they will be immutable otherwise). She can telepathically control these Apparitions and use their spells as her own. Autumn can claim a limitless amount of Adepts, but she can only manifest one at a time to control. The point of this Amulet is for Autumn to go out and kill as many Adepts as possible so she can become the most powerful, but she resists that destiny and cleaves her own. She's [i]very[/i] careful whom she claims and tries to claim the souls of bastards like Das Sonnenrad. Autumn has claimed the following Adepts: [indent][indent][url=https://i.imgur.com/Us2NK4H.jpg][b]Geneva Bernard:[/b][/url] Or[i] "Sabrina the Teenaged Bitch,"[/i] as the rest of Greenwood called her. She was a young member of Das Sonnenrad and a [i]persistent[/i] nail in their side until Pearl killed her. Autumn was there to claim her soul, and she has become her offensive Apparition. She was a Purple-Lux user with the spells to teleport to a random location (which she used to dodge attacks) and fly. She could also telekinetically manipulate two objects that weren't nailed down via hand motions. [url=https://i.imgur.com/a6Dj8lN.jpg][b]Al Slaughter[/b][/url] Kaiser Draeger's right-hand-man... or so he thought. He was just around because he was an Orange-Lux user and boosted Kaiser Draeger's abstraction. Unfortunately, he slipped up and met his end with Emily G. Reed's hand, and his soul was claimed by Autumn afterward. He had one spell and a simple one: he could boost the Abstractions of others at the cost of deteriorating his health. He did this by firing orange beams out of his hands, and the effects persisted until they abruptly faded away.[/indent][/indent][/indent][/cell][/row][row][cell][h2][b]Kashmira[color=2e2c2c].[/color]Sarai[/b][/h2][/cell][cell][/cell][/row][row][cell][center][img]https://i.imgur.com/ARUvOvK.jpg[/img] [b]18 | Kashmira Sarai | She/Her[/b][hr][i]"I have seen things that are proof that Shiva is a blesser."[/i][/center][/cell][cell] [b]Description:[/b] [indent]Often affectionately referred to as Kash, Mira, or, in a light-hearted twist, Doctor Sarai, Kashmira Sarai is a cheerful and spirited young woman hailing from Ahmedabad, India. She moved to America as a young girl, and the transition was a significant culture shock. However, Kashmira treasures her Indian roots and remains deeply connected to her heritage. A devoted follower of Shaivism, a form of Hinduism, she celebrates the vibrant holidays of her childhood with enthusiasm and reverence. Growing up alongside her twin sister, Rashmika, Kashmira was raised in a loving environment emphasizing kindness, compassion, and the importance of making the world a better place—a principle rooted in Dharma. Her warm personality and quirky eccentricities make her approachable, but she often grapples with her idealism, stubbornness, and occasional close-mindedness. Standing at just four feet ten inches, Kashmira is slim and curvy due to her healthy diet and active lifestyle. Kashmira comes from a long line of Green Adepts, a lineage divided by their sects of Hinduism, each believing themselves to be blessed by their chosen deities. This rich heritage, however, comes with its challenges; the Sarai family has made numerous enemies in India and throughout Asia due to past conflicts. A turning point in Kashmira’s life occurred one fateful night when an Apparition, seeking revenge for an unfulfilled pact made by her grandmother, Hanumanta Patel, attacked her and Rashmika. This traumatic encounter led both sisters to undergo their Kindling Event, awakening their connection to Green Lux. Although their mother intervened to save them, the incident prompted the family to leave India, as the growing number of adversaries proved too dangerous to ignore. The Sarai family eventually settled in St. Portwell, where Kashmira secretly honed her abilities with her Green Lux. She discovered that her Affinity lay in healing wounds and augmenting biological functions, allowing her to help those in need. Initially struggling to adapt to the American school system, she persevered and, through sheer determination, became a top student. While sometimes feeling out of place among her peers, she found camaraderie with fellow Indian students. She became a familiar face at local Indian restaurants, where she relished the comfort of familiar flavors and traditions. Now in her final year of high school, Kashmira aspires to become a doctor, driven by her desire to heal and protect life. Recently, through a budding friendship with Pearl, she became the newest member of the Greenwood Coven, drawn to their mission of maintaining balance in the world and safeguarding the sanctity of life. Having joined only a few weeks ago, she proudly holds the title of Green Shaman, a role that aligns perfectly with her ideals and aspirations.[/indent] [b]Abstraction:[/B] Adept - [i]Green Lux.[/i] Channeler: Grandmother's Jewel Necklace. [indent][b]Healing:[/b] Kashmira gently places her hands over a wound, channeling her Green Lux to accelerate the healing process. This spell can close cuts, mend broken bones, and alleviate pain—the more severe the injury, the more energy it requires from her. [indent][b]Healing-Field:[/b] The Healing Field is a specialized spell that creates a broad area, extending up to thirty meters, where Kashmira can channel her Green Lux to promote healing among multiple individuals simultaneously. Within its confines, all individuals experience a gradual healing effect; however, injuries mend more slowly than with their primary healing spell, making it more effective for minor injuries rather than critical conditions. To maintain the Healing Field, Kashmira must remain stationary and sing a song in her native tongue, allowing her to focus her energy. This process demands a steady flow of energy from her, limiting her time to sustain it before exhaustion sets in. Due to its slower healing process, she typically reserves its use for exceptionally safe or controlled situations.[/indent] [b]Dermal-Boost:[/b] A specialized ability that allows Kashmira to enhance the durability of an individual’s skin and bones while maintaining physical contact. This spell fortifies the body, enabling the recipient to withstand and shrug off the effects of most small arms, offering a protective barrier against bodily harm. However, it’s important to note that while the increased durability helps absorb and deflect external threats, it does not negate the force of the impact itself; recipients will still experience pain from any blows received. [b]Life Bloom:[/b] Kashmira channels her Green Lux into the earth by singing, unleashing an explosive surge of plant growth in a designated area. This spell causes vegetation to sprout rapidly, instantly creating a vibrant, lush landscape. [b]Vine-Bind:[/b] Vine Bind is a spell that allows Kashmira to summon plants to trap and immobilize her foes. When cast, vines and roots surge from the ground, wrapping around the target's limbs and restricting their movement. This spell is particularly effective in natural environments, where the abundance of flora amplifies its potency. While it can effectively bind multiple enemies simultaneously, Kashmira must concentrate on maintaining the spell, requiring a steady flow of her Green Lux to keep the vines active. [b]Nature's Barrier:[/b] Nature's Barrier is a defensive spell that enables Kashmira to create a protective wall or dome of intertwined plants and foliage. Depending on her needs, she can shape this barrier in various forms - a solid wall, a protective dome, or even a maze - to cover her allies. The barrier’s strength and duration depend on the amount of Green Lux Kashmira channels into it, making it essential for her to remain focused and dedicated during its creation. [b]Pathmaker:[/b] Pathmaker is a spell that allows Kashmira to summon massive tree trunks, roots, or vines that extend upward or across great distances, creating pathways for her. When activated, towering trunks and thick roots burst forth from the ground, forming a sturdy and flexible bridge or staircase she can climb or walk upon. This spell not only provides her with access to elevated areas but can also be used to connect distant points. The pathways are imbued with her Green Lux, granting them a degree of resilience against external forces. However, maintaining these structures requires her total concentration, and their stability is contingent on the energy she invests in the spell.[/indent][/cell][/row]Other members of the Greenwood Coven who have joined for their own reasons.[/table][/hider][hider=Deceased Members][table][row][cell][h2][b]Lyric[color=2e2c2c].[/color]Brown[/b][/h2][/cell][cell][/cell][/row][row][cell][center][img]https://i.imgur.com/0eqUcba.jpeg[/img] [b]30 | Lyric Harmony Brown | She/Her[/b][hr][i]"I'm going to use Magic as a force for good! I'm going to use my magic to help people! The way it should be!"[/i][/center][/cell][cell] [b]Description:[/b] [indent]A native of Houston, Texas, who moved to St. Portwell when she was just a little girl because her father had a better opportunity there. Her next-door neighbor? Ruby White. The two were glued together and close friends who did everything together. She was the one person that Ruby showed the Grove to, and the two had fun there and partied there with her. Though, the girl possessed a talent: an obsession with music. She was a prodigy at producing beats and believed that, through music, one can change the world itself by shifting culture! So, she was a music nerd in school, talented with beats, singing, and playing different instruments. However, the state of St. Portwell changed for the worse after the defeat of the Stygian Snake, and some of its leftover Apparitions attacked her. This forced her to the Kindling Event, exposing her to the world of magic. Naturally, the first thing she did was tell her best friend, Ruby. Ruby had already formed the Greenwood Coven and told Lyric all about the world of magic and her organization. Lyric didn't have any particular love of nature as Ruby did, but she wanted to be by her side and have adventures, so she became one of the first non-Maiden members to join Greenwood. At Ruby's side, Lyric was the Melody Knight, and she used her Lux to create several different artifacts for not just the Greenwood Coven to use but also to change the world and help people. Alongside the rest of Greenwood, the Coven clashed with their arch-rivals, the 8th Street Coven, the Elite, and other wackos, treating the Greenwood Coven as more than comrades, more than friends, but family. However, one day, her fellow Greenwood members, Autumn and Felicia, were hanging out at her apartment when Das Sonnenrad goons barged in and brutally killed her and Felica (sparing Autumn because she was white). They ransacked the place for Lyric's artifacts, and this was the spark that triggered Ruby's personal vendetta against Das Sonnenrad. While Greenwood eventually defeats Das Sonnenrad and kills Kaiser Draeger, Ruby seeks to track down the artifacts that they stole to honor her memory.[/indent] [b]Abstraction:[/B] Adept - [i]Orange & Pink Lux.[/i] Channeler: Her favorite headphones (That Melody). [indent][b]Beatmaker:[/b] This is Lyric's foundational magical discipline, focused on enchanting everyday objects to produce rhythmic magical effects. Each enchanted item resonates with her musical talent, channeling her emotions and intentions through sound waves and pulse. [indent][b]Inspiration:[/b] Lyric enchants an object to emit vibrant pulses of Orange Lux, synchronized with the rhythm of her chosen song. These pulses resonate outward, boosting the Abstraction and Emotional Fields of everyone nearby. The more intense the music, the greater the enhancement, allowing her allies to harness newfound strength and [i]creativity[/i] in their abilities. [b]Soothe:[/b] By enchanting an object, Lyric creates a gentle pulse of soothing energy that radiates tranquility. This spell effectively calms aggressive behaviors, dispelling negativity and anxiety. Those affected find their minds clearing, allowing for rational thought and peaceful interactions. [b]Good Vibes:[/b] Lyric imbues an object that can emit uplifting mental energy pulses. These pulses enhance motivation, self-confidence, and creativity in those nearby, encouraging them to embrace their potential and express themselves freely. When activated, the enchanted object creates a refreshing atmosphere, inspiring artistic pursuits and collaboration while diminishing self-doubt and fear. [b]Privacy:[/b] With this enchantment, Lyric creates an aura of mental protection around a designated area. The enchanted object emits subtle pulses of energy that shield those nearby from mental intrusions, such as telepathy or emotional manipulation. This spell ensures that private thoughts and feelings remain safeguarded. [b]Melody of Memories:[/b] Lyric enchants an object to pulse with Pink Lux, creating a melodic resonance that brings forth long-buried memories. As the pulses echo through the air, they evoke [i]vivid[/i] recollections in those nearby, allowing them to relive past experiences and gain insight from them.[/indent] [b]The Symphony of Creation:[/b] Lyric's most potent spell is her ability to transform everyday objects into powerful artifacts through [i]music.[/i] To cast the spell, she must perform a song - either by playing an instrument or singing - imbuing the melody with her intent and emotions. As the music flows, each note and lyric is woven into the fabric of the object, embedding it with magical power. The tempo, tone, and meaning behind the music shape the artifact’s abilities: an energetic, fast-paced song might turn a mundane item into a weapon of raw power, while a soft, sad ballad could create an artifact that soothes emotional turmoil or strengthens mental resilience. The more emotionally charged and intricate the song, the more influential the artifact becomes. This process makes each artifact unique, reflecting the soul of the song and the feelings behind it. When others use an artifact created by Lyric, they can feel the faint echoes of the music she used, resonating with the magic within. [/indent] [/cell][/row][row][cell][h2][b]Felicia[color=2e2c2c].[/color]Harvey[/b][/h2][/cell][cell][/cell][/row][row][cell][center][img]https://i.imgur.com/mQlplFY.jpg[/img] [b]30 | Felicia Raquel Harvey | She/Her[/b][hr][i]"With this power, we can save St. Portwell from itself."[/i][/center][/cell][cell] [b]Description:[/b] [indent]A girl who was a close friend of Ruby's that she went to school with. Much like fellow Green-Wood Coven sister, she is not from St. Portwell but from Cherry Hill, New Jersey, who had family from St. Portwell. Every once in a while, she would visit the city, and eventually, her family decided to move there as they thought it was a better city to raise a little girl like Felicia. From the moment she could walk and talk, she was a very wild and headstrong little girl who didn't do the whole listening thing well. Her parents fostered this attitude as they thought it necessary for Felicia to stay alive in this cold, cruel world that just took and took. However, this attitude got Felicia in trouble more often than not. In school, her rival was Ruby White; the two girls despised each other but couldn't help but respect each other deep down. So, their rivalry never came to blows or insults but a competition to see who could one-up the other. Even after graduating, the two always met somewhere, clashing egos like an invisible magnet connecting them. Felicia never hated Ruby, but she never liked her attitude... when the situation took a turn with the Stygian Snake's arrival, it left the situation tattered and countless people dead. The chaos that ensued after its defeat was no better, as Felicia was almost killed by one of its leftover thralls that the Sycamore Tree Coven missed. However, the Greenwood Coven saved Felicia, and Ruby recognized her former rival. She unmasked herself before Felicia and told her everything, eventually extending an invitation to her old rival. Felicia had no clue about magic but was interested, especially after Greenwood presented an artifact they "recovered" from the Elite: The Unicorn Gem. Felicia accepted the Gem and joined Greenwood not out of love for nature but out of a drive for adventure. She found herself a group of friends she would have for the rest of her life! She eventually became the Unicorn Knight and battled Emily G. Reed while clashing egos with Ruby. She was the balancing act for Ruby's more headstrong and eccentric behavior and was vital in keeping Ruby in line. It all went wrong one day when she was at Lyric Brown's apartment with Autumn Hayes... and Das Sonnenrad stormed the apartment and killed her and Lyric Brown before they had a chance to react, taking the Unicorn Gem. Their deaths sparked Greenwood's war with Das Sonnenrad and eventually spelled the end for Kaiser Draeger. However, the Unicorn Gem is still out there, and Ruby wants to recover it out of honor for her deceased rival... ... No, [i]friend.[/i][/indent] [b]Abstraction:[/B] Agent - [i]The Unicorn Gem.[/i] [indent]A powerful artifact that granted the wielder the ability to fire powerful beams of energy out of it, the [url=https://i.imgur.com/PWObH22.jpeg]Unicorn Gem[/url] was a powerful abstraction-granting artifact that was passed from one hand to another (or more accurately, forehead). It was an artifact that could grow out of Felicia's head at will, and she could fire a barrage of golden beams that hit with concussive force. These beams could be fired machine-gun style, or she could charge up and create one powerful beam that could clear several city blocks if she charged it up to max.[/indent] [/cell][/row][/table][/hider]