Alright! Here she be!! [hider=Callie the Selkie Psychic] [img]https://i.postimg.cc/59z934jT/Callie.png[/img] [b][color=c154c1]Name:[/color][/b] Calliope Halloran (Cal, Callie) [b][color=c154c1]Age:[/color][/b] 33 [b][color=c154c1]Species:[/color][/b] Fae (Selkie) [b][color=c154c1]Height:[/color][/b] 6'2" [b][color=c154c1]Weight:[/color][/b] 157 lbs [b][color=c154c1]Citizenship:[/color][/b] Visiting from Ireland [b][color=c154c1]Occupation:[/color][/b] Travelling psychic & potions dealer [b][color=c154c1]Background:[/color][/b] [indent]Born to a selkie mother and a lonely lighthouse keeper on the misty shores of Ireland, Calliope's early years were filled with wonder and magic. Her mother wove tales of the fae and taught her ancient songs as they danced along the rocky coastline. Her father showed her the practical skills needed for life on land - cooking, cleaning, mending, and hunting. She learned to fish as her mother did, gliding through the sea in seal form, and also to cast a line as her father taught her, waiting patiently for prey. Though surrounded by such beauty and enchantment, as Calliope grew older she felt confined, longing to wander beyond their tiny lighthouse home overlooking the vast ocean. Seeing her restless spirit, her parents prepared her well for the world, teaching her skills to keep her safe. Her mother schooled her in magics - potions and spellsongs. Her father warned of humankind's dangers but also taught her skills to protect herself. When she came of age, Calliope set out to journey across Ireland, her goodbyes bittersweet. She found safe havens for fae and others hidden from human eyes. She crafted potions, read fortunes and played enchanting tunes for those willing to listen. But even the emerald hills could not contain her restless spirit for long. She ventured farther, exploring new lands and marveling at the magic alive in London's streets, woven into its very stones. That's how she found Madame Broussard's Witchy Wares - a place that had everything she needed. But it seems her journey has taken an unexpectedly dark turn. Accused of murder at the very shop she'd hoped would aid her travels, Calliope must now find a way to end Madame Broussard's search, or at least divert her attention, before she meets her end in this faraway land.[/indent] [b][color=c154c1]Inventory:[/color][/b] [list][*] A silver seal-skin cape- [i][color=a187be]It holds a lure to it, calling others to take it as their own[/color][/i] [*] An Irish Bouzouki- [i][color=a187be]It's perfectly tuned[/color][/i] [*] A pocket-sized tarot deck- [i][color=a187be]The art depicts crows in place of the traditional characters[/color][/i] [*] An iron-blade dagger with a bone hilt, etched with Celtic crosses- [i][color=a187be]She keeps it in a leather sheath at her side[/color][/i] [*] About five days of rations- [i][color=a187be]A bit less as she has a terrible habit of snacking[/color][/i] [*] A case of six standard potions- [i][color=a187be]It's made of fine, polished oak and inscribed with ancient sigils made to ward away thieves[/color][/i] [list][*] [color=a6a6a6]Healing Hand[/color] [*] [color=a6a6a6]Strength of Many[/color] [*] [color=a6a6a6]Rousing Energy[/color] [i][color=8882be](it's half full...or maybe it's half empty...)[/color][/i] [*] [color=a6a6a6]Sound Sleep[/color] [i][color=8882be](it's empty and smells of...whiskey?)[/color][/i] [*] [color=a6a6a6]Forget-Me-Now[/color] [*] [color=a6a6a6]Grasp of Death[/color] [i][color=8882be](it's missing...)[/color][/i][/list][/list] [/hider]