[color=#C08ECB][CENTER][img]https://i.ibb.co/SPTgLBG/Papiyon.png[/img][/CENTER] [table][row][/row][row][cell][center][img]https://i.ibb.co/V9Gt6t7/Narmaya-narrower.jpg[/img] [color=2E2C2C][sup]_______________________________________________[/sup][/color][/center][hider=// INFO][indent][sub][b]I R L[/b][/SUB] [sup][COLOR=SILVER] [b]Full Name[/b][COLOR=#807B84] -藤本 蝶 - [i]Fujimoto Chou[/i][/COLOR] [b]Age[/b][COLOR=#807B84] - 22[/COLOR] [B]Place of Origin[/B][COLOR=#807B84] - Kanazawa, Japan[/COLOR] [b]Occupation[/b][COLOR=#807B84] - Florist[/COLOR] [b]Zodiac Signs[/b][COLOR=#807B84] - Pisces, Sheep[/COLOR] [b]Blood Type[/b][COLOR=#807B84] - O+[/COLOR][/color][/SUP] [sub][b]A V A T A R[/b][/SUB] [sup][COLOR=SILVER] [b]Character's Name[/b][COLOR=#807B84] - パピ四 - [i]Papiyon[/i][/COLOR] [B]Pathos Affiliation[/B][COLOR=#807B84] - Drox[/COLOR] [b]Role[/b][COLOR=#807B84] - Evasive melee DPS[/COLOR] [B]Profession[/B][COLOR=#807B84] - Florist[/COLOR] [B]Weapon of Choice[/B][COLOR=#807B84] - Nagamaki[/COLOR] [B]Domains[/B][COLOR=#807B84] - Darkness; Enhancement, Illusion[/COLOR] [/color][/SUP] [color=#2e2c2c]-[/color][/indent][/hider] [hider=// PERSONALITY][indent][SUB][b]P E R S O N A L I T Y[/b][/sub] [sup][COLOR=SILVER][b]Larkspur[/b] [COLOR=#807B84]The most evident of Chou's character traits, both IRL and in Pariah, is how [i]kind[/i] she is. Kind and sweet. Whether it's helping someone find their lost cat, getting a ball from out of a tree for a kid (she loves kids), or patiently talking a friend through a bad breakup, she's a genuinely kind person that only loses her temper once in a [i]few[/i] blue moons, and takes a simple joy from watching other people smile.[/COLOR][/COLOR] [COLOR=SILVER][b]Heather[/b] [COLOR=#807B84]And she plans to protect those smiles. Perhaps not in a [i]combative[/i] way; being the kind of role she is in combat, there's only so much she can really do to protect someone. No, her general protectiveness comes more as a [i]psychological[/i] deal. She seems to have some kind of [i]'upset radar,'[/i] she's so apt at telling whether someone is lost, or sad, or angry; and when they are, she'll always do her best to make sure they feel like they're not alone, and they can always talk to her. Perhaps it'll blow up in her face. God knows it's done that before now and then. She's not perfect. But she [i]will[/i] keep trying.[/COLOR][/COLOR] [COLOR=SILVER][b]Hydrangea[/b] [COLOR=#807B84]But what use is trying that hard to get people to open up if she's not going to respond in kind? Chou is, as a rule, emotionally open to a startling level. Though she's surprisingly good at hiding how she's feeling (it's a talent), she just [i]doesn't[/i]. She wears her heart on her sleeve, not by nature but by [i]choice.[/i] Just as she's always willing to talk to other people about what's upsetting them, if they want to know how she's feeling, she'll talk about it openly and honestly. After all, what's the point of trying to protect peoples' hearts if they trust you so little, they've closed them off already?[/COLOR][/COLOR] [/SUP][/indent][/hider] [hider=// BENCHMARKS][indent][SUB][b]B E N C H M A R K S[/b][/sub] [sup][COLOR=SILVER][b]Flittering Wing[/b] [COLOR=#807B84]Papiyon's magic is split almost evenly between enhancement and illusion, vanishing in a blur of phantasmal butterflies, appearing behind the assailant, and slashing them with armor-shearing attacks that the eye can't fully follow. She's extremely evasive, able to 'blink' around and relying heavily on that for her combat style. Because she is [i]fully[/i] minmaxed into offense. She has no way of sustaining herself, and she wears very light armor to keep her mobility maximized. It's rather hard to hit her; however, if you [i]do[/i] hit her, she's going to [i]feel it,[/i] and feel it hard.[/COLOR][/COLOR] [COLOR=SILVER][b]Whirling Sting[/b] [COLOR=#807B84]But you need to survive her assault first. She is frankly [i]scary[/i] with her long-handled nagamaki, dealing enormous burst [i]or[/i] sustained damage depending on how she chooses to fight. Though, there is one major pitfall to her combat strategy: because it's almost entirely centered around mobility and her weapon, there's very little she has to deal with multiple enemies. Hence, she tends to leave them be and go for priority targets, which can potentially leave others vulnerable to the crowd.[/COLOR][/COLOR] [COLOR=SILVER][b]Dancing Petals[/b] [COLOR=#807B84]As you might guess from her IRL occupation, Chou [i]loves[/i] flowers, and this carries quite well over into Papiyon as well. Yeah, the job of a florist in Pariah is less about what's pretty and often much more about what's [i]useful[/i] for things such as alchemy. But, she reasons as she arranges the herbs and flowers in her cart, there's no good reason it can't be [i]both[/i].[/COLOR][/COLOR] [COLOR=SILVER][b]Obscuring Mist[/b] [COLOR=#807B84]I've talked about how she fights with respect to her mobility and heavy emphasis into damage. But we shouldn't forget that [i]illusion[/i] affinity as well. Often, the pure mobility might not be enough; in which case, she combines it with a variety of illusions designed to bewilder and distract while she does her work. Perhaps she creates a cloud of illusory butterflies, darting in and out so quickly the foe can't see her, let alone strike her. Perhaps she leaves afterimages behind her, blinking around the target so quickly that by the time the image disappears, she's already striking again. Whatever the technique, it makes her playstyle all the more effective in the end.[/COLOR][/COLOR] [/SUP][/indent][/hider] [/cell][cell][b]Physical Description[/b] [color=#807B84][indent]Fujimoto Chou doesn't have a ton that sets her apart from any other young Japanese woman. Straight black hair, a slender build, a height of only about 5'1"; if one word could be used to describe her, it would be [i]typical.[/i] Perhaps the only thing that really sets her apart is a single wisteria-purple streak that runs top to bottom in her hair, framing her face on the left side. Much of what makes Chou unique isn't her appearance, but her personality, and strange idiosyncrasies, such as her habitual tendency to speak nearly exclusively in extremely polite kenjougo keigo, regardless of the situation. She wears largely typical clothing, though she [i]does[/i] have a particular penchant for wearing long coats when it's chilly out. Papiyon, on the other hand, is [i]very[/i] different in appearance, given that as a Pariah avatar, it stands as a manifestation of how Chou [i]wishes[/i] she could be, an ideal version of herself. The single streak spread out into flowing pink hair that frames a pair of wide, kind violet eyes. A more buxom build. Significantly increased height: about 5'1" no longer, now reaching upwards of 5'7". Flawless skin. She thinks she looks [i]SO[/i] cool. Instead of her skirts, blouses, and coats, she wears a close-fitting white leather-backed vest with gilt fastenings that trails off into long coattails that flow behind her. Enough to deflect a blow or two, though leather can only do so much. And finally, her weapon: a long-handled nagamaki, wrapped in fabric the same color as her hair. The blade is fine steel, and the handguard is fashioned after a butterfly. ...It took her SO long to save up for it. [/indent][/color] [b]Character Conceptualization[/b] [color=#807B84][indent]Vizera probably doesn't like you. Or, well, that's what she lets on. Which might make you wonder why she spends time around you, because she sticks around for some weird reason. And it probably confuses you for quite some time, since she seems to...well, she doesn't seem to have the energy to hate your guts, but she seems like she [i]would[/i] if she [i]did.[/i] But then you realize a couple days in when you're on a dangerous dungeon delve that gives you literally no loot and Vizera insists on accompanying you--and you can see her resisting being closer to you when you're moving through the dungeon--that Vizera probably doesn't dislike you. Or, well, she doesn't dislike you as much as she can not dislike anybody. No, what you end up realizing halfway through this lootless dungeon after Vizera stays close to you instead of wandering off searching for whatever someone might have missed is that, past her layers of irritability, annoyance, and bullshit, Vizera is [i]desperately[/i] lonely. And yet--in a seeming contradiction that might leave you confused if you don't understand what's led her to that point--she really seems to [i]hate[/i] it when attention is on it. To DESPISE it in a truly fantastical way. She'll nose into your life, sure, but if you ask her a single thing about herself, either in game or IRL, she clamps her mouth closed in record speed and moves on. The insane pressure that has been placed on Cecilia for most of her life, and certainly all of her adult life, gives her an intense aversion to being the center of attention, and this carries through into Vizera just as strongly. She's done things that some would balk at to avoid being known; she monitors her position on the DPS leaderboard OBSESSIVELY, and whenever it breaks into the top five thousand slots she goes on a rampage of [i]terrible[/i] group dungeoneering, throwing herself into hordes of enemies without building up her Heat and barely making it out in time to be healed. She throws entire dungeon raids into the garbage for the sole purpose of making as few waves in Pariah's overall community as she possible can. After all, better to be 'that one shitty DPS that ruined our raid' than a celebrity [i]here[/i] too; one that will inevitably burn out once again. She also seems to be online a [i]lot[/i] more than most people are. She'll log time into Pariah for over ten hours a [i]day[/i], and that's part of the reason that she's managed such a specialized build and such a high level, despite only playing for a couple months at this point. Recently, she's found another way to avoid notice; despite her trash position on the boards, she's managed to finagle her way into a guild called the [i]Gloro Inquisitors[/i] with a couple well-done raids, and remains near the very bottom of the guild. [i]After all[/i], goes her rationale, [i]who are paid less attention than the worst members of a good guild?[/i] [/indent][/color] [b]Other Information[/b] [color=#807B84][indent] [hider=Heat Spells] [color=#FF8d2F]Fever Drive[/color] - Vizera's main DPS ability. Ignites her swords in fire, extending her attack range by almost double and [i]massively[/i] empowering her movement speed, attack speed, and damage. Every enemy she kills during the duration replenishes some of her Heat. She can't cancel this ability; it continues until her Heat runs out. [color=#FF8d2F]Burn The Sky[/color] - A channeled ability that unleashes a huge beam of intense fire wherever Vizera directs with her hands, dealing huge fire DPS. Lasts a maximum of six seconds. [color=#FF8d2F]Flamebreak[/color] - The only hard CC that Vizera has access to in her kit. It has two functions: the first drains a small amount of Heat to place a Break Rune on the target, stacking up to ten runes. These last until she detonates them. The second detonates all the runes on a specific target, dealing damage--from relatively minor to the most burst damage she can pack at once--based on the amount of runes on the target, and stuns them for around a second. Best used if it's too dangerous to either go into melee range for Fever Drive, or to stay still for Burn The Sky. [color=#FF8d2F]Firefly[/color] - Expends Heat per second to give Vizera unrestricted flight. If she runs out of Heat during the duration, the wings immediately die, leaving her fairly vulnerable to fall damage if she's not paying close attention to her Heat. [/hider] [/indent][/color] [/cell][/row][/table][/COLOR]