Hopefully everything is in order here, if anything needs changing (whether through lack of accuracy or balancing reasons) just let me know! [hider=The Unvanquished Northern Lion.] [center][img]https://trello.com/1/cards/661dd63a2b557043759651cd/attachments/661dd6413e621255ccc3c9c0/previews/661dd6423e621255ccc3ca23/download/image.png[/img] [b]True Name:[/b] Jan Sobieski III [b]Region:[/b] Poland [b]Class:[/b] Rider [b]Gender:[/b] Male [b]Alignment:[/b] Lawful Neutral [b]Attribute:[/b] Man[/center] [hr] [hider=Parameters:] [b]Strength:[/b] B [b]Agility:[/b] C [b]Endurance:[/b] B [b]Magical Energy:[/b] C [b]Luck:[/b] C [/hider] [hider=Legend:] Even before he became King, Jan Sobieski was Poland's champion. Born in 1629 as a noble in the Ruthenian Voivodeship of the Crown of the Kingdom of Poland, his early years were spent studying and traveling. But in 1648, upon hearing the news of the then-King's death and the Khmelnytsky Uprising, he and his brother volunteered for the army. By 1649, he was already fighting with distinction, finding the role of warrior far easier than that of nobleman. He climbed through the ranks, earning glory and victory in every battle he fought in. By 1656, he was Standard-bearer of the Crown. By 1659 he was elected a deputy to the Sejm (Polish parliament). By 1660, he was awarded with the office of starost of Stryj. His life was a series of battles and diplomatic meetings. Ending conflicts, starting new ones, ending them. And so on, and so on. For many others, this cycle would weigh heavy on their shoulders, but not for Jan. Fighting for Crown and Country felt natural to him, and while he did not relish taking lives he greatly enjoyed the combat, and the feeling of victory. The only thing that distracted him from his purpose was love. Marie Casimire was a French noblewoman and the recent widow of a Polish nobleman, she was also, in Jan's eyes, the most beautiful woman to have ever lived. He was infatuated with her, and through a great deal of courtship that maybe was not appropriate given how recently she lost her husband, he won her hand. Now married, his view of life practically doubled in size. War was still his passion, but equal in his esteem was his lady wife, whom he adored and was especially devoted to. Some would say too devoted, they did not like how much power a French Noblewoman had over one of Poland's greatest commanders. He continued to win battles, though despite his track record, even he suffered defeats. But the good far outweighed the bad, eventually leading to him receiving the rank of Grand Hetman of the Crown, the highest military rank in the Polish Commonwealth, second only to the King. At this point he had found himself in a strange state of limbo, his pro-French views (influenced heavily by his wife, whom he loved so dearly he could practically never refuse) damaged his popularity, but his skill as a commander healed it. Then, the Ottomans began their invasion. The greatest enemy Poland had ever known up to this point, a dominant military force crashing down on their Kingdom. Jan was on the front lines of every battle he could manage, fighting them off wherever he could. As their greatest shield against the Ottomans, when the current King passed away, he was elected monarch of the Commonwealth... A title he did not officially receive for two years after being elected, as he was too busy battling on the front to attend his own coronation. When he finally did become King, very little changed about him. He ruled fairly, perhaps not the wisest a king could be, but certainly not foolish. He fathered thirteen children with his wife, allied with the Holy Roman Empire, and above all else; kept fighting Ottomans. Leading to the Battle of Vienna, where the dominant Ottoman Empire's attempts to destroy the Holy Roman Empire were met with a cavalry charge of 18,000 of some of the finest cavalry in the world, the Winged Hussars. Led by Jan himself, of course. With the might of his cavalry, Jan broke the siege and beat back the Ottomans from Vienna. Earning glory and respect from both allies and enemies. Labeled 'Savior of Vienna and Western European civilization' by the Pope, and the 'The Unvanquished Northern Lion' by the Ottomans. This battle was a turning point, and while the Ottoman Empire was never vanquished, they were never able to encroach so far again. And eventually, while no true peace was had, the war faded to mere territory skirmishes. Despite he and his army's contributions, Poland gained little in terms of wealth or land from this war, something Jan greatly regrets. For the first time in most of his life, Jan had no battles to fight, had no war to wage against the enemies of Christianity and Poland. And as if the moment he put down his lance his life had concluded, Jan's health rapidly deteriorated. He passed away soon after, leaving his wife a widow twice over. [/hider] [hider=Class Skills:] [b]Riding B[/b] - Denotes one's ability to ride mounts or vehicles. At this level, most vehicles and animals can be handled with above-average skill, even vehicles that did not exist in the time period one was alive in, for they are no exception. However, one cannot ride the likes of Phantasmal Species such as Monstrous Beasts. [b]Magic Resistance C[/b] - grants protection against magical effects. Differing from the Resistance effect that merely rejects Magical Energy, this ability cancels the spells altogether. At this level, it cancels spells with a chant below two verses. Cannot defend against magecraft on the level of greater magecraft and Greater Rituals. [/hider] [hider=Personal Skills:] [b]Protection of the Faith B[/b] - A Skill gained from his status as the ‘Savior of Western Christendom’ according to the then-Pope. This grants him the ability to use his own faith as fuel, temporarily bolstering his physical prowess for a short time, and allowing him to temporarily ignore injuries and debilitating effects. At this rank, it can be maintained for a fair bit, and grants enough of a kick to give Jan a second wind of sorts. [b]Tactics B[/b] - As a very successful commander who leads from the front, Jan's tactical prowess, while not unmatched, is certainly impressive. This skill grants him greater prowess in larger-scale conflicts, and increases the strength of one's own Anti-Army Noble Phantasm, as well as bolstering the user's prowess when fighting against an enemy Anti-Army Noble Phantasm. [b]Cavalry Charge A[/b] - Because Jan is the man who led history's largest cavalry charge, there are few who would be able to match him at this particular talent. This skill gradually increases the speed and durability of any mount or vehicle Jan is riding while they are moving straight forward. Once they come to a halt, or change directions, this resets. If given enough time to gain power, even mundane vehicles can harm powerful Servants on impact. This skill also allows Jan to adjust the length of his lance to fit his mount (or lack of mount), to a minimum of six feet and a maximum of nineteen feet. [b]Bravery C[/b] - A skill that grants the user resistance against mental effects, both mundane and mystical. At this level Jan is immune to lesser cases, and able to resist and potentially overcome more powerful ones. It also grants a boost to damage inflicted via Melee Combat. This secondary effect allows his Lance to compare (not match, nor overpower) to greater weapons. And when combined with Cavalry Charge, even match them. [/hider] [hider=Noble Phantasms:] [b]“Venimus, Vidimus, Deus vicit” (We Came, We Saw, God Conquered.)[/b] [b]Rank:[/b] B [b]Type:[/b] Anti-Unit (Self) [b]Range:[/b] 0 [b]Maximum Number of Targets:[/b] 1 Person [b]Description:[/b] A manifestation of both his status as the Savior of Western Christendom, and his status as the leader of the Winged Hussars. This Noble Phantasm is etched into his being due to the declaration he made following the Battle of Vienna, granting the glory of his victory to God. It can be activated near-instantly with little to no fanfare under most circumstances for a smaller mana cost, though if done this way it is weaker. When activated this way, a pair of shining angelic wings grow from Jan's back, granting him high speed flight for as long as the Noble Phantasm remains active. These wings technically count as a 'mount' for a rider, and do not operate off of Jan's own agility stat. If the Noble Phantasm is activated by speaking its name and raising Jan's lance skywards, the wings manifest larger and brighter, dwarfing Jan's own body in size. In this state they are even faster than before, and provide the user with a series of blessings to expel harmful effects and mend, though not completely heal, pre-existing injuries. In either state, the wings, while durable, can be damaged and even destroyed, but no harm inflicted upon the wings will impact Jan's own health. In its fully active state, the large wings can be used to whip up powerful winds, or even be used to bludgeon opponents with great force. [b]“Amor Patriae Nostra Lex” (Love of the fatherland is our law.)[/b] [b]Rank:[/b] B+ [b]Type:[/b] Anti-Army [b]Range:[/b] 1-99 [b]Maximum Number of Targets:[/b] 700 The crystallization of Jan's greatest victory, the Battle of Vienna. In this battle, Jan commanded and lead into battle the largest recorded cavalry charge in history, a dominant 18,000 Winged Hussars with the King of Poland at its front. Despite being greatly outnumbered in terms of overall troops, the quality of the Winged Hussars and the massive cavalry charge was able to break the siege and win the day. This event is the primary reason Jan Sobieski has remained a historically important figure, and why he is so well suited to the Rider class. Because of that it is without question his most powerful ability. It manifests as a shining light that manifests within twenty feet of the user, before the light transforms into a cavalry charge of shining white spectral rider. The riders are all adorned in the heavy plate armor of the Winged Hussars, wielding either massive lances or sabers. The size of the charge is entirely up to the user, from a small line of riders that can be used to simply force an opponent to act on the defensive, to a massive flood of riders that can mow down everything in their path. These riders do not have a proper physical form, and cannot be killed nor halted, but can be overpowered and destroyed by a superior Noble Phantasm. They function closer to a unified beam than a set of individuals, as they all move in perfect unison in the same direction, never separating nor changing course. Every individual member of the cavalry charge is functionally made up of harmful magical energy, allowing them to damage everything save for the user on contact. The charge can only be manifested in a singular forward path, but is not limited to any cardinal directions, nor is it deterred by inconvenient terrain or non-magical barriers. Optionally, the user can manifest a spectral horse of their own to lead this charge. If they do so, it becomes even stronger, gaining the + from the Cavalry Charge and Tactics skills. The user can also manifest this spectral horse on its own, which functions the same as a regular mount save for the fact that its speed is not reduced by injury, and will ride just as swift until it is destroyed. [/hider] [/hider]