[hider=Ivor, The Wild][hr][hr][center][img]https://i.imgur.com/BsYh66X.png[/img][hr][hr] [h1][color=7911c9]⇼[/color][/h1] [sub][color=9a45dc]Race:[/color] Blight-Born[/sub] [color=7911c9][b]𐌙[/b][/color] [sub][color=9a45dc]Blight Trait:[/color] Soul Drain/Form Shift[/sub] [color=7911c9][b]𐌙[/b][/color] [sub][color=9a45dc]Kingdom:[/color] Lunaris[/sub] [color=7911c9][b]𐌙[/b][/color] [sub][color=9a45dc]Role:[/color] Hunter[/sub] [h1][color=7911c9]⇼[/color][/h1] [sub][color=9a45dc]Age:[/color] 48[/sub] [color=7911c9][b]𐌙[/b][/color] [sub][color=9a45dc]Height:[/color] 6’8”[/sub] [color=7911c9][b]𐌙[/b][/color] [sub][color=9a45dc]Weight:[/color] 312 lbs[/sub] [color=7911c9][b]𐌙[/b][/color] [sub][color=9a45dc]Hair Color:[/color] Red[/sub] [color=7911c9][b]𐌙[/b][/color] [sub][color=9a45dc]Eye Color:[/color] Purple, glowing[/sub][h1][color=7911c9]⇼[/color][/h1][/center] Ivor was born in a small village on the far edge of Lunaris territory, deep in the wilds. The land was harsh, its winters brutal, but it made its denizens strong and this was no exception for Ivor. Son of his clan’s warchief, Ivor was destined to lead his village after his father, a lineage dating back nearly to the kingdom’s founding. As such, he was trained in the ways of combat and survival, often required to trek deep into the forest to hone his craft and hunt elusive game. When he came of age, Ivor took up the mantle of warchief to lead his people and for a time, all was right in the world. When the miasma came, the already difficult life Ivor’s people lived, suddenly was put to the test. Game was no longer as plentiful as it once was, crops died as the ground bled out poison and worst yet, monsters roamed the sunless snowscape. People became sick, people died, or worse yet they were mauled and some even turned into the things they had been killed by. Being so far on the outskirts of Lunaris, the kingdom’s ever watchful gaze was already limited, but even further so as they focused on those closest to the capital; Ivor and his people, were on their own. Ivor did his best to rally the other chiefs and tribes together; as a unified front, they were far stronger together, than as rivals stranded on their own. Ultimately Ivor was successful in starting his mission, he gathered allies, banded together the village folk to face the night. He would have succeeded further had he too not succumbed to the blight. A bear, infected by the miasma, happened upon their camp one night, it tore into his people and Ivor had enough as he lunged at the creature. Ivor was known for his strength, a burly man who ‘could lift a hundred men’ and yet the beast he fought was far stronger than anything he’d faced before. It overwhelmed him, eviscerating him and tossing him aside like a sack of grain. He’d faced death countless times, he felt the end nearing, but something was different, something inside [b][i]refused[/i][/b]. Ivor rose, a new strength within, and he bellowed before charging at the creature. What was at first a struggle, now felt like child’s play as he wrestled the beast with his bare hands. Fur flew, blood splattered, bone splintered under his grasp; e̵̝͂͘͠v̶̮̽͠e̵͛̚͜r̴̭͊y̸̭̠̐̈́t̴̃͒̏ͅḣ̸̤̗̲̔i̶̠͋́̄n̸̟̹͕̍̕g̶̯͔̦̀̈́͠ ̵̡̠͑w̸͎͂͒̿e̶̯͖̅̚ṉ̷̾͐t̶͇͉͈̄͘ ̷̦͚̉r̵̘̿̾͑ḙ̶̇d̶̞͉͔̂͊̅ When Ivor came to, the beast had departed from the mortal coil, leaving behind an energy that flew into his body, a newfound strength unlocked. The moment was too much as he felt all of the blood and the bones and the meat in his body shift, slow at first, then explosively, painfully. A montage of screams accompanied by monstrous roars as Ivor the man, became Ivor, The Wild [img]https://i.imgur.com/azd2dox.jpeg[/img] Ivor is a variant of blight-born that drains souls, a being’s very life force, to sustain his energy. Most often he uses this one game and wild-life, fresh after killing them from a hunt when their soul energy just releases. He has used his powers on living beings before, but strongly prefers not to abuse that convenience unless necessary. In extraordinary cases, absorbing a particularly potent soul imparts an aspect of that creature onto him. As was when he fought the blight bear after he first turned, absorbing the being’s soul now allows him to transform his body into that creature and gain their traits, albeit at a great cost to his own energy. In addition to this unique ability, his already impressive strength further increased with the turning, as did his resilience to the cold. Like other blight born he is adverse to the light, which makes this nightscape a godsend and in addition he is somehow far denser than he was before; in other words, he can’t swim anymore.[/hider] [hider=Dr. Céline Moreau][hr][hr][center][img]https://i.imgur.com/TXNeskZ.png[/img][hr][hr] [h1][color=405f38]✙[/color][/h1] [sub][color=60cf11]Race:[/color] Blight-Born[/sub] [color=405f38][b]⚜[/b][/color] [sub][color=60cf11]Blight Trait:[/color] Emotional[/sub] [color=405f38][b]⚜[/b][/color] [sub][color=60cf11]Kingdom:[/color] Aurelia[/sub] [color=405f38][b]⚜[/b][/color] [sub][color=60cf11]Role:[/color] Doctor[/sub] [h1][color=405f38]✙[/color][/h1] [sub][color=60cf11]Age:[/color] 27[/sub] [color=405f38][b]⚜[/b][/color] [sub][color=60cf11]Height:[/color] 6’2” (7’5” including ears)[/sub] [color=405f38][b]⚜[/b][/color] [sub][color=60cf11]Weight:[/color] 142 lbs[/sub] [color=405f38][b]⚜[/b][/color] [sub][color=60cf11]Hair Color:[/color] Purple/Green Blend[/sub] [color=405f38][b]⚜[/b][/color] [sub][color=60cf11]Eye Color:[/color] Purple/glasslike[/sub][h1][color=405f38]✙[/color][/h1] [color=405f38][b]⚜[/b][/color][b][color=60cf11]Biography[/color][/b][color=405f38][b]⚜[/b][/color] [hr] Céline was born far to the east of Aurelia’s capital,deep within the arid desert sands, to a group of nomads. These nomads wandered the land, believing its entirety sacred to Aelios, who descended from the heavens and kissed the land, scorching it to sand; cleansing it of corruption. The nomads lived their life with a religious fervor akin to zealotry, wandering the desert in an endless pilgrimage. For this, the nomads were blessed with a natural affinity to Her light and fire. It is little wonder then, that a daughter of one of these nomads, blessed in neither and would be treated as a cursed blight upon their troupe. Céline’s childhood was painful, forced to work harder than all the others and beaten if she ever did it wrong or stepped out of line. Before her 8th name day she overheard her parents speaking with the nomad leader and elder. There were plans to sell Céline into slavery, but rather than allow that to happen, she left deep into the night. Running as far and as fast as she could, no idea where she was going, no idea where safety truly was, just knowing it wasn’t back where she had been. For two days and nights she ran, finally collapsing from exhaustion and dehydration; believing it to be the end, Céline closed her eyes, awaiting death’s embrace... It was quite the surprise when she awoke sometime later, in a bed, under a sandstone roof, an old man attending to her. The man, named Galuf, was a healer for the village he lived in, as he was returning from a supply trip the man had chanced upon Céline. He asked her story and though she was wary, something about the man made her willing to share it with him. Galuf considered Céline’s words carefully, allowing her to remain with him for sometime until her condition had improved. Though the man had intended to let her go, Céline quickly showed that not only was she a hard worker, but had a clever mind to boot. Galuf took Céline in and taught her everything he knew, first the basics, then how he was more than just an ordinary healer. Céline had grown up only knowing the spells of conjury used by the healers within the nomadic troupe. Galuf however, had developed techniques to mend flesh and bone with nothing more than thread, cloth and wood. He treated invisible wounds with potent poultices and restored vigor with hearty draughts. Practical medical applications, he called it. Years passed and the clever girl had grown into a woman, intent on learning all there was of the world around her, helping and healing others along the way. The nomadic spirit had apparently not been lost to her as she began to wander the lands, from village to town from kingdom to kingdom, helping all those in need. When the blight began to appear, Céline found herself in the worst areas of the blight, hell bent on figuring out what she could about the disease and trying to ease the conditions of those who suffered. This would turn out to spell her doom, as spending months in blight ridden territory had taken its toll on Céline’s body. Though she helped and aided as many as she could, she had almost entirely neglected herself in the process. During her travels, Céline found herself in a familiar place once more, lying in the dirt, unable to move, grasping onto the last tether to life. It should have come as no surprise that she would awake again from death’s embrace, but Céline was shocked to find herself still on the road and alive; not only that, but she felt better. As she reoriented herself, finding a river to clean herself off at, she soon realized why she no longer felt like she was dying. The long protrusions jutting above her head, her raven black hair discolored into a purple sheen with green tips, the glasslike features of her eyes. Céline was no longer dying, because already had… [color=405f38][b]⚜[/b][/color][b][color=60cf11]Abilities[/color][/b][color=405f38][b]⚜[/b][/color] [hr] Céline is much weaker compared to other blight-born, but she makes up for this with her ability to manipulate the emotions of those around her. As someone who vowed her life to healing, she does not abuse this power without due consideration. This being said, as a blight-born she does need to feed and will absorb the small and latent emotions of those around her. Due to the way she uses her abilities most don’t even notice she’s absorbed something from them, but it’s like living off of nothing but winter berries; Céline will survive, though it won’t be very filling. When Céline does have enough energy and should the situation call for it, she can transfer emotions into others, overriding their feelings if necessary. [i]The Echo:[/i] If someone is feeling a particularly strong emotion it can trigger a phenomena within Céline’s mind where she experiences events from the emoter’s perspective. These are events that have already transpired and like future prophecies are not always crystal clear depending on the individual’s level of focus. This ability comes without warning and is always mentally draining.[/center][/hider]