Preeeeeeeeeeesenting the final draft for all the Joint-Casts (so far)! [hider=Drake's Joint-Casts][indent][color=3874f4][b]THE PHALANX (Joint-Casts) ⫻[/b][/color] Not a discipline, or even Joint-Casts, but a testament to the trust and synergy among Drake Blackmore's closest friends and allies. [indent][b][color=#3874F4]P[/color][color=#347DED]h[/color][color=#3087E6]a[/color][color=#2C91E0]n[/color][color=#289BD9]t[/color][color=#24A5D3]o[/color][color=#20AFCC]m[/color][color=#1CB9C5]-[/color][color=#18C3BF]B[/color][color=#14CDB8]l[/color][color=#10D7B2]a[/color][color=#0CE1AB]d[/color][color=#08EBA5]e[/color] [color=#04F59E]⫻[/color][/b] A Joint-Cast between Drake and Stormy-Carson, infusing his electric weaponry with Drake's Voltblade. This Joint Cast creates a typical Voltblade (or alternately, Voltbuster), except the lightning is a wispy green color similar to Stormy's auras. This blade typically functions like Drake's electric weaponry (It's solid, shocks foes, etc.), except it cleaves through Apparitions, weakening their abstractions and causing them immense damage. Even the strongest Apparition falls before the Phantom-Blade, and it can damage Apparitions inside of Adjoined and Abscised. [b][color=#3874F4]B[/color][color=#347DED]a[/color][color=#3087E6]r[/color][color=#2C91E0]r[/color][color=#289BD9]i[/color][color=#24A5D3]e[/color][color=#20AFCC]r[/color][color=#1CB9C5]-[/color][color=#18C3BF]S[/color][color=#14CDB8]t[/color][color=#10D7B2]o[/color][color=#0CE1AB]r[/color][color=#08EBA5]m[/color] [color=#04F59E]⫻[/color][/b] A joint-cast between Drake Blackmore and Stormy Carson that turns Stormy's shields into a force of raw destruction. Ultizing their Luxes, Drake and Stormy create a raw and destructive tornado out of razor-sharp, spinning barriers that travel a short distance before disappearing. In that short time, the Barrier Storm can ravage even the strongest of foes and can leave untold destruction on a battlefield; however, it must be used wisely. [b][color=#3874F4]P[/color][color=#4472E7]e[/color][color=#5070DA]n[/color][color=#5D6ECE]e[/color][color=#696CC1]t[/color][color=#766AB4]r[/color][color=#8268A8]a[/color][color=#8E669B]t[/color][color=#9B648E]i[/color][color=#A76282]o[/color][color=#B46075]n[/color] [color=#C05E68]⫻[/color][/b] A potent Joint-Cast between Drake Blackmore, and Linqian Han... with a very amusing, yet fitting, name. Both of them stand side-by-side and stick their hands out, aiming them at the target, and using their Red-Lux, create a blast of burning-hot energy that is hot enough to burn through most metals instantly and[i] penetrate[/i] most magical barriers. [b][color=#3874F4]D[/color][color=#3F75EC]o[/color][color=#4676E5]o[/color][color=#4E78DE]m[/color][color=#5579D7]s[/color][color=#5D7BCF]d[/color][color=#647CC8]a[/color][color=#6C7EC1]y[/color] [color=#737FBA]⫻[/color][/b] A Joint-Cast between Kenshiro Murakin, and Drake, and their ultimate weapon if cast successfully. It is a potent orb of plasma that is several shades of blue and grows larger and larger as the Joint-Cast goes on. In addition, using both of their Purple-Lux, it telekinetically pulls anything towards it, bypassing Emotional-Fields, like the gravitational pull of a planet. It gets stronger the closer to it an object or person gets, to the point where it will be impossible for the fastest Paranormals to escape. [b][color=#3874F4]T[/color][color=#457DF4]h[/color][color=#5286F5]u[/color][color=#5F8FF6]n[/color][color=#6D99F6]d[/color][color=#7AA2F7]e[/color][color=#87ABF8]r[/color][color=#94B4F9]-[/color][color=#A2BEF9]D[/color][color=#AFC7FA]r[/color][color=#BCD0FB]a[/color][color=#C9D9FC]g[/color][color=#D7E3FC]o[/color][color=#E4ECFD]n[/color] [color=#F1F5FE]⫻[/color][/b] A Joint-Cast between Drake and Aislin Rose... a Spell that combines their Red-Lux, and utilizes Drake's Purple-Lux, and Aislin's Gold Lux. When cast, a powerful telekinetic effect hits the environment that yanks objects off the ground, from small objects to heavy ones like entire cars - it will even begin to pull objects apart if needed. This telekinesis builds a giant dragon out of anything, and once it is complete, it will electrify and become a massive floating dragon that the two will ride upon and fly around. Using their Red Lux, they can guide dangerous electrical attacks as they rain hell from above. [b][color=#3874F4]P[/color][color=#437BF4]o[/color][color=#4E83F5]r[/color][color=#598BF5]t[/color][color=#6492F6]a[/color][color=#6F9AF7]l[/color] [color=#85AAF8]o[/color][color=#90B1F8]f[/color] [color=#A6C1FA]B[/color][color=#B1C8FA]r[/color][color=#BCD0FB]a[/color][color=#C7D8FB]v[/color][color=#D2E0FC]e[/color][color=#DDE7FD]r[/color][color=#E8EFFD]y[/color] [color=#F3F7FE]⫻[/color][/b] A Joint-Cast between all four Blackmore siblings, personally taught to them by their father Adam. All four Blackmore siblings stand in a circle, aiming their hands at the center and channeling their Purple Lux to create a [i]massive[/i] portal that looms over the environment. This portal leads to a realm of nothing but [i]white[/i] and fires an incredibly massive and potent blast of white energy that is strong enough to make the Stygian Snake retreat after a lengthy encounter. The Portal to Bravery is one of the most potent Joint Cast in the Old Coven; however, it requires all four Blackmore siblings, and Charles lives in Miami, so the Blackmore siblings can't cast it. [b][color=#3874F4]H[/color][color=#467DF4]e[/color][color=#5487F5]a[/color][color=#6291F6]l[/color][color=#709BF7]i[/color][color=#7FA5F7]n[/color][color=#8DAFF8]g[/color][color=#9BB9F9]-[/color][color=#A9C3FA]S[/color][color=#B7CDFB]t[/color][color=#C6D7FB]o[/color][color=#D4E1FC]r[/color][color=#E2EBFD]m[/color] [color=#F0F5FE]⫻[/color][/b] A Joint-Cast between Drake and his now-deceased wife, Jade. It was created during the battle with the Stygian Snake, and the two joined hands together to alter the weather conditions to create a localized lightning storm. However, this isn't a regular lightning storm, but green-colored lightning will rain down on an area, healing everyone near the strike. This Joint-Cast is unpredictable but could heal the Old Coven during their longer engagements with the Stygian Snake. It requires Jade, who is currently... deceased. [/indent][/indent] LIMITS [indent][color=3874f4][b]THE PHALANX ⫻[/b][/color] [indent][b][color=#3874F4]P[/color][color=#347DED]h[/color][color=#3087E6]a[/color][color=#2C91E0]n[/color][color=#289BD9]t[/color][color=#24A5D3]o[/color][color=#20AFCC]m[/color][color=#1CB9C5]-[/color][color=#18C3BF]B[/color][color=#14CDB8]l[/color][color=#10D7B2]a[/color][color=#0CE1AB]d[/color][color=#08EBA5]e[/color] [color=#04F59E]⫻[/color][/b] The blade is only helpful against Apparitions, and is utterly useless everything else. Drake has to remain within Stormy's ten-meter radius to keep the Phantomblade going. The creation of the Phantom-Blade drains both Drake and Stormy of a significant portion of their energy, leaving them exhausted and vulnerable after its use. [b][color=#3874F4]B[/color][color=#347DED]a[/color][color=#3087E6]r[/color][color=#2C91E0]r[/color][color=#289BD9]i[/color][color=#24A5D3]e[/color][color=#20AFCC]r[/color][color=#1CB9C5]-[/color][color=#18C3BF]S[/color][color=#14CDB8]t[/color][color=#10D7B2]o[/color][color=#0CE1AB]r[/color][color=#08EBA5]m[/color] [color=#04F59E]⫻[/color][/b] The barrier Storm will travel only up to five-meters before it completely disappears, and it is tough to control once launched. [b][color=#3874F4]P[/color][color=#4472E7]e[/color][color=#5070DA]n[/color][color=#5D6ECE]e[/color][color=#696CC1]t[/color][color=#766AB4]r[/color][color=#8268A8]a[/color][color=#8E669B]t[/color][color=#9B648E]i[/color][color=#A76282]o[/color][color=#B46075]n[/color] [color=#C05E68]⫻[/color][/b] The spell requires a few moments to charge, requires precise aiming, and synergy between Drake and Linqian to use effectively. The Penetration spell can only be cast once an hour. [b][color=#3874F4]D[/color][color=#3F75EC]o[/color][color=#4676E5]o[/color][color=#4E78DE]m[/color][color=#5579D7]s[/color][color=#5D7BCF]d[/color][color=#647CC8]a[/color][color=#6C7EC1]y[/color] [color=#737FBA]⫻[/color][/b] This Joint-Cast takes a significant amount of time to charge and requires uninterrupted concentration from both Drake and Kenshiro, making them easy targets during the process. It can only be cast once an hour. [b][color=#3874F4]T[/color][color=#457DF4]h[/color][color=#5286F5]u[/color][color=#5F8FF6]n[/color][color=#6D99F6]d[/color][color=#7AA2F7]e[/color][color=#87ABF8]r[/color][color=#94B4F9]-[/color][color=#A2BEF9]D[/color][color=#AFC7FA]r[/color][color=#BCD0FB]a[/color][color=#C9D9FC]g[/color][color=#D7E3FC]o[/color][color=#E4ECFD]n[/color] [color=#F1F5FE]⫻[/color][/b] Building the Thunder-Dragon requires time and concentration, making its creation vulnerable to interruption. If either Drake or Aislin loses focus or concentration during the creation of the Thunder-Dragon, the spell may fail or backfire, potentially causing harm to themselves or others nearby. The dragon's control depends on the synergy between Drake and Aislin, which can be difficult under stress. [b][color=#3874F4]P[/color][color=#437BF4]o[/color][color=#4E83F5]r[/color][color=#598BF5]t[/color][color=#6492F6]a[/color][color=#6F9AF7]l[/color] [color=#85AAF8]o[/color][color=#90B1F8]f[/color] [color=#A6C1FA]B[/color][color=#B1C8FA]r[/color][color=#BCD0FB]a[/color][color=#C7D8FB]v[/color][color=#D2E0FC]e[/color][color=#DDE7FD]r[/color][color=#E8EFFD]y[/color] [color=#F3F7FE]⫻[/color][/b] The Portal of Bravery is a mighty Spell... however, it requires all four Blackmore siblings to be present in a location, and unfortunately one of them lives on the other side of the country. Thus, the joint cast cannot be used at all. Opening the Portal of Bravery requires a charge-up time of around twenty minutes, during which the Blackmores are stationary and entirely vulnerable. [b][color=#3874F4]H[/color][color=#467DF4]e[/color][color=#5487F5]a[/color][color=#6291F6]l[/color][color=#709BF7]i[/color][color=#7FA5F7]n[/color][color=#8DAFF8]g[/color][color=#9BB9F9]-[/color][color=#A9C3FA]S[/color][color=#B7CDFB]t[/color][color=#C6D7FB]o[/color][color=#D4E1FC]r[/color][color=#E2EBFD]m[/color] [color=#F0F5FE]⫻[/color][/b] The Healing-Storm is unpredictable, with lightning strikes healing randomly within the area, potentially missing some intended targets. It requires specific weather conditions to be most effective.[/indent][/indent] WEAKNESSES [indent][color=3874f4][b]THE PHALANX ⫻[/b][/color] [indent][b][color=#3874F4]P[/color][color=#347DED]h[/color][color=#3087E6]a[/color][color=#2C91E0]n[/color][color=#289BD9]t[/color][color=#24A5D3]o[/color][color=#20AFCC]m[/color][color=#1CB9C5]-[/color][color=#18C3BF]B[/color][color=#14CDB8]l[/color][color=#10D7B2]a[/color][color=#0CE1AB]d[/color][color=#08EBA5]e[/color] [color=#04F59E]⫻[/color][/b] The Phantom-Blade is extra vulnerable to the magic used by Adepts and Aberrations, and can easily be destroyed by them. [b][color=#3874F4]B[/color][color=#347DED]a[/color][color=#3087E6]r[/color][color=#2C91E0]r[/color][color=#289BD9]i[/color][color=#24A5D3]e[/color][color=#20AFCC]r[/color][color=#1CB9C5]-[/color][color=#18C3BF]S[/color][color=#14CDB8]t[/color][color=#10D7B2]o[/color][color=#0CE1AB]r[/color][color=#08EBA5]m[/color] [color=#04F59E]⫻[/color][/b] The spinning barriers within the storm can inadvertently harm allies or innocent bystanders caught within its path, making it challenging to use safely in crowded or chaotic environments. It cannot be controlled once unleashed, and it will randomly rampage around the area and can injure Stormy and Drake, as well as their allies. [b][color=#3874F4]P[/color][color=#4472E7]e[/color][color=#5070DA]n[/color][color=#5D6ECE]e[/color][color=#696CC1]t[/color][color=#766AB4]r[/color][color=#8268A8]a[/color][color=#8E669B]t[/color][color=#9B648E]i[/color][color=#A76282]o[/color][color=#B46075]n[/color] [color=#C05E68]⫻[/color][/b] The charging time required for the Penetration spell leaves Drake and Linqian immobile, and exposed to enemy attacks. They cannot cast any other spells while charging Penetration. [b][color=#3874F4]D[/color][color=#3F75EC]o[/color][color=#4676E5]o[/color][color=#4E78DE]m[/color][color=#5579D7]s[/color][color=#5D7BCF]d[/color][color=#647CC8]a[/color][color=#6C7EC1]y[/color] [color=#737FBA]⫻[/color][/b] The lengthy charging process for the Doomsday Joint-Cast renders Drake and Kenshiro immobile and defenseless, making them easy targets for enemy attacks during this time. If interrupted during the casting of Doomsday, Drake and Kenshiro risk a catastrophic backlash of energy, potentially causing severe harm to themselves and their surroundings. The immense gravitational pull created by Doomsday can inadvertently draw unintended objects or allies into its orbit, leading to unintended consequences or collateral damage. [b][color=#3874F4]T[/color][color=#457DF4]h[/color][color=#5286F5]u[/color][color=#5F8FF6]n[/color][color=#6D99F6]d[/color][color=#7AA2F7]e[/color][color=#87ABF8]r[/color][color=#94B4F9]-[/color][color=#A2BEF9]D[/color][color=#AFC7FA]r[/color][color=#BCD0FB]a[/color][color=#C9D9FC]g[/color][color=#D7E3FC]o[/color][color=#E4ECFD]n[/color] [color=#F1F5FE]⫻[/color][/b] Despite its formidable presence, the Thunder-Dragon is highly susceptible to water-based attacks or environments. Direct exposure to water can short-circuit its electrified form, causing it to lose cohesion and dissipate rapidly. The Thunder-Dragon has a glowing weak point on its chest that can cause the Thunder-Dragon to fall apart if damaged enough. [b][color=#3874F4]P[/color][color=#437BF4]o[/color][color=#4E83F5]r[/color][color=#598BF5]t[/color][color=#6492F6]a[/color][color=#6F9AF7]l[/color] [color=#85AAF8]o[/color][color=#90B1F8]f[/color] [color=#A6C1FA]B[/color][color=#B1C8FA]r[/color][color=#BCD0FB]a[/color][color=#C7D8FB]v[/color][color=#D2E0FC]e[/color][color=#DDE7FD]r[/color][color=#E8EFFD]y[/color] [color=#F3F7FE]⫻[/color][/b] The lengthy charge-up time required to open the Portal of Bravery renders the Blackmore siblings stationary and defenseless, making them easy targets. Suppose the casting of the Portal of Bravery is disrupted or interrupted. In that case, the energy buildup required for the spell may release uncontrollably and can severely injure or even kill the Blackmore siblings. [b][color=#3874F4]H[/color][color=#467DF4]e[/color][color=#5487F5]a[/color][color=#6291F6]l[/color][color=#709BF7]i[/color][color=#7FA5F7]n[/color][color=#8DAFF8]g[/color][color=#9BB9F9]-[/color][color=#A9C3FA]S[/color][color=#B7CDFB]t[/color][color=#C6D7FB]o[/color][color=#D4E1FC]r[/color][color=#E2EBFD]m[/color] [color=#F0F5FE]⫻[/color][/b] The unpredictable nature of the Healing-Storm's lightning strikes makes it difficult to control or direct the healing effects, potentially leaving allies untreated or causing unintended harm to nearby individuals.[/indent][/indent][/hider] [hider=Britney's Joint-Casts][indent][color=f4eb93][b]MODE: MYCORRHIZAL NETWORK ⫻[/b][/color] Not quite a discipline like Mode: Earth or Mode: Sea, Mode: Mycorrhizal Network is a collection of Britney's Joint-Casting Spells. [indent][b][color=#F4EB93]T[/color][color=#F4E995]h[/color][color=#F4E797]e[/color] [color=#F5E49C]P[/color][color=#F6E29E]i[/color][color=#F6E0A1]n[/color][color=#F7DEA3]k[/color] [color=#F8DBA8]L[/color][color=#F8D9AA]o[/color][color=#F9D7AD]t[/color][color=#F9D6AF]u[/color][color=#F9D4B1]s[/color] [color=#FAD0B6]B[/color][color=#FBCFB9]l[/color][color=#FBCDBB]o[/color][color=#FCCBBD]s[/color][color=#FCC9C0]s[/color][color=#FDC8C2]o[/color][color=#FDC6C4]m[/color][color=#FEC4C7]s[/color] [color=#FEC2C9]⫻[/color][/b] A Joint-Cast between "Edict" Devola, and Britney, and a simple combination of their two affinities into one potent effect. The Pink Lotus Blossoms create several glowing pink plants in the environment, which blossom and release a soothing glow. However, anyone in the vicinity of these plants is affected by an Emotion-altering aura, amplified by the Joint Cast, which bypasses Emotional-Fields. For example, the flowers can exude an aura of intense fear to scare someone off, or they can create an aura of overwhelming. Britney and Edict must decide on what emotion these flowers exude and have to be in harmony when this is Joint-Casted or else the flowers will immediately wither and rot away. They are immune to the effects of the flower. [b][color=#F4EB93]F[/color][color=#F4EC9B]o[/color][color=#F5EEA3]r[/color][color=#F6EFAB]e[/color][color=#F7F1B4]s[/color][color=#F8F2BC]t[/color] [color=#F9F5CD]G[/color][color=#FAF7D5]l[/color][color=#FBF8DD]y[/color][color=#FCFAE6]p[/color][color=#FDFBEE]h[/color] [color=#FEFDF6]⫻[/color][/b] A Joint-Cast between Britney and Lynette Domínguez, where the two of them create a glowing Glyph on the ground in the shape of a tree... and in the radius of this Glyph, the two of them gain incredibly potent Floramancy, as Lynette's Orange-Lux gives it a potent boost. However, while the Glyph is active, they can only use Floramancy. [b][color=#6644FF]M[/color][color=#7050F6]o[/color][color=#7B5DEE]o[/color][color=#866AE6]n[/color][color=#9177DD]f[/color][color=#9C84D5]l[/color][color=#A791CD]o[/color][color=#B29DC4]w[/color][color=#BDAABC]e[/color][color=#C8B7B4]r[/color] [color=#DED1A3]⫻[/color] [/b] By joining their hands together, Jack and Britney can mix their forms of red and purple Lux together to create a flower that glows in the light. A Moonflower floats around one or both of them, making them experience low gravity. With the spell active, Jack or Britney can move twice as fast, carry twice as much, and jump twice as high. Moonflowers can be given to others, and will wilt after 30 minutes. [b] [color=#6644FF]S[/color][color=#6E4DF8]a[/color][color=#7657F2]t[/color][color=#7F61EB]u[/color][color=#876BE5]r[/color][color=#8F75DF]n[/color][color=#987ED8]i[/color][color=#A088D2]a[/color][color=#A892CC]n[/color] [color=#B9A6BF]G[/color][color=#C1B0B9]l[/color][color=#CAB9B2]o[/color][color=#D2C3AC]w[/color] [color=#E3D79F]⫻[/color] [/b]Jack and Britney combine their Umbramancy and Lumomancy spells to form a swirling orb of energy. The surroundings grow dimmer as it practically eats the light away. When fired, this “Saturnian energy” eats away at physical matter and energy alike, as if matter and antimatter had collided. [b][color=#6644FF]W[/color][color=#6D4CF9]i[/color][color=#7454F4]n[/color][color=#7B5DEE]d[/color][color=#8265E9]s[/color] [color=#9076DE]o[/color][color=#977ED9]f[/color] [color=#A58FCE]M[/color][color=#AC97C8]i[/color][color=#B49FC3]d[/color][color=#BBA8BE]n[/color][color=#C2B0B8]i[/color][color=#C9B8B3]g[/color][color=#D0C1AD]h[/color][color=#D7C9A8]t[/color] [color=#E5DA9D]⫻[/color][/b] Jack charges Britney’s Hyetomancy with purple Lux, allowing them both to fly in any direction that Britney wishes. To maintain this, they must stay within 15 feet of one another. Britney’s wind magic is capable of telekinetically pulling objects and people as if she were a purple Adept, so long as she is with Jack.[/indent][/indent] LIMITS: [indent][color=f4eb93][b]MODE: MYCORRHIZAL NETWORK ⫻[/b][/color] [indent] [b][color=#F4EB93]T[/color][color=#F4E995]h[/color][color=#F4E797]e[/color] [color=#F5E49C]P[/color][color=#F6E29E]i[/color][color=#F6E0A1]n[/color][color=#F7DEA3]k[/color] [color=#F8DBA8]L[/color][color=#F8D9AA]o[/color][color=#F9D7AD]t[/color][color=#F9D6AF]u[/color][color=#F9D4B1]s[/color] [color=#FAD0B6]B[/color][color=#FBCFB9]l[/color][color=#FBCDBB]o[/color][color=#FCCBBD]s[/color][color=#FCC9C0]s[/color][color=#FDC8C2]o[/color][color=#FDC6C4]m[/color][color=#FEC4C7]s[/color] [color=#FEC2C9]⫻[/color][/b] Britney and Edict must be in a state of harmony when casting this spell. Any conflict or disagreement between them will cause the flowers to wither instantly, and cause it to be a waste of energy/resources. The emotion emitted by the flowers cannot change once selected; if the situation changes and they require a [i]different[/i] emotion, they must recast the spell from scratch. The emission of the emotional aura drains energy from both Britney and Edict, and they can only maintain the spell for a maximum of 10 minutes before fatigue makes it impossible to go further. The flower has a range of twenty-five meters. [b][color=#F4EB93]F[/color][color=#F4EC9B]o[/color][color=#F5EEA3]r[/color][color=#F6EFAB]e[/color][color=#F7F1B4]s[/color][color=#F8F2BC]t[/color] [color=#F9F5CD]G[/color][color=#FAF7D5]l[/color][color=#FBF8DD]y[/color][color=#FCFAE6]p[/color][color=#FDFBEE]h[/color] [color=#FEFDF6]⫻[/color][/b] While the Forest Glyph is active, Britney and Lynette are limited to Floramancy spells. This restriction means Britney cannot access any spells within Mode: Sea or Mode: Sky and Lynette cannot use any of her other glyphs while the Forest Glyph is active. The radius for the Forest Glyph is set within a 20-meter diameter, and they cannot use any magic outside of it. Due to the high energy output, this spell has a cooldown period of approximately 30 minutes after it ends before it can be cast again. [b][color=#6644FF]M[/color][color=#7050F6]o[/color][color=#7B5DEE]o[/color][color=#866AE6]n[/color][color=#9177DD]f[/color][color=#9C84D5]l[/color][color=#A791CD]o[/color][color=#B29DC4]w[/color][color=#BDAABC]e[/color][color=#C8B7B4]r[/color] [color=#DED1A3]⫻[/color] [/b]Using a Moonflower can be awkward if one isn't accustomed to it. Experiencing gravity less when you aren't expecting it can cause you to trip easily, or misjudge how fast you are moving. The antigravity sensation of a Moonflower also doesn't take into account added weight a person might take on after the first assigning of one. Meaning it won't let someone pick up an extra hundred pounds a few minutes after receiving one. Moonflowers cannot be given to people with an emotional field unless they accept it willingly. [b] [color=#6644FF]S[/color][color=#6E4DF8]a[/color][color=#7657F2]t[/color][color=#7F61EB]u[/color][color=#876BE5]r[/color][color=#8F75DF]n[/color][color=#987ED8]i[/color][color=#A088D2]a[/color][color=#A892CC]n[/color] [color=#B9A6BF]G[/color][color=#C1B0B9]l[/color][color=#CAB9B2]o[/color][color=#D2C3AC]w[/color] [color=#E3D79F]⫻[/color] [/b]Due to the weakness of Britney's Lumomancy, the Saturnian Glow is inherently weak, and often best for destroying things that need to be destroyed in a controlled environment. It isn't ideal for a fight in any way unless Britney improves her spells. [b][color=#6644FF]W[/color][color=#6D4CF9]i[/color][color=#7454F4]n[/color][color=#7B5DEE]d[/color][color=#8265E9]s[/color] [color=#9076DE]o[/color][color=#977ED9]f[/color] [color=#A58FCE]M[/color][color=#AC97C8]i[/color][color=#B49FC3]d[/color][color=#BBA8BE]n[/color][color=#C2B0B8]i[/color][color=#C9B8B3]g[/color][color=#D0C1AD]h[/color][color=#D7C9A8]t[/color] [color=#E5DA9D]⫻[/color][/b] Winds of Midnight was invented to compensate for Britney's weak wind magic. Therefore, their mobility is entirely dependent on her, meaning it isn't very fast. [/indent][/indent] WEAKNESSES: [indent][color=f4eb93][b]MODE: MYCORRHIZAL NETWORK ⫻[/b][/color] [indent][b][color=#F4EB93]T[/color][color=#F4E995]h[/color][color=#F4E797]e[/color] [color=#F5E49C]P[/color][color=#F6E29E]i[/color][color=#F6E0A1]n[/color][color=#F7DEA3]k[/color] [color=#F8DBA8]L[/color][color=#F8D9AA]o[/color][color=#F9D7AD]t[/color][color=#F9D6AF]u[/color][color=#F9D4B1]s[/color] [color=#FAD0B6]B[/color][color=#FBCFB9]l[/color][color=#FBCDBB]o[/color][color=#FCCBBD]s[/color][color=#FCC9C0]s[/color][color=#FDC8C2]o[/color][color=#FDC6C4]m[/color][color=#FEC4C7]s[/color] [color=#FEC2C9]⫻[/color][/b] The emotions the Pink Lotus exudes are powerful, sometimes too powerful and can overwhelm people in radius. How is that a weakness? It can sometimes create unpredictable and erratic reactions, which can be detrimental to Edict and Britney. [b][color=#F4EB93]F[/color][color=#F4EC9B]o[/color][color=#F5EEA3]r[/color][color=#F6EFAB]e[/color][color=#F7F1B4]s[/color][color=#F8F2BC]t[/color] [color=#F9F5CD]G[/color][color=#FAF7D5]l[/color][color=#FBF8DD]y[/color][color=#FCFAE6]p[/color][color=#FDFBEE]h[/color] [color=#FEFDF6]⫻[/color][/b] The Forest Glyph requires a precise [i]pattern[/i] to work, and if the glyph is damaged the spell will end, causing any generated flora to wither. In addition, fire, ice, and posions, can damage the glyph and cause it to fade away. [b][color=#6644FF]M[/color][color=#7050F6]o[/color][color=#7B5DEE]o[/color][color=#866AE6]n[/color][color=#9177DD]f[/color][color=#9C84D5]l[/color][color=#A791CD]o[/color][color=#B29DC4]w[/color][color=#BDAABC]e[/color][color=#C8B7B4]r[/color] [color=#DED1A3]⫻[/color] [/b]The lower gravity caused by the Moonflower can lead to disorientation and nausea, which make it difficult to navigate or coordinate movements effectively. Britney is not super accustomed to it, so sometimes it leads to hilarious failures when she messes it up. [b] [color=#6644FF]S[/color][color=#6E4DF8]a[/color][color=#7657F2]t[/color][color=#7F61EB]u[/color][color=#876BE5]r[/color][color=#8F75DF]n[/color][color=#987ED8]i[/color][color=#A088D2]a[/color][color=#A892CC]n[/color] [color=#B9A6BF]G[/color][color=#C1B0B9]l[/color][color=#CAB9B2]o[/color][color=#D2C3AC]w[/color] [color=#E3D79F]⫻[/color][/b] Jack and Britney are not immune to the "Saturnian energy", and it can eat away at them as well if they are not careful. [b][color=#6644FF]W[/color][color=#6D4CF9]i[/color][color=#7454F4]n[/color][color=#7B5DEE]d[/color][color=#8265E9]s[/color] [color=#9076DE]o[/color][color=#977ED9]f[/color] [color=#A58FCE]M[/color][color=#AC97C8]i[/color][color=#B49FC3]d[/color][color=#BBA8BE]n[/color][color=#C2B0B8]i[/color][color=#C9B8B3]g[/color][color=#D0C1AD]h[/color][color=#D7C9A8]t[/color] [color=#E5DA9D]⫻[/color][/b] The mobility provided by Winds of Midnight is not fast or agile, meaning its comically slow and cumbersome and leaves Britney vulnerable.[/indent][/indent][/hider] [hider=Lisa's Joint-Casts][indent][color=764820][b]END OF LONELINESS (Joint-Casts) ⫻[/b][/color] More than a discipline, more than a Joint-Cast, The End of Loneliness represents Lisa [i]finally[/i] getting what she always wanted: acceptance, and people that love and care about her. A bond between the people Lisa is close to that is impossible to break. [indent][b][color=#E77FBF]T[/color][color=#DE7AB2]h[/color][color=#D576A6]e[/color][color=#CC729A]-[/color][color=#C46E8E]M[/color][color=#BB6981]a[/color][color=#B26575]g[/color][color=#AA6169]i[/color][color=#A15D5D]c[/color][color=#985850]a[/color][color=#905444]l[/color][color=#875038]-[/color][color=#7E4C2C]M[/color][color=#764820]e[/color][color=#7D4422]c[/color][color=#854024]h[/color][color=#8D3C26]a[/color][color=#953828]-[/color][color=#9D342A]S[/color][color=#A5302C]p[/color][color=#AC2C2F]i[/color][color=#B42831]d[/color][color=#BC2433]e[/color][color=#C42035]r[/color][color=#CC1C37]![/color] [color=#D41839]⫻[/color][/b] A Joint-Cast between Lisa Turner, Ella Brooks, and Saskia Otten., creating a colossal metal spider that the three of them pilot like some type of weird Mecha. When the three of them get together, Lisa summons a notable swarm of metal spiders imbued with Ella's Orange Lux that build the Mecha's frame, and Saskia creates a massive armor made out of blood around it. When it's complete, the Mecha-Spider is enormous, thirty feet tall, and very odd yet menacing. Each girl operates a different function within the Mecha-Spider: Lisa controls the spider's movement and repairing it, Ella manages the offensive systems, allowing the Mecha-Spider to fire a powerful beam of light, and Saskia handles the defensive systems, controlling the Blood Armor and other projectiles. Saskia controls a cache of "blood missiles" in the spider's legs. These missiles are launched at enemies and explode into a mass of "Blood Bullets" that shoot in all directions. When the Spider is damaged, Lisa deploys a unique team of spiders that weave metal like silk. Despite The-Magical-Mecha-Spider!'s potential, it can only be maintained for thirty minutes before it falls apart, and the girls will not be able to use it for the rest of the day. [b][color=#E77FBF]T[/color][color=#E07BB5]h[/color][color=#D978AC]e[/color][color=#D375A2]-[/color][color=#CC7299]D[/color][color=#C56E90]i[/color][color=#BF6B86]s[/color][color=#B8687D]c[/color][color=#B16574]o[/color][color=#AB616A]m[/color][color=#A45E61]b[/color][color=#9D5B58]o[/color][color=#97584E]b[/color][color=#905445]u[/color][color=#89513C]l[/color][color=#834E32]a[/color][color=#7C4B29]t[/color][color=#754820]e[/color][color=#7B4421]-[/color][color=#814123]H[/color][color=#873E24]e[/color][color=#8D3B26]a[/color][color=#933828]l[/color][color=#993529]i[/color][color=#9F322B]n[/color][color=#A52F2D]g[/color][color=#AB2C2E]-[/color][color=#B12930]F[/color][color=#B72632]i[/color][color=#BD2333]e[/color][color=#C32035]l[/color][color=#C91D37]d[/color][color=#CF1A38]![/color] [color=#D5173A]⫻[/color][/b] Yet another Joint-Cast between Lisa Turner, Ella Brooks, and Saskia Otten, designed in the Old Coven to create a massive healing field in the fight against the Stygian Snake. The three girls stand in a triangle, aiming their hands at the center of the triangle, combining their unique Lux types to form a healing zone that is a testament to their diametric personalities. The field is a potent source of regenerative energy, but it also has a disturbing aspect. Still, all three combine their Green-Lux and insert a different aspect of their personality. Ella provides a bright, rainbow-colored light that illuminates the entire area with a vibrant glow and otherwise does nothing. Tiny spiders made of blood are automatically summoned throughout the field's radius and home in on anybody nearby. Once they reach their target, they burrow into their skin, releasing a healing compound that promotes speedy healing. The longer they remain in the field, the more these spiders will burrow into their skin, and the Trio can keep the healing field going as long as they stand in a triangle. [b][color=#764820]T[/color][color=#7B4D26]h[/color][color=#80522C]e[/color] [color=#8A5D38]A[/color][color=#8F633E]l[/color][color=#946845]l[/color][color=#996E4B]-[/color][color=#9E7351]K[/color][color=#A37957]n[/color][color=#A87E5D]o[/color][color=#AD8463]w[/color][color=#B2896A]i[/color][color=#B78F70]n[/color][color=#BC9476]g[/color] [color=#C69F82]S[/color][color=#CBA588]p[/color][color=#D0AA8F]i[/color][color=#D5B095]d[/color][color=#DAB59B]e[/color][color=#DFBBA1]r[/color] [color=#E4C0A7]⫻[/color][/b] The All-Knowing Spider is a Joint-Cast between Kari and Lisa that requires the two to hold hands, close their eyes, and focus - creating a gigantic glowing-white spider. Once the Spider is made, it establishes glowing white webs in its environment, which act as an information superhighway that absorbs the information in the surrounding area. As the spider expands its web, it gathers more and more information. Initially, it perceives immediate details such as recent events, notable objects, and [i]any[/i] being present. As the spider's web expands, it gains deeper insights, such as hidden rooms, detect any recent usage of Abstractions, activity patterns (such as paths and routines of beings within its range), etc. After an extended period, the All-Knowing Spider reaches its full potential, gaining near-omniscient knowledge of the entire area, giving it near-infinite information about its location. By touching the Spider, Lisa and Kari establish a link between themselves and the spider and gain all the information it collects. However, they have to be very careful, or else they will face an information overload and have to absorb the information in short bursts. The All-Knowing Spider has plenty of useless information about their current that they must also process. This spider is the size of a small house, and the two can telepathically command it, but they have to work together to move it. However, the Spider is incredibly slow, and by leaving the area, it will lose all the information it has gathered as the webs will disappear. The All-Knowing Spider is also wholly defenseless. [b][color=#764820]T[/color][color=#7E512A]r[/color][color=#865A34]i[/color][color=#8E633E]l[/color][color=#976C48]l[/color][color=#9F7552]i[/color][color=#A77E5C]o[/color][color=#AF8766]n[/color][color=#B89071]-[/color][color=#C0997B]E[/color][color=#C8A285]y[/color][color=#D1AB8F]e[/color][color=#D9B499]s[/color] [color=#E1BDA3]⫻[/color][/b] A powerful observation tool that requires Kari and Lisa to Joint-Cast. To cast, the two must hold hands and touch foreheads, causing a white light to travel from Kari to Lisa... temporarily turning each of Lisa's spiders into a miniature observation point. Each spider minion gains a miniature observation point, enabling Kari to see and hear through them as Lisa commands them. Thus, this spell requires cohesion between Lisa and Kari, as the former has to position them carefully to maximize their effectiveness. Lisa's ability to summon [i]thousands[/i] of spiders at a time allows them to create an expansive network. However, the more spiders used, the more strain it places on Kari's mind, potentially leading to information overload. To lessen this risk, Kari can focus on specific observation points at a time and filter the information she receives. [b][color=#764820]P[/color][color=#7C4B29]r[/color][color=#834E32]i[/color][color=#89513C]s[/color][color=#905445]m[/color][color=#97584E]a[/color][color=#9D5B58]t[/color][color=#A45E61]i[/color][color=#AB616A]c[/color] [color=#B8687D]S[/color][color=#BF6B86]w[/color][color=#C56E90]a[/color][color=#CC7299]r[/color][color=#D375A2]m[/color] [color=#E07BB5]⫻[/color][/b] Or "Crack Spiders," as Lisa likes to call them, is a Joint-Cast between Lisa and Ella that imbues Lisa's spider minions with Ella's Prismatic lights. The Joint Cast begins with Lisa summoning her spiders, and Ella imbues them, making them glow with pulsating multi-colored waves of light. With this imbueing, the spiders are far faster, stronger, and tougher for a short period, which can make all the difference in confrontations. [b][color=#764820]R[/color][color=#7C4B28]a[/color][color=#824E31]d[/color][color=#88513A]i[/color][color=#8F5443]a[/color][color=#95574C]n[/color][color=#9B5A55]t[/color] [color=#A86066]A[/color][color=#AE636F]r[/color][color=#B46678]a[/color][color=#BB6981]c[/color][color=#C16C8A]h[/color][color=#C76F92]n[/color][color=#CD729B]i[/color][color=#D475A4]a[/color] [color=#E07BB6]⫻[/color][/b] A combination of Ella's Light Manipulation, and Lisa's mastery over spiders, this Joint-Cast begins with the two of them facing each other and then they join hands. Once activated, they are surrounded by a powerful weave of iridescent lights that form a web-light barrier around them, and they can form the barrier in any shape they can imagine - they have to be in unison with its shape, or else it will fall apart. This barrier is powerful enough to tank most physical attacks, but that's not all; anything solid that touches it will get stuck. The barrier takes shape, and the two of them can emit powerful flare-like projectiles that burst in a blinding light - and can be used to stun foes or illuminate areas. [b][color=#764820]B[/color][color=#7E4322]l[/color][color=#873F24]o[/color][color=#8F3B27]o[/color][color=#983629]d[/color] [color=#A92D2E]R[/color][color=#B12930]a[/color][color=#BA2532]i[/color][color=#C22035]n[/color] [color=#D31839]⫻[/color][/b] A potent and incredibly disturbing Joint-Cast between Lisa and Saskia. Lisa begins by summoning massive, pulsating spiders with blood-filled bloated sacks into the sky. Then Saskia channels her magic through the spiders, causing them to explode and rain blood down on the environment. These blood droplets are not ordinary; each carries a corrosive and binding property, capable of melting through armor and restraining enemies by forming blood webs upon contact, creating a hazardous zone. [b][color=#764820]T[/color][color=#7C4421]h[/color][color=#824123]e[/color] [color=#8F3B27]D[/color][color=#953728]e[/color][color=#9C342A]a[/color][color=#A2312C]t[/color][color=#A92E2E]h[/color] [color=#B52731]B[/color][color=#BC2433]l[/color][color=#C22135]o[/color][color=#C81D36]w[/color] [color=#D5173A]⫻[/color][/b] A Joint-Cast so brutal it tetters on being a full-on war crime. To execute this spell, Lisa conjures a massive, venomous spider while Saskia simultaneously forges a colossal bone spear. The two synchronize; Saskia loads it into the Spider's maw, and Lisa commands the spider to launch the spear with incredible force toward their target. Upon impact, the spear embeds into the foe and then explodes into thousands of acidic bone shards that rip the target to shreds and spread into the environment. This attack will [i]brutally[/i] kill anything with no special durabilities and everything near it. [b][color=#764820]L[/color][color=#7E4322]a[/color][color=#873F24]c[/color][color=#8F3B27]e[/color][color=#983629]r[/color][color=#A0322B]a[/color][color=#A92D2E]t[/color][color=#B12930]i[/color][color=#BA2532]o[/color][color=#C22035]n[/color] [color=#D31839]⫻[/color][/b] When this spell is cast, Saskia creates two special blood blades infused with Green Lux and hands one to Lisa. The two must coordinate and attack their target simultaneously. If they strike the target immediately, their combined Green Lux penetrates the victim's Emotional-Field, forcibly tearing open a massive wound. This wound will spray copious amounts of blood into the air like a geyser, as the Green Lux generates extra blood for dramatic effect.[/indent][/indent] LIMITS [indent][color=764820][b]END OF LONELINESS ⫻[/b][/color] [indent][b][color=#E77FBF]T[/color][color=#DE7AB2]h[/color][color=#D576A6]e[/color][color=#CC729A]-[/color][color=#C46E8E]M[/color][color=#BB6981]a[/color][color=#B26575]g[/color][color=#AA6169]i[/color][color=#A15D5D]c[/color][color=#985850]a[/color][color=#905444]l[/color][color=#875038]-[/color][color=#7E4C2C]M[/color][color=#764820]e[/color][color=#7D4422]c[/color][color=#854024]h[/color][color=#8D3C26]a[/color][color=#953828]-[/color][color=#9D342A]S[/color][color=#A5302C]p[/color][color=#AC2C2F]i[/color][color=#B42831]d[/color][color=#BC2433]e[/color][color=#C42035]r[/color][color=#CC1C37]![/color] [color=#D41839]⫻[/color][/b] The creation and control of the Mecha-Spider drains a considerable amount of energy from Lisa, Ella, and Saskia, leaving them physically and mentally exhausted after its use. The Mecha-Spider can only be maintained for thirty minutes before it falls apart, leaving them vulnerable. The three can only cast this Joint-Cast once a day. [b][color=#E77FBF]T[/color][color=#E07BB5]h[/color][color=#D978AC]e[/color][color=#D375A2]-[/color][color=#CC7299]D[/color][color=#C56E90]i[/color][color=#BF6B86]s[/color][color=#B8687D]c[/color][color=#B16574]o[/color][color=#AB616A]m[/color][color=#A45E61]b[/color][color=#9D5B58]o[/color][color=#97584E]b[/color][color=#905445]u[/color][color=#89513C]l[/color][color=#834E32]a[/color][color=#7C4B29]t[/color][color=#754820]e[/color][color=#7B4421]-[/color][color=#814123]H[/color][color=#873E24]e[/color][color=#8D3B26]a[/color][color=#933828]l[/color][color=#993529]i[/color][color=#9F322B]n[/color][color=#A52F2D]g[/color][color=#AB2C2E]-[/color][color=#B12930]F[/color][color=#B72632]i[/color][color=#BD2333]e[/color][color=#C32035]l[/color][color=#C91D37]d[/color][color=#CF1A38]![/color] [color=#D5173A]⫻[/color][/b] The field has a radius of 40 meters, and drains significant energy from the three. Eventually, they will collapse due to exhaustion. The three can only cast this joint cast once a day. [b][color=#764820]T[/color][color=#7B4D26]h[/color][color=#80522C]e[/color] [color=#8A5D38]A[/color][color=#8F633E]l[/color][color=#946845]l[/color][color=#996E4B]-[/color][color=#9E7351]K[/color][color=#A37957]n[/color][color=#A87E5D]o[/color][color=#AD8463]w[/color][color=#B2896A]i[/color][color=#B78F70]n[/color][color=#BC9476]g[/color] [color=#C69F82]S[/color][color=#CBA588]p[/color][color=#D0AA8F]i[/color][color=#D5B095]d[/color][color=#DAB59B]e[/color][color=#DFBBA1]r[/color] [color=#E4C0A7]⫻[/color][/b] The All-Knowing-Spider doesn't instantly gain information, and needs to be in a single location for [i]hours[/i] before it gains near-omniscience. If the All-Knowing Spider leaves its current location and moves to a new one, it will lose [i]all[/i] the information it gathered from the previous location and have to start all over. [b][color=#764820]T[/color][color=#7E512A]r[/color][color=#865A34]i[/color][color=#8E633E]l[/color][color=#976C48]l[/color][color=#9F7552]i[/color][color=#A77E5C]o[/color][color=#AF8766]n[/color][color=#B89071]-[/color][color=#C0997B]E[/color][color=#C8A285]y[/color][color=#D1AB8F]e[/color][color=#D9B499]s[/color] [color=#E1BDA3]⫻[/color][/b] The more spiders used in the observation network, the greater the strain on Kari's mind, potentially leading to information overload or mental fatigue. [b][color=#764820]P[/color][color=#7C4B29]r[/color][color=#834E32]i[/color][color=#89513C]s[/color][color=#905445]m[/color][color=#97584E]a[/color][color=#9D5B58]t[/color][color=#A45E61]i[/color][color=#AB616A]c[/color] [color=#B8687D]S[/color][color=#BF6B86]w[/color][color=#C56E90]a[/color][color=#CC7299]r[/color][color=#D375A2]m[/color] [color=#E07BB5]⫻[/color][/b] The enhanced abilities of Lisa's spiders granted by Ella's Prismatic lights only last for a short period around five minutes, and there's a cooldown of five more minutes before it can be cast again. [b][color=#764820]R[/color][color=#7C4B28]a[/color][color=#824E31]d[/color][color=#88513A]i[/color][color=#8F5443]a[/color][color=#95574C]n[/color][color=#9B5A55]t[/color] [color=#A86066]A[/color][color=#AE636F]r[/color][color=#B46678]a[/color][color=#BB6981]c[/color][color=#C16C8A]h[/color][color=#C76F92]n[/color][color=#CD729B]i[/color][color=#D475A4]a[/color] [color=#E07BB6]⫻[/color][/b] The Radiant Arachnia's barrier can only be maintained for a short duration before dissipating, leaving Lisa and Ella vulnerable to attacks once it collapses. Maintaining the barrier requires a significant physical and mental effort from Lisa and Ella, causing exhaustion and fatigue if sustained for too long. The barrier's effectiveness diminishes if Lisa and Ella lose line of sight with each other, making it essential for them to maintain visual contact to sustain it. It can be cast once an hour. [b][color=#764820]B[/color][color=#7E4322]l[/color][color=#873F24]o[/color][color=#8F3B27]o[/color][color=#983629]d[/color] [color=#A92D2E]R[/color][color=#B12930]a[/color][color=#BA2532]i[/color][color=#C22035]n[/color] [color=#D31839]⫻[/color][/b] The Blood Rain spell can be cast anywhere within a hundred-meter radius, and covers a twenty meter radius. Blood Rain requires a certain ambient moisture level in the atmosphere to function effectively. Its potency is reduced in arid environments, limiting its effectiveness in certain locations. It can be cast once every thirty minutes [b][color=#764820]T[/color][color=#7C4421]h[/color][color=#824123]e[/color] [color=#8F3B27]D[/color][color=#953728]e[/color][color=#9C342A]a[/color][color=#A2312C]t[/color][color=#A92E2E]h[/color] [color=#B52731]B[/color][color=#BC2433]l[/color][color=#C22135]o[/color][color=#C81D36]w[/color] [color=#D5173A]⫻[/color][/b] While the venomous bone shards of The Death Blow are devastating upon impact, their potency diminishes rapidly over time. After a short duration, the acid loses its lethality until it's completely harmless. The Spear can only travel up to forty meters, and once it goes outside that range, it will embed into the ground but will not explode. They can only cast this joint cast once an hour. [b][color=#764820]L[/color][color=#7E4322]a[/color][color=#873F24]c[/color][color=#8F3B27]e[/color][color=#983629]r[/color][color=#A0322B]a[/color][color=#A92D2E]t[/color][color=#B12930]i[/color][color=#BA2532]o[/color][color=#C22035]n[/color] [color=#D31839]⫻[/color][/b] The success of Laceration depends on Lisa and Saskia's ability to coordinate this attack perfectly. However, they only have a brief window of opportunity to synchronize their strikes, making precise timing crucial. If their timing is slightly off, they will fail to penetrate the target's Emotional-Field, rendering the spell useless. [/indent][/indent] WEAKNESSES [indent][color=764820][b]END OF LONELINESS ⫻[/b][/color] [indent][b][color=#E77FBF]T[/color][color=#DE7AB2]h[/color][color=#D576A6]e[/color][color=#CC729A]-[/color][color=#C46E8E]M[/color][color=#BB6981]a[/color][color=#B26575]g[/color][color=#AA6169]i[/color][color=#A15D5D]c[/color][color=#985850]a[/color][color=#905444]l[/color][color=#875038]-[/color][color=#7E4C2C]M[/color][color=#764820]e[/color][color=#7D4422]c[/color][color=#854024]h[/color][color=#8D3C26]a[/color][color=#953828]-[/color][color=#9D342A]S[/color][color=#A5302C]p[/color][color=#AC2C2F]i[/color][color=#B42831]d[/color][color=#BC2433]e[/color][color=#C42035]r[/color][color=#CC1C37]![/color] [color=#D41839]⫻[/color][/b] The The-Magical-Mecha-Spider! is incredibly large and slow, it has little mobility options to off-set this, so against a faster opponent it's useless. The Mecha-Spider's frame is not structurally sound, and its components are prone to malfunction or collapse under stress, posing a risk to the Magical Girls inside. [b][color=#E77FBF]T[/color][color=#E07BB5]h[/color][color=#D978AC]e[/color][color=#D375A2]-[/color][color=#CC7299]D[/color][color=#C56E90]i[/color][color=#BF6B86]s[/color][color=#B8687D]c[/color][color=#B16574]o[/color][color=#AB616A]m[/color][color=#A45E61]b[/color][color=#9D5B58]o[/color][color=#97584E]b[/color][color=#905445]u[/color][color=#89513C]l[/color][color=#834E32]a[/color][color=#7C4B29]t[/color][color=#754820]e[/color][color=#7B4421]-[/color][color=#814123]H[/color][color=#873E24]e[/color][color=#8D3B26]a[/color][color=#933828]l[/color][color=#993529]i[/color][color=#9F322B]n[/color][color=#A52F2D]g[/color][color=#AB2C2E]-[/color][color=#B12930]F[/color][color=#B72632]i[/color][color=#BD2333]e[/color][color=#C32035]l[/color][color=#C91D37]d[/color][color=#CF1A38]![/color] [color=#D5173A]⫻[/color][/b] The healing field can only be sustained as long as the three remain in a triangle formation, limiting their mobility options. If too many healing spiders burrow into a single target, it can lead to unintended consequences such as accelerated cell growth, causing mutations or uncontrollable regeneration. The Field will heal [b][i]everyone[/i][/b] within the field, friend and foe alike. [b][color=#764820]T[/color][color=#7B4D26]h[/color][color=#80522C]e[/color] [color=#8A5D38]A[/color][color=#8F633E]l[/color][color=#946845]l[/color][color=#996E4B]-[/color][color=#9E7351]K[/color][color=#A37957]n[/color][color=#A87E5D]o[/color][color=#AD8463]w[/color][color=#B2896A]i[/color][color=#B78F70]n[/color][color=#BC9476]g[/color] [color=#C69F82]S[/color][color=#CBA588]p[/color][color=#D0AA8F]i[/color][color=#D5B095]d[/color][color=#DAB59B]e[/color][color=#DFBBA1]r[/color] [color=#E4C0A7]⫻[/color][/b] Maintaining a telepathic link with the All-Knowing Spider places a significant mental strain on Lisa and Kari, potentially leading to mental fatigue, headaches, or temporary loss of consciousness. The All-Knowing Spider is also incredibly slow and defenseless, along with being fragile, it can be easily destroyed. Once destroyed, Kari and Lisa will experience significant metal shock and pass out. [b][color=#764820]T[/color][color=#7E512A]r[/color][color=#865A34]i[/color][color=#8E633E]l[/color][color=#976C48]l[/color][color=#9F7552]i[/color][color=#A77E5C]o[/color][color=#AF8766]n[/color][color=#B89071]-[/color][color=#C0997B]E[/color][color=#C8A285]y[/color][color=#D1AB8F]e[/color][color=#D9B499]s[/color] [color=#E1BDA3]⫻[/color][/b] The strain of processing information from multiple observation points simultaneously can overwhelm Kari's mind, leading to temporary loss of focus or cognitive impairment. [b][color=#764820]P[/color][color=#7C4B29]r[/color][color=#834E32]i[/color][color=#89513C]s[/color][color=#905445]m[/color][color=#97584E]a[/color][color=#9D5B58]t[/color][color=#A45E61]i[/color][color=#AB616A]c[/color] [color=#B8687D]S[/color][color=#BF6B86]w[/color][color=#C56E90]a[/color][color=#CC7299]r[/color][color=#D375A2]m[/color] [color=#E07BB5]⫻[/color][/b] The enhancement granted by Ella's Prismatic lights is temporary and unstable, causing Lisa's spiders to undergo unpredictable changes in behavior or physiology during combat. [b][color=#764820]B[/color][color=#7E4322]l[/color][color=#873F24]o[/color][color=#8F3B27]o[/color][color=#983629]d[/color] [color=#A92D2E]R[/color][color=#B12930]a[/color][color=#BA2532]i[/color][color=#C22035]n[/color] [color=#D31839]⫻[/color][/b] Lisa and Saskia are not immune to the effects of the Blood Rain, and can be easily affected by it if they are not careful. Casting Blood Rain drains a significant amount of Lisa and Saskia's blood, leading to physical weakness and potential fainting if used excessively. The Spell can be considered socially unacceptable and alienate their allies due to its brutality. [b][color=#764820]T[/color][color=#7C4421]h[/color][color=#824123]e[/color] [color=#8F3B27]D[/color][color=#953728]e[/color][color=#9C342A]a[/color][color=#A2312C]t[/color][color=#A92E2E]h[/color] [color=#B52731]B[/color][color=#BC2433]l[/color][color=#C22135]o[/color][color=#C81D36]w[/color] [color=#D5173A]⫻[/color][/b] The two are vulnerable while casting it as they need a few minutes to prepare the spell, and if interrupted they will have to start over. Faster opponents can speed-blitz them, [i]and[/i] dodge the bone spear. They are not immune to the toxic fragments and can easily kill themselves if they use this joint cast in close quarters. For a brief period after casting this Spell, all of their spells will be weaker for a brief period. The Spell can be considered socially unacceptable and alienate their allies due to its brutality. [b][color=#764820]L[/color][color=#7E4322]a[/color][color=#873F24]c[/color][color=#8F3B27]e[/color][color=#983629]r[/color][color=#A0322B]a[/color][color=#A92D2E]t[/color][color=#B12930]i[/color][color=#BA2532]o[/color][color=#C22035]n[/color] [color=#D31839]⫻[/color][/b] By penetrating someone's Emotional-Field, they will drop their own Emotional-Field for a short period and leave themselves vulnerable to external magic. For a brief period after casting this Spell, all of their spells will be weaker for a brief period. The Spell can be considered socially unacceptable and alienate their allies due to its brutality.[/indent][/indent][/hider]