[url=https://drive.google.com/drive/folders/1ZPj5WCRfsSxRTeuwkCihbtkS6qooUl34?usp=drive_link]My Character Sheets[/url] [hider=Boggart Barbarian] Character Name: [url=https://img.roleplayerguild.com/prod/users/01c85e70-3d95-4cbc-a6c0-38eda416ec58.png]Bartholomew Halflight[/url] Brief Personality: A grumpy old man looking for a good conclusion to a life of evil. Prologue/backstory snippet: Born under a different name in the rectangular strip of the Entry Hall that would later be given to the Hearth, he spent his youth terrorizing Faeries and Sprites as part of a clan of barbaric Boggart bandits. But after a terrible loss sustained during the Battle of Quillwaters left him unwilling to continue that way of life, he took on the name of Bartholomew Halflight and sought to break the old habits of his youth and spend his later years as a better man that he was before. Memories: I'm trying to do better, but old habits die hard. [/hider] [hider=Fairy Financier] Character Name: Fedya Clockovich Brief Personality: A noble man in every meaning of the phrase. Prologue/backstory snippet: Born in the Dining Hall, Fedya was the youngest son of his generation of the Clockovich family. Fedya opted for an academic lifepath over a military one and excelled especially in all areas of study involving money, landing him a position as a military accountant during the First Household War and the opportunity to oversee the finances of some of the wealthiest littlings both in the Realm and beyond during the Fragile Peace. Memories: I am the finest financier in the House. [/hider] [hider=Slaugh Spy] Character Name: Serafina Ramera Brief Personality: A parasite with a pretty face. Prologue/backstory snippet: Born in the basement to a Skullrider's concubine, Serafina learned that the best way to survive was by attaching herself to the arm of the wealthiest littling she could seduce. Serafina would later go on to learn that the best way to thrive was by attaching herself to the arm of the wealthiest littling she could seduce, then selling any secrets she learned from that arm to the highest bidder. Memories: When I turn on the charm, no secret is safe. [/hider] [hider=Salamander Scientist] Character Name: Sigismund Feuergeist Brief Personality: A brilliant and ambitious yet slightly scatterbrained inventor. Prologue/backstory snippet: Born on the Upper Floor, a twelve year old Sigismund won a single lesson from Wise Paracelsus himself in any subject the Salamander wished to learn after solving a colorful puzzle cube designed by the Pulvid sage. Having always been interested in gadgets, Sigismund chose a lesson in gadgetry and spent the next twelve years making a name for himself as one of the foremost gadgeteers in the Free Dominions. Memories: I am well known for my innovations in gadgetry. [/hider]