[hr][center][h1]Glossary[/h1][/center] [hider=GLOSSARY] ↦ [b]AI[/b]: Artificial Intelligences are computer programs that imitate (some would say surpass) biological brain functions. Though some are highly specialized, most general-purpose ‘local’ AI are limited to human-level intelligence due to energy and compute limitations. ↦ [b]Bits[/b]: the currency of the world in 2177. Though it comes in different forms, from parallel resource and reputation systems, to company-internal productivity points and monthly allocated processing power, everything can be reduced to bits in the end. ↦ [b]Cybernetics[/b]: broad term for technological augmentations. Robotic limbs, multi-spectral eye-cams, neural interfaces, pheromone dispensers, smartwatch skin-graft, multi-functional nanite-tattoos. You name it, they probably have it. Most bio's are augmented in basic ways. ↦ [b]Extranet[/b]: once advertised as ‘the internet, but more!’, this network of networks of information systems, digital twins, AI’s, roaming Minds, and layers upon layers of augmented and virtual reality, has grown to permeate most of everyday experience, with most physical objects in some way being linked to it. ↦ [b]Human[/b]: good old-fashioned (mostly) flesh-and-blood humans. ↦ [b]Neon-York[/b]: the massive arcology city formally known as ‘New York’. It is made up of 3 interconnected layers stacked on top of each other like a pyramid, shielded from the outside environment. The Lower City comprises its original boroughs plus a sprawl of many more recent ones, with a tangle of high-speed skylanes and optical datalanes for travel running throughout. The Lower City houses most of the city’s inhabitants, from the ungoverned and indentured to the neo-religious communes, sub-urbanites and data center tenants. The City Center is its second tier, mostly made up of commercial, cultural and governance districts, and houses the travel hubs connecting it to other megacities. Last, but not least, the Upper City is a truly mysterious place, said to be occupied only by the most important influences of the city. ↦ [b]Omni-fab[/b]: devices able to (dis)assemble most items to and from a raw ‘basepaste’ and (bought and paid for, of course) specification files. A.k.a. replicator, fabricator, 'fab. Small-scale devices found at servicing stations are often called 'microfab', whereas 'macrofabs' are used in large-scale fabrication. ↦ [b]PID[/b]: ‘Persistent Identifier’, collection of a personality’s records (birth/creation/modification timestamps, passport) and other tracked data (certificates, digital wallet, medical/criminal/ads/communications/purchase/travel history). Used as a form of official identification, but also for communications, payments, and to authenticate aspects of a personality (clearances, subscriptions). A.k.a. Profile. ↦ [b]Power[/b]: ah, power, that most wanted and despised thing… But who wields it in this world of ruthless business interests, AI anarcho-trolls, government gangs, and x-celebs? A good question! To which not even the quantum computers, cracking chaos theory conundrums 86.400.000 milliseconds a day 7 days a week, have an answer. Skulls may crack and bits may clank, but who truly owns the soul of a man? ↦ [b]Shape[/b]: the physical form a ‘personality’ currently inhabits. A.k.a. form, case, container, can, bin. These can be "bio's" such as the trad-born and pod-born, but also cyborg, robotic, or even entirely digital. [/hider] [hr][center][h1]Previously on...[/h1][/center] [hider=STORY RECAP] (this will hold the story recap once we get a bit further into the story) [/hider] [hr][center][h1]Tabletop[/h1][/center] [hider=CURRENT TABLETOP] [b]Scene: SatoCorp VIP Lounge[/b] [b]Type[/b]: CONFLICT [b]GM FP[/b]: 0 [b]Action Budget[/b]: 3 [b]Characters[/b]:[list] [*] [b]Lenneth[/b]: [u]FP[/u]: 2, [u]Stress Boxes[/u]: 1-2-3, [u]Consequences[/u]: Mild (2), Moderate (4), Severe (6), Advantage: Weak Point Detected (1 free invoke remaining) [*] [b]Group of Buzz-Drones[/b], "Flying Electric Buzzsaws", [u]Good (+2) at[/u]: Quick. [u]Bad (-2) at[/u]: doing anything when our Tactical Drone is destroyed. [u]Stress Boxes[/u]: 1-2-3. [*] [b]Sniper-Controller[/b], "Hide-and-seeker with a SMRT-13 Sniper Rifle...", [u]Good (+2) at[/u]: Sneaky, [u]Bad (-2) at[/u]: Forceful. [u]Stress Boxes[/u]: 1, [u]Consequence Slot[/u]: Mild (2). [/list] [/hider] [hr]