[quote=@Sep] So I'm going to let you all decide how these fights go, once I've set things up. [@mattmanganon] I'm sure your rangers can dodge some puny little lasers. When fights begin to get tougher, we might implement dice rolls to spice up the outcomes, but the important thing to remember is we're all here to have fun and I'm just here to help facilitate you to tell your characters stories. The Replicator ships are going to be [I]very[/i] fast but they're going to pay for this in terms of manoeuvrability. When they are within range and shooting back they're going to be using their twin laser cannons. Unshielded, but their armour is extra thick thanks to replicator blocks so they're going to be able to take a punch. Lets say the only way to one-hit them is with a weapon designed to take out capital ships. [/quote] I'm going to have them win. But get a syprise or 3 and have to rapidly change tactics and they used to engaging hyper agile dog fighters and lighter armoured cylon craft. Cannon fire less effective but damaging, dredas find they have some degree of ecm and ew warfare ability. So they switch to line of sight snf laser missiles etc and use vipersninsane agility to turn round and fire. And use the more powerful Raptor sensor suites to supoort really get a solid lock for homing missiles. A win but a win with tons of lessons and things to consider. Maybe bw delayed. I'm feeling ill right now.