[row][cell][h2][b]DREADNAUGHT[color=2e2c2c].[/color][/b][/h2][/cell][cell][/cell][/row][row][cell][center][img] https://img.roleplayerguild.com/prod/users/51fdf805-3d1e-4801-b022-9de6a6e12dd7.jpg[/img] [b]??? | Dreadnaught | He/It [/b][hr][i]"Down deep, there slumbers him who marred the sky. Harbinger, Dross-Drowned Angel, we mourn. We weep for the anchor upon your lungs, for we know it will rust when you awake." - Songs of the Calamites, Verses of the Salt-Eater[/i][/center][/cell][cell] [b]Description:[/b] [indent]The Dreadnaught is one of the Three Calamities, nigh-unstoppable incarnations of destruction that have terrorized distant worlds for a long, long time. Among them, the Dreadnaught is the biggest and most powerful, dwarfing its sibling like ants dwarfed by a mountain. It stands at exactly one thousand feet tall, in the shape of a human being with emancipated muscles racing uo and down skeletal limbs. Crags of corroded metals jut out from its body fused together with bones like armor. Blades in the shape of axes shear through its chest, and crown the monsters head like a crown. One cannot tell where uncanny flesh ends and twisted metal begins, but when he rises, someone dies. Throughout human history, the Calamities have brought ruin and despair to every place they stumbled upon, and the Dreadnaught is no different. In a world known as Sparkle, all thee of the Calamities were worshipped as [i]gods,[/i] revered by a now-dead doomsday cult. Many believed that the Calamities, true to their name, would be the end of all things material in this world, that they would shatter Heaven and Earth alike, and build a new world for the scarce few they showed mercy on. Of course, this prophecy never came true, but the Dreadnaught and its siblings are still out there, laying waste to places that none will hear the screams of.[/indent] [b]Abstraction:[/B] [indent][i]Abominable - The Long Flood.[/i] The Dreadnaught rises from the deepest recesses of an ocean, and draws on the power of stolen magic to lay waste to all that oppose it. His Abstraction is the ability to devour artifacts, and absorb their Abstractions to permanently become stronger. Every artifact that it comes across is eaten alive, and part of the Dreadnaught. Having devoured [i]millions[/i] of them, he is far beyond the level of most paranormal entities. The countless Abstractions that it has taken coalesce and solidify into each other, based on how similar they are, and making wholly new Abstractions out of them. The Dreadnaught’s first and most feared ability is the [b]Siren’s Light.[/b] When he opens his jaws to howl, the air fills with a sound like an air raid siren, loud enough to vibrate organs and induce nausea. A sickly yellow light manifests in its jaws, and fires out in a beam of energy that can strike a target from [i]miles[/i] away. The Siren’s Light vaporizes everything that it comes into contact with, from mundane matter to the most powerful defenses in the All-Verse, and it permanently ruins the Emotional-Field of anything that somehow has the misfortune of surviving. The Siren’s Light spreads once it is used, leaking into the environment like nuclear fallout and poising all that tries to live off of the land. Nothing can survive in the wake of the Siren’s Light. The Dreadnaught’s second power is the [b]Cold Iron[/b], a magic substance that grows from its body and represents ordinary iron. Bitter cold to anyone who makes physical contact with the Dreadnaught, the Cold Iron is what consumes the Abstractions of artifacts, draining them of all paranormal influence and corroding them like saltwater. This does not work quite the same way on Adepts or Aberrants, but it [i]does[/i] weaken them, escalating to a point that their Abstraction may never recover if they are affected too long. This is a problem because the Cold Iron flakes off of Dreadnaught like dead skin, and carries on the wind like leaves. Any paranormal entity who touches the Cold Iron will suffer its effect. Its third power is the Abstraction [b]Eternal Wrath.[/b] The Dreadnought’s body consists of thousands of artifacts, many of them would have granted a wielded some form of physical Abstraction, and all of them commingled into one inside the Calamity’s body. The Dreadnaught can survive at the bottom of an ocean, under crushing pressure that no living thing could normally withstand, where it rests and lies dormant. Some scholars over the last few centuries have theorized that the Dreadnaught can open portals into other worlds by flooding them. Aside from this, its body can survive damage from many of the most powerful Abstractions in the All-Verse, from a direct hit with Punishment itself to a blow to the face from the Hero’s Gauntlet. These things will simply bounce right off its face as if they never happened, and if something [i]can[/i] do any significant damage, the Dreadnaught will simply draw from its countless plunder of Abstractions to heal itself. [/indent] [/cell][/row]