[quote=@c3p-0h] I'm a sucker for some pokemon! This is a style of RP mechanics I personally haven't done before so I'm game to try this out. And personally, I really like colored dialogue. It helps me distinguish each PC and better hone in on what is being internalized vs externalized by a character - useful for when writing reactions or envisioning a scene.[/quote] Awesome! We'd love to have you. And thanks for the feedback. I went ahead and colored the dialogue for the intro. Hopefully, it's easier to read. Let me know if any of the color choices are bad/hard on the eyes. Along with doing some of the stuff that I still need to complete (NPC profiles, mostly), I'll be working on making the OOC front page more visual friendly. I'll also continue working on the mechanics & updating the front page. I'm not going to be posting Gym Leader's Pokemon teams as of right now. I designed the RP with the idea that players can go wherever they want/any particular path they desire (starting point is relatively in the middle of the region) and so because of that, each gym leader has technically 8 teams pre-planned that depends on what order our characters will challenge gym leaders. 90% of these teams aren't going to be used, but I drafted them up anyway cause I didn't know what order you guys would go in and wanted to be prepared (also it was fun). So, gym leader's teams won't be posted until the RP starts and I have an idea of where our characters will be going. So, in order for the RP to start I need a minimum of 2-3 players. More would be ideal, but I'll take what I can get. There is no rush/pressure, we can start whenever. But that is the state of things. If anyone has any questions/issues, feel free to ask! :) EDIT: Also, I'm changing the shiny rate to 1/30. We won't be having too many wild Pokemon encounters compared to the games so I've drastically rose the rate. But if it ends up too common, I'll reduce it.