[table][row][/row][row][cell][h3][b]THE[color=2e2c2c].[/color]FORGE[/b][/h3][/cell][cell][/cell][/row][row][cell][center][img]https://i.imgur.com/WdhyJR0.jpeg[/img][hr][sub]| The Hellish Engine |[/sub] [i]"The relentless engine of creation and destruction."[/i] [hr][sup][b]ORIGINS & CREATIONS:[/b] | A coalition of Adepts from the world of Glint created the Forge. It combined the powers of Orange, Red, Yellow, Purple, and Gold Adepts and was originally intended to expand the influence of the League of Luminescence. Cast into the Pit as a result of political intrigue and seen as a threat by the ruling powers, the Forge now stands as a monumental factory producing Autoknights and refining artifacts. | [b]TYPE:[/b] | Massive Factory Artifact. | [b]LOCATION:[/b] | Currently located in a strategic region within the Pit, drawing power from the very essence of the realm. | [b]NOTABLE OWNERS:[/b] | The Forge has been controlled by successive Kings of the Pit, each using its power to enforce their rule. The current King uses it to gather and refine artifacts for unknown purposes. | [b]ABSTRACTION-GRANTING:[/b] | No. The Forge does not grant Abstractions but refines artifacts, potentially bestowing powerful Abstractions. | [color=2e2c2c].............................................................................[/color][/sup][/center][/cell][cell]The Forge is an immense, sprawling factory and a singularly powerful artifact, a marvel of combined magical and industrial might. It is a testament to the ingenuity and ambition of hundreds of Adepts from various Lux colors: Orange, Red, Yellow, Purple, and Gold. Conceived in the world of Glint, it was intended to be a cornerstone of the League of Luminescence’s power, a colossal engine of creation and refinement. Its creators were a coalition of lesser families within the League who pooled their resources and expertise to build what they envisioned as an unstoppable production force. However, the ruling powers saw their efforts as a threat, and the Forge was cast into the Pit. Once in the Pit, the Forge became an even more fearsome entity. Its primary function is the creation of Autoknights, towering coal-powered iron golems that serve as the primary enforcers of the King of the Pit. Beyond its role in producing Autoknights, the Forge can create any weapon imaginable. Its vast halls and chambers are filled with machinery and magical devices that can bring to life the wildest designs. The Forge can produce a simple sword, complex firearm, mystical staff, or devastating cannon. This versatility makes it an invaluable asset, providing the King of the Pit with a virtually limitless arsenal to maintain and expand his rule. The weapons produced by the Forge are numerous and of exceptional quality, each imbued with the magical energy of its creators. One of the most extraordinary aspects of the Forge is its artifact refinement section. Here, artifacts can be enhanced, their powers amplified, and their limitations reduced. This process involves intricate mechanical procedures and powerful magic, drawing on the diverse abilities of the Adepts who created the Forge. The refinement process can turn a simple magical item into a formidable artifact capable of feats far beyond its original design. This ability to refine artifacts makes the Forge not just a factory but a place of alchemical transformation, where the mundane becomes extraordinary. The Forge harnesses a unique ability to convert various types of energy into raw materials or fuel for its operations. This includes traditional forms of energy and emotional and magical energies that permeate the Pit. The despair, anger, and suffering that pervades the Pit are drawn into the Forge, transformed into the power that drives its machinery and fuels its production lines. This energy conversion capability means the Forge can sustain itself indefinitely, feeding off the ambient emotions and magic of the Pit. It also allows Forge to create more potent and effective creations, as the energies it converts imbue its products with enhanced power and resilience. The Forge wields a significant influence over the environment within the Pit, capable of controlling the weather and terrain to suit its needs. The Forge can summon fierce storms to deter intruders, create fog to obscure its operations, or raise barriers of ice or earth to protect itself. The Forge is not just a static construct; it possesses a remarkable ability to self-repair and adapt. Its machinery is imbued with powerful enchantments and intricate engineering, allowing it to detect and mend any damage automatically. When the Forge encounters new challenges or threats, it can reconfigure its internal mechanisms to develop new functions and defenses. This adaptive quality ensures that the Forge remains operational and evolves.[/cell][/row][/table]