[center][img]https://cdn.discordapp.com/attachments/697306273531559939/1268898368294223882/Untitled_Artwork_1.png?ex=66ae1931&is=66acc7b1&hm=e33ae2f52230ad0990a31e1dbb5f86829c418f1442e9b2ae04e11d99761bca55&[/img][/center] [h3]Reuel Ashcroft[/h3][sub]X-769(?)-???-???-24(?) | [b]Fenix Tear[/b] | [b]Rank S[/b][/sub] [hr][indent][indent][indent] [indent][indent][sub][b]Identity[/b][/sub] Reuel is known in only name by many of the guild, the mysterious S rank who is always away on a mission of some kind. Once in a blue moon he does appear, and by the accounts of those who have had brief encounters with him, he's a polite and well-spoken man, dressed surprisingly well for someone who is out so often. Others think he is hiding something, an enigmatic air about him, though that is often expected as he is hardly around. Most unexpectedly, he doesn't appear particularly powerful for an S rank and as he might say, he is the weakest of the guild's S rank mages. He portrays an air of affability and refinement, often trying to sort things out through words. It often appears hard to discern what he is thinking, though it seems he has the guild's best interests in mind, often referring to what might be best for the guild. To some he appears to be some sort of secret treasurer, to others he could be a mediator, and yet others think he could be an intel agent for the guild. Whatever it may be, one thing is sure and it's that he is a member of the guild. [sub][b]Fairytale[/b][/sub] The past of Reuel Ashcroft is shrouded in mystery, though a few things are known. He is a member of the Ashcroft family as it's true and sole heir, a family that had long since been believed to be wiped out almost a decade ago until he was found as a child. He's known as a skilled artisan, having made and designed magical equipment for Pergrande's military as well as commission pieces for members of the guild, or those who pay. It's believed that these skills are the sole reason he has earned the rank of S. Finally, that he was one of the oldest members of Fenix Tear, the details of which are unclear, some say he was a magic knight, others say he was a member of a dark guild prior, and some theorize he was a former Roundtable Knight which was the most outlandish, however the only thing that was certain was that he was among the founding members. Currently he holds an office in the same city as the guild hall which also works as a workshop. The few guild members who wind up stopping by quickly learn he's a magical artisan of sorts, and others might have the impression he disappears for long stretches of time to find information for the guild, or materials for some of his crafts. Virtually no one has seen him fight, so it's not unusual for guild members to be surprised to learn of his rank. For the time being he seems to return to the guild every so often to keep members apprised of situations. [sub][b]Grimoire[/b][/sub] [quote] [sub]Affinity[/sub] Darkness, Lost, Moon [sub]Origin[/sub] Third [sub]Design[/sub] Mana (?) [sub]Magic[/sub] [i][b][color=a187be]Magic Eater[/color][/b][/i] A magic made to eat magic, able to remove the effects of magic of certain levels of strength. The magic can be channeled through objects, giving the property to anything being wielded, but can also create pitch black objects which hold the property in greater strength. It can also be done on touch, and can create a black veil that is impervious to most magic. It has the main flaw of only removing magic and magical effects, meaning anything physical that isn't tied to magic will remain and can still threaten the user. [hider=Spells] [i][b][color=a187be]Magic Eater[/color][/b][/i] [color=a187be]Nyx and Erebus[/color]: A magical artifact and weapon that is a pair of twin knives which can combine to form into a sickle and chain, or be two ends of a chain blade. The origin of these blades is unknown, in fact they're pretty unassuming, but the truth is they're made from devils that were aspects of the night, and so are able to conceal themselves and the user in darkness. [list][*][color=a187be]Shadow Step[/color]: A movement spell where the user cloaks themselves as they evade. The main advantage of this is that it can cover the windup for anything they might do as they come out of the cloak. [*][color=a187be]Violent Vindication[/color]: Executed off of any attack where a black blade seems to appear for but a moment. Very much like a sword swing, though with the added effect that it can break through magical shields with ease. [*][color=a187be]Soul Eater[/color]: This is initiated from physical contact, but basically on touch he will drain the target's magical energy directly proportionate to how long he can maintain that contact. This can actually be done through constriction with the chained forms of Nyx and Erebus, albeit it's a weaker effect than if he was to touch them directly. [*][color=a187be]Night's Snare[/color]: Using Nyx and Erebus turning them into a mess of chains that immediately binds multiple layers onto whoever it strikes. This is a close range move, but quite a powerful bind. Particularly since it seems to restrict magical flow. [/list] [i][b][color=a187be]??? Spells[/color][/b][/i] [list][*][color=a187be]Evil Heaven, Rending Blade [Jaten, Zanjin 邪天 斬刃][/color]: A counter move where an inky black afterimage is left behind, before appearing in a blind spot and delivering a powerful skyward kick, backed by the same black energy. High physical damage and due to the black energy, and will pierce pretty much most or all magical defenses. [*][color=a187be]Evil Heaven, Reaper's Judgement [Jaten, Shijinhan 邪天 死神判][/color]: Taking Nyx and Erebus together to form the base as a black inky scythe is formed to unleash a single wide sweeping slash. [/list] [/hider] [hider=Talents] [list][*] [i][b]Blacksmith/Craftsmanship[/b][/i]: Reuel is skilled at crafting magical items, weapons, and even armor. He's also quite resourceful, it's not surprising for him to make a little something to help deal with any given scenario. Granted he has what is needed. [*] [i][b]Reconnaissance[/b][/i]: Reuel possesses skills in scouting and sneaking, as well as infiltration, and generally has skills in keeping hidden or a low profile. [*] [i][b]Dextrous[/b][/i]: Perhaps not unexpected for someone who is known for being a craftsman, his talents in precision also extend to combat scenarios, and even allows him to use some sleight of hand in certain situations. [/list] [/hider] [/quote][/indent][/indent] [/indent][/indent][/indent]