I actually have a good example of that. There were positive Wilds that saved a player from a negative Wild. They also gave the player a potion that would help them save the other players. Negative Wilds get annoyed with positive Wilds, but let them eat how they want to eat, how they [i]need[/i] to eat. The King doesn't force positive Wilds to fight, as they wouldn't gain any sustenance from all the negative emotions. Positive Wilds can be mischievous, sure, and don't often get in the way of a negative Wild, as both respect the way the other eats. But worst case scenario, positive and negative Wilds have been known to fight, like sibling spats. It's very uncommon, though. Does that answer your question, [@Abstract Proxy]?