Actual thread: [url]https://www.roleplayerguild.com/topics/193061-world-of-light-the-endless-now-the-ultimate-vg-crossover-rp/ooc[/url] [center][img]https://i.imgur.com/nok3XQC.png[/img][/center] [h3]Welcome back to the stage of history, eternally retold[/h3] Long, long ago, an otherworldly entity known as Galeem, the Lord of Light, coveted the marvels of countless worlds for itself. In an apocalyptic deluge of light, it swept over each and every one in an all-consuming flood, bringing the universe itself and its countless stories to an end. In the wake of the total annihilation, Galeem created a [url=https://i.imgur.com/Jw88u6I.jpg]new world[/url], an anachronous amalgamation of countless realities not-so-seamlessly stitched together, over which it could preside for eternity. Into this World of Light the innumerable inhabitants of the devoured worlds were reformed, stripped of their memories of the end and rendered oblivious to the wrongness of their new reality. Then Galeem chose a number of Guardians whose existence would safeguard its own, and hid them throughout its brave new world. Finally Galeem fell silent, becoming the engine that sustained its perpetual motion machine of a world. As it slept, its all-consuming desire for eternity gave rise to Moebius, its will accepted and embodied in twenty-six individuals who would serve as Consuls throughout the World of Light. Its denizens, in thrall to the Flame Clocks that meted out their lifespans, would live, die, and be reborn countless times, a cruel Life Service keeping their destinies arrested, stuck in a waking dream with no hope for advance–the Endless Now. It’s hard to say how long it’s been since then. But through it all, a star of hope twinkled faintly amidst the dust of ages. Heroes with the power and will to challenge Galeem’s Guardians would rise, fall, and rise again, eventually stirring the Consuls from their listless complacency. In the wake of many Guardians’ defeat, the Consuls are on high alert, and things are more dangerous than ever. In this massive video game crossover RP, you’ll play as a game character of your choice and join the campaign against Galeem in a grand journey through a tapestry woven of countless worlds, a series of battles, puzzles, and adventures, meeting friends and foes both new and old as you fight to reach and destroy the Lord of Light. [center][img]https://i.imgur.com/dgOlSam.png[/img][/center] [h3]The Lost Numbers and the Avenger[/h3] The Avenger is the ship that will be our mobile base of operations during the RP, once everyone reaches it. We’ll deploy from it on missions and return there once we’re done, though given how important it is, keeping it hidden from Moebius is our top priority. This huge ship has all kinds of rooms and amenities in it, and as long as you can find a roommate, you can even claim your own to decorate as you see fit. The Avenger is home to an NPC group called the Lost Numbers, the descendents of previous game characters unique to the World of Light, who can provide services for the group. Once the RP begins, information on both [url=https://i.imgur.com/tX6ea4Y.png]the Avenger[/url] and the roster of Lost Numbers will be available in the Characters tab. [h3]EXP[/h3] EXP earned for posting is as follows: <750 words is 1 point, 750-1250 is 2 points, and 1250-2000 is 3 points, then +1 for every thousand after that. You will also get bonus EXP after successful encounters. Your level of contribution determines your growth. Please keep track of your own EXP, please be honest when it comes to reporting and don't use filler to inflate your word count. If a collab happens (including one that involves only your characters) every participant will get the full EXP reward from the collab’s word count. EXP gain is boosted during boss fights. When your EXP total goes above the next level requirement, you can subtract the requirement from your total to give yourself a Level Upgrade. These can be spent on a new Ability or Skill from any powerset available to your character. Leveling up also gives your character a minor stat increase across the board. Abilities/skills gained by leveling up can Interplay with old abilities/skills if it makes sense. [b]Please submit your level writeup to me for approval[/b] [h3]The Power of Friendship[/h3] In the World of Light, everyone starts out ‘gleaming’ under Galeem’s influence. This status prevents cognitive dissonance regarding the World of Light itself, seals memories of Galeem plus the apocalypse, and makes one unable to voluntarily back down from a fight once begun. Any character who’s freed can spend (your level - 3) EXP to use a Friend Heart to free someone who’s gleaming, restoring their cognition, memories, and wellbeing to normal. [h3]Spirits[/h3] In the World of Light, every being has a spirit, a bundle of light that defines everything about that character. It’s represented as a mote of prismatic light with that character’s image nestled inside. When something dies, its body disintegrates into ash and the spirit manifests. Spirits don’t remain for long and will quickly fade if they’re not bottled up somehow, though that only prolongs their existence a little. Our characters can use spirits for their own gain in a variety of ways. When you choose one, message me and I will write the results up for you [hider=Spirit Usages][list][*][b]Fusion[/b] - pressing a spirit into your heart will give you that spirit’s powerset, a free Ability from that spirit’s powerset, and a Weakness from that spirit. It will also physically change your character, and even their personality somewhat [*][b]Inheritance[/b] - pressing a spirit into your head will give you a free Skill from that spirit’s powerset. It will also palette swap your character, changing the colors to be more like the spirit’s [*][b]Spiritbinding[/b] - you can equip a spirit (or a cluster of very weak spirits) as a Striker, allowing it to manifest when called upon for a brief time in order to help in some way, usually performing a certain move. If a Striker is hit, the host will take some of the damage. A character can only have two Strikers equipped, but they can be swapped out aboard the Avenger [*][b]Itemization[/b] - crushing a spirit will result in a random loot drop from an arbitrary but thematic loot pool[/list][/hider] [h3]Rapport[/h3] A special, optional way of further developing your character, not to mention bonds with other characters. Whenever two PCs are involved in a non-combat, non-progression collab together (both characters in a back-and-forth post) the EXP from that collab can also go into Rapport if both players are willing. Leveling up Rapport offers additional bonuses [list][*]D Rank (<5 REXP): Just shows you’ve built up some REXP, but not enough to reach C Rank [*]C Rank (5-9 REXP): Tag Team (a powerful, special team-up attack unique to these two) [*]B Rank (10-19 REXP): Skill Share (both characters can copy a free Skill from the other( [*]A Rank (20-29 REXP): Crossover (both characters can now switch to the other’s Job. Doing this switches your base powerset and base weapon out for theirs, as well as replacing an element of your outfit with one of theirs) [*]S Rank (30+ REXP): Interlink (will be explained later)[/list] [center][img]https://i.imgur.com/jBwwyuS.png[/img][/center] [hider=Rules][list][*]All standard roleplaying rules apply. Be excellent to one another [*]Your character will start in a weakened, basic state no matter how powerful it was originally [*]Your character has to originate from a video game, but it can be any officially-licensed game, no matter the console or company. Characters that originated in other media are prohibited. Other media built on top of games can be considered canon to the games, however [*]While you start with one character, you can apply for more once qualified. To qualify for another character, you must reach level 3 with an existing one, as well as be able to handle the additional workload [*]While not 18+, we are open to mature themes like violence and romance, but not to excess [*]You can make some slight changes to your character, or expound on one that would otherwise be too shallow (following fan interpretations if necessary). If you choose a blank slate ‘avatar’ character, you must give them enough personality and backstory to make it a real character [*]I expect one post a week for all your characters. My big weekly update usually comes on Sunday evening after 11 PM CST. By applying to this RP you are making a commitment to maintaining this schedule. Exceptions are fine but I would like to be notified [*]If you demonstrate a constant inability to meet my standards through lack of posting and/or communications, you can be kicked, and I deserve the right to deny applications from players who’ve done this in the past [*]If you give your character's speech a color please make sure it's a color that's easy to read. Please do not give your posts gigantic, obnoxious headers [*]Your decisions matter in this story. Ingenuity and creativity will be rewarded, especially in regards to teamwork, but bad decisions may have disastrous consequences[/list][/hider] Just as a heads up, this RP already has seven members accounted for, including myself: [@DracoLunaris], [@Archmage MC], [@Multi_Media_Man], [@Yankee], [@Zoey Boey], and [@Double]. The RP [b]will[/b] start on August 25th regardless of how this interest check fares. Still, I'd love to get as many new people as possible! All players’ characters will start spread out across a number of locations at the RP’s start, including three ‘starting locations’, and new characters will need to start at one of them, too: [list][*][url=https://i.imgur.com/1drluC9.png]Mafia Town[/url] - a small island city situated near the Blue Hole, in the World of Light’s southwestern sea. It’s ‘run’ by the Mafia of Cooks, an organization of mostly harmless chefs, and it’s mostly just a bustling port town with a special emphasis on food, occasionally attacked by sea monsters, pirates, murlocs, and so forth [*][url=https://i.imgur.com/SiBznOq.png]Skyworld[/url] - a large archipelago of various sky islands floating above the Sandswept Sky on the continent’s eastern side. Its Greco-Roman architecture and divine influence is evident in its various settlements, temples, and cathedrals, set amidst white trees and autumnal leaves. Its angels always need help fighting off the Corruption [*][url=https://i.imgur.com/x9uV2eX.png]Meridi-at-han[/url] - a fused acropolis city that stands above the Tyrannian Plateau and flood plains of the Forbidden Kingdom in the continent's north. A colorful cultural melting pot, it lies in a beautiful but untamed region filled with all kinds of creatures, including dinosaurs, and in lies at a crossroads between several regions. More fantasy in origin, it relies on magic and magitech instead of technology[/list] [hider=Character Sheet] [b]Name:[/b] [b]Origin:[/b] [b]Appearance:[/b] (You can use just an image, a description, or both. If your character’s appearance changes, you can modify this section or just add hiders with the new changes) [b]Personality:[/b] [b]Background:[/b] (You can go into as much detail on your character’s biography as you want, and your character can be taken from any point in that story. This ends with Galeem’s attack) [b]In the Now:[/b] (A synopsis of your character’s existence in the World of Light itself. For new characters, this is limited to the ‘new normal’ imprinted on you by Galeem, and your chosen starting location) [b]Job:[/b] (A succinct name that encompasses your character’s ‘class’) [b]Specialty:[/b] (What your character brings to the table; your role in the group) [b]Inventory:[/b] (Your character’s starting equipment and items, including currency. Unless you specifically have the Inventory skill, your characters must carry everything physically) [b]Lv:[/b] 1 (You start with 5 level-upgrades you can split between Powers and Skills) [b]EXP:[/b] 0/10 [b]Abilities:[/b] (Powers, spells, special moves, an iconic piece of equipment, and so forth) [list] [*][b]Ability Name[/b] - Ability Description [/list] [b]Skills:[/b] (Passive abilities, outstanding ‘stats’, and talents/proficiencies) [list] [*][b]Skill Name[/b] - Skill Description [/list] [b]Weaknesses:[/b] (Practical limitations, detrimental ‘stats’, and deficiencies. Include three) [list] [*][b]Weakness Name[/b] - Weakness Description [/list] [b]Spirits:[/b] (Any spirits your character possesses should be listed here with their type) [list] [*][b]Spirit name[/b] - Type [/list] [b]Rapport:[/b] (You can keep track of your Rapport here. As you level up Rapports, consider linking the posts here and listing what they give you) [list][/list] [/hider] [center][img]https://i.imgur.com/HVOwX53.png[/img][/center] [right][img]https://i.imgur.com/7PYJVLr.png[/img][img]https://i.imgur.com/7PYJVLr.png[/img][/right]