CS here. I'm relatively unfamiliar with this site, so I don't know how to upscale text. [hider=Caleb] Name Caleb Derrius Evermoore III Race Half-Elf (Other) Gender Male Age 32 (physically mid-twenties) Appearance Wiry build, 6'1", 164 lbs. (without kit). Typically he isn't seen without his armor, a suit of full plate. It's a decent enough suit of armor with a soft blue tabard and an arming doublet underneath. The helmet itself has a cylindrical bucket helmet that he keeps well-polished (most of the time). On the off occasion he's caught out of his armor, his eyes are a sapphire blue and he is quite fair-skinned. His hair is a dark brown and is kept short, and he keeps himself clean-shaven when he can. His entire body is covered in scars, starting with the claw mark across his face, a burn scar on his left cheek, and a part of his right cheek has been torn through to the point that his teeth are visible through it. The rest of his body bears further claw marks, scars from blades, and burn scars, though I will not go into overly-fine detail. Personality Friendly and honest, he tries to help others in any way he can. He remains an optimist despite everything he's been through, and keeps a smile on his face most of the time. Can and will make jokes at his own expense. He doffs his armor in private most of the time to clean himself (and it), because he believes others would find his scars unsettling. He enjoys reading in quiet moments, in addition to finding a certain serenity in maintaining his equipment. He dislikes excessively loud settings, fire, and bullies. Background Caleb was the son of a minor human lord and a (relatively) young elf who were struck with love at first sight. The pair would have multiple children, but the eldest and the lord's heir was Caleb. His father had enough to ensure that all of his kids were decently educated, ensuring that they were all literate and knew at least basic mathematics. As a child he was protective of his family, getting into a fight to protect a younger sibling on one occasion. He enjoyed the company of his siblings and the instruction of both the tutors his father hired and his officers, who taught him swordcraft and how to ride a horse. When he was merely 14, however, Caleb would have his comfortable life torn away from him as his father's lands were raided by bandits and monsters, who eventually assaulted his home, killed his family, and took him and his youngest sister as captives. He suffered under their captors for three long years, trying and eventually failing to protect the last of his family, making him the last of his line as his sister died in his arms. Eventually, he was found and saved by a group of wandering adventurers who were hired to clear out the now-decrepit castle so that another lord could move into the territory. After making sure he wasn't going to bleed to death, they sent him to the regional capital for a few months while he recovered. Afterwards, he tried to find his own way, only to find himself joining the military in order to make enough money to keep his stomach filled. He spent the next several years fighting in the army, eventually leaving to go find his own way in life once he got back on his feet. His armor and weapons were purchased for him as a parting gift from his commander, however the tabard was something he commissioned himself, so that he might wear his family's colors. He wears the armor at all times mostly because he thinks other people find it less unsettling to talk to a man in full plate than a man who looks, in his own words, "Like some fool who got into a fight with a few white-hot daggers and lost". He now seeks to defend others, so he could save people in need, and be the hero he wish he had years ago. He's been doing this for a while now, but after hearing about the monster problems in the Vale he decided to pay for passage on a ship headed out for Crossroads Keep, determined to keep plying his noble and bloody trade. Talents He is a decent athlete, being able to walk and run around in full plate all day, in addition to being rather well-studied in politics and tactics. Above-average medical abilities from stitching up his own wounds on the road for a few years now, but nothing spectacular. He wields lesser divine magic, nothing more powerful than a few lesser healing spells, and the ability to light up his sword with divine fire when situations get desperate. He is, however, a practiced swordsman who's spent the majority of his life either training or fighting, giving him insights onto how to utilize most common weaponry and reasonable skill with a sword and shield. Practiced horseman. Flaws Pyrophobia. Some of his scars risk reopening if he pushes himself to his limits. He has an almost single-minded hatred for monsters, causing him to sometimes lose his head. Emotionally, as much as he tries to be strong for whoever needs it, he's not far from a complete emotional breakdown after the long and hard years. Notable possessions (nothing silly) x1 Suit of Full Plate (Complete with Arming Doublet and Full Helmet) x1 Longsword x1 Heater Shield X1 Dagger (Boot knife) x1 Backpack /w daily essentials (food, waterskins, bedroll, etc) x1 Maintenance Kit (Nonmagical blade and armor oils, polish, whetstone) x1 Healer's kit (bandages, poultices, strong alcohol for both a disinfectant and painkiller, needle and thread) x1 50-ft length of hempen rope. Whatever else you can think of that isn't covered in the other categories N/A [/hider]