[@The Jest] Immovable Wind Arts - it's alright on its own, just know his cuts can still be blocked Healing wind arts - magic first aid, useful but can't heal massive wounds, makes sense since he is not a dedicated healer Hurricane Shield - has many limits and can't do it for too long, I think it's fine Furry form: Kitsune - base furry is good, trade defence for offence and sword for fists Fox Flame - burning the soul is still a potential problem lore-wise, but the effect now being disorientation and vertigo is much better Hollow Forest Mist - I actually like these illusions with actual counterplay Furry Magic: Guiding Star - this has so much text T.T , so the basic idea is fine (tho a 10yo using psychology to that extent is crazy) but again with the last paragraph, about forcefully burning away the spirit, feels more like a Devil Slayer Exorcist than guiding the spirits to the afterlife I like calling him a Psychopomp because he guides the spirit to the afterlife, while an Exorcist just destroys the spirit so they fuck off [hr] tldr: Kotaro is a freak of magic know that Immovable Wind Arts can be blocked by magic shields and Earth/Metal magic (pokemon style) Fox flame burning the soul could be an issue for the lore, but we can say he's just charring/singing. Disorientation is cool Guiding Star still feels like a Devil Slayer Exorcist to me, all because of that last paragraph with the 'forcefully burning away' part