[b]Injimo![/b] [i]It doesn't matter what you decide, so long as you decide.[/i] This was the first law of portal combat. To come through a portal meant being placed in a new situation. Enemies were different. Terrain was different. Opportunities were different. Everything about operating in a null information space encouraged the warrior to slow down, get their bearings, think things through and come up with a plan. Those instincts were defeat. Decide first. She grabs the fangirl by the shoulders. Hefts herself up. Legs over her head. Puts her boot on her back. Kick off, full force. Launch over the crowd, trailing the spear. Whirl it through the trisagion sign of thunder. A rush of air and electricity blows out lights, illuminating the room around her with sudden blue electricity that pools at the tip of her spear. She brings it all down towards Eclair Espoir. Only now that she has committed to the attack can she think through her reasoning. One, the Architect Knight is already out of the Stacks and is therefore Not Her Problem. Two, Eclair is part of an active plot and has already evaded her once, she's by far the more valuable target. But, she recognizes in the moment that she unleashes Heron's lightning-lance technique, that the actual motive was that she'd fought monsters and devils before, but she'd never fought a Maid Knight. So her brain settled into a relaxed state: Hey, cool. I'm fighting a Maid Knight. I wonder if the rumour is true they really do have a second form where they turn into dragons after you defeat them.