[hider=The Fox Girl] [u][b]Name:[/b][/u] Lay’arra Ru’trra [u][b]Age:[/b][/u] 28 [u][b]Sex:[/b][/u] Female [u][b]Species:[/b][/u] Anhur [u][b]Appearance:[/b][/u] Lay’arra stands at the shorter end of Anhur heights, at about 6’, and enjoys a thick, soft coat of vibrantly reddish-orange fur with black at the tips of her ears and tail. There’s a large tuft of white in the center of her chest and under her chin, a white stripe in the center of either ear, and down the center of her back. Her eyes are a deep sapphire. [u][b]Personality:[/b][/u] Lay’arra is an energetic, enthusiastic woman who’s outspoken and generally cheerful, but she's got a bit of a temper to her. She’s stubborn and assertive, perhaps a little aggressive, but ultimately kind-hearted. She cares a lot about those close to her, as most Anhur do, but is a little more aloof, perhaps. She prefers smaller groups, but is still sociable. [u][b]History:[/b][/u]Lay’arra grew up in a sand port on Grael II, watching the sand ships come and go, bringing salvage or trade from the southern settlement. She’d always admired the great cannons, imagining the great force they could unleash at a moment’s notice, not considering the resulting destruction. She was even more excited when she saw her first mech, a damaged machine being unloaded for major repairs that the ship itself couldn’t manage. She felt bad for the damaged mech, and knew she wanted to pilot one. With the confidence of a child, she felt she could keep her machine safe. When she came of working age, she’d joined a salvage crew and worked her way up through the ranks. She started as deck hands, like anybody else, but moved to gunnery before finally making pilot to pilot, when she was assigned to a utility mech, working the salvage operation, doing the digging and hauling. After her first three years of gaining a handle on operating a nimble utility mech and a particularly daring incident, she was given the Violet Dragoon to pilot. She’d been a key pilot for the salvage operations defense unit, exhibiting quick reflexes and gunnery in close quarters. [u][b]Key facts:[/b][/u] Lay’arra loves steak and seafood, berries, and bitter drinks. Sweet is ok, but she doesn’t like sour. She’s a sucker for ear rubs. She hates cheapskates, hot weather, and the way clothes feel over her fur. [u][b]Personal Gear:[/b][/u] – Leandros VI 9mil Sidearm Repeater – Sentinel Personnel Body Armor – Combat Knife [u][b]Speciality:[/b][/u] Light Mech maneuvers and close combat [u][b]Anything Else:[/b][/u] [url=https://youtu.be/EuAzPR0ACVw?si=vnKwiz9bWb90e8nI]Bad Dog No Buiscuts[/url] [/hider] [Hider=Violet Dragoon] [u][b]Mecha Name:[/b][/u] Mist Engines LX-DrGN [u][b]Type:[/b][/u] Skirmisher Scout [u][b]Crew:[/b][/u] One pilot, one co-pilot [u][b]Appearance:[/b][/u] [img]https://i.imgur.com/rDyEIRL.jpeg[/img] [u][b]Stats:[/b][/u] General Weight: 25 tons Output: C-grade fuel cell reactors, 3x 120 GW Bipedal - Land Speed: 150 Km/h Height: 7 meters Weight: 25 tons Thruster Output: Medium, Burst Jump Height: 50 meters, single burst 30 meters, safe landing [Hider=Inoperable]Gunship: Thruster Output: High Drag Coefficient: High Lift Factor: Low Air Speed: 200 Km/h Aerospace: Thruster Output: High Drag Coefficient: Medium Lift Factor: High Air Speed: 500 Km/h[/Hider] [u][b]Weapons:[/b][/u] Mid-range Plasma Cannon, Right Shoulder, Range: 500 M 2x Medium Lasers, Right Arm, Range: 350 M 2x Mid-Range Missile Launcher, Left Arm, 300 M [u][b]Equipment:[/b][/u] Anti-Missile Laser System, Left Shoulder - Glitchy, Range: 250 M Active Probe, Head [u][b]Other info:[/b][/u] The Violet Dragoon has been in service to the salvage teams of Grael II, a desert world thriving off of salvage, left behind by old conflicts resolved in orbit. A largely intact hangar bay found in the deep sands yielded a number of good mechs, including her Violet Dragoon, but that was decades ago. The Dragoon has been an important part of salvage team operations, and much care has gone in to keeping her operational, even when the exact parts required haven't been available. This has resulted in an overall drop in performance potential, though the operation of the mech in Bipedal form has been largely preserved. The mecha has seen much combat against bandits and inferior forces, but rarely has she fought another mech.[/Hider] [Hider=Grael II]Grael II is a planet dominated mostly by a sandy desert, which spans much of its central band. Due to a hyperdrive malfunction, an early Anhur colony ship crash-landed on the planet, only to find the heat unbearable. The Captain of the ship managed to survive the crash and had the foresight to survey the planet as best he could on the way down. Lacking oceans, the sands of the desert had been the best option. He had also seen the temperate-looking pole of the planet. Due to the malfunction, communications back to base had been impossible except by conventional means. Rescue would not be coming any time soon. Due to the scorching heat, the survivors made the trek North, to the nearest temperate zone. Without a functioning hyperdrive, in an unknown area of space, possibly even off course from their supposed trajectory, the only thing they could try to do was send signals for help into space with what comms equipment they had, and figure out where they were. Over time, with nightly trips to the wreckage of the colony ship for supplies, the Anhur of Grael II were able to put together a functioning colony at the pole of the planet. Without interstellar support, they had to make due with the things at hand, and it was becoming apparent that the deserts had more salvage in them. Every once in a while, they’d spot a ship falling from the sky, but nobody can say for sure when that stopped happening. Some improvement to hyperdrive technology halted whatever was happening, but that was before stellar contact was reestablished. When contact finally did get re-established, the colony had developed a rather robust ecosystem, centering around salvaging. As they gained access once more to the interstellar ecosystem, the population of Grael II learned to construct sand ships for the vast dunes, to shield their salvage crews from the weather and carry the haul, and develop more sophisticated seismic sensors.[/Hider]