[h2][color=steelblue]Rathello[/color][/h2] [hr] This boss was proving to be a bit hardier than Rath had expected out of a C level dungeon. Engaging enough of a fight that the game was still fun, though not so tough that he was struggling to keep his life. Honestly, between his own regeneration and Elian's healing, Rath probably still had more hit points than several of their squishier members combined- even as he soaked up damage as it came through. He was glad to have other members of the party calling things out as they saw, it was hard for him to communicate in wildshape, so having the others on top of things was nice. Even Goibnu, who was rather underleveled for this dungeon was performing admirably despite his lesser focus on combat compared to others of their group. Electrified claws tore at spawn as they came close, rending through them as Rath continued pushing their advantage, following the boss as it backed away from them. The Death Knight's minions were finally breaking through the lines of spawn, presenting the party with an opening. Surging forward, Bear-Rath charged and leapt at the boss, hoping to use his weight and claws to pin the boss down in place, setting it up for more damage from the rest of the party. Getting in its face, Rath let out a thunderous roar, aiming the shock wave to hit both the boss and the newest batch of enemy spawn.