[hider=Launchpad]Name: Launchpad McQuack Age: 31 Gender/Pronouns: Male Sexual/Romantic Orientation: Ummm.... Sure, why not? Species: Duck Appearance: [img]https://64.media.tumblr.com/cdd548fc08af54ea2ada19a8166eecdd/tumblr_phbqn0bcgH1spcszdo4_r1_540.gifv[/img] Personality: A lovable doofus, Launchpad McQuack may seem absent-minded, yet despite often making mistakes, he always gets his assigned task done competently in the end and as such, he is a valuable helper for anyone that he chooses to help. Despite often irritating people with his ignorance. He is a gentle giant, and also very charming and witty. Additionally, Launchpad isn't afraid of anything and remains calm and positive in extreme and intense scenarios, rarely panicking or losing his cool. Although it sometimes seems to be "Is he brave? Or too dumb to know the danger he's in?" Job: [url=https://finalfantasy.fandom.com/wiki/Templar_(Tactics_Advance)]Templar[/url] World Origin: Duckberg Abilities: *Combat Prowess: Although enemies are usually quick to underestimate him due to his distinct lack of brainpower, he is actually a very skilled combatant. Especially after training with the Space Rangers. *Pilot: "There hasn't been a plane built that i can't crash!" His piloting ability is best described as "Utterly Chaotic" He can and will crash a lot of planes in his adventures, but this makes attempts to dogfight him utterly useless as he doesn't act in any rational capacity. He also never hurts anyone unintentionally in his crashes. *Encyclopedic Knowledge of Heroes and Villains of the Multiverse: Launchpad is an idiot, but there is one thing he knows better than anyone else. Superheroes. He has a severe case of hero worship. He knows every hero and probably has a trading card for them if it's available. Weaknesses: *Stupid: Launchpad isn't the sharpest knife in the socket. The type of guy who will lose a battle of wits with a glass of water. *Bad shot: So, he has a lot of skill with his trident and fists and actually a surprising good shot with a Bow, guns fail him. He just CANNOT get the hang of them. Several times, the LGM's have disabled the laser on his armour in order to protect themselves from his constant misfires. Powers: *Warcry: Inflicts Slow on all surroudning enemies. *Cheer: Increases weapon attack of surrounding allies. *Jump: Jumps up high in the air and crashes the Thunderquack into them a few seconds later. *Lifebreak: Deals damage to an opponent, dealing extra based on how badly damaged he is. *Bonecrusher: Has a devastating counter attack, but only works against weapon attacks. Alignment: Lawful Stupid Backstory: Oldest son of the McQuack family Airstunt Pilots. He grew up worshipping his dad, Ripchord. However, when it became obvious that he wasn't very good, Launchpad felt that he disappointed his family and, as such, he ran away to pursue his dream of being the best pilot in the world. He was hired to become the co-pilot of Della Duck under his mentor (And his proclaimed Best Friend in the whole universe.) Scrooge McDuck. After Della disappeared, he was promoted to Chief Pilot and worked for McDuck and his family for a few years, before meeting his other Best Friend in the Whole Universe. Drake Mallard, also known as "Darkwing Duck" Becoming his personal pilot in his crimefighting endeavours. After a few years working with Darkwing, Scrooge approached him again, proud of how well he was doing as Darkwings pilot. Scrooge then introduced Launchpad to how he got his money. The Multiverse. Travelling to Traverse Town, He introduced Launchpad to a number of heroes from across he multiverse, including legendary Space Rangers, Buzz Lightyear and Warp Darkmatter. Launchpad knew exactly what he had to do. Signing up to the Space Rangers and helping to protect The Space Between from the Heartless and other monsters. Other: He weilds a Trident called "The Sunchaser" A magical trident forged by Storkulese himself and given to he and Scrooge helped save Ithaquack.[/hider][hider=Leon Esla]Name: Leon Esla Age: 41 Gender/Pronouns: Male Sexual/Romantic Orientation: Rather not say. Species: Lilty Appearance: [img]https://static.wikia.nocookie.net/finalfantasy/images/3/33/Ffccrof_defaultlilties.jpg[/img] (The first one) Personality: Quiet. Leon is a warrior of very little words, but is also VERY fiercely protective of Launchpad and his other allies. Job: [url=https://finalfantasy.fandom.com/wiki/Gunner]Gunner[/url] World Origin: Tipa Abilities: *Crackshot: Leon was top of his class in the Ranger Academy. No matter what gun he has, he is able to take a flea off a dogs back at 150 yards. *Master Blacksmith: Leon is a man who can make anything with metal. He was formerly a Blacksmith when back in his hometown. He created many masterpieces of metalurgy, specializing in armour. Weaknesses: *Refusal to pick up a Melee Weapon: It doesn't matter the situation he is in, he will only EVER use his guns. Even if the only weapon available to him is a sword of spear, he will still catagoically refuse to pick it up. *Mild Psychoses: Every so often, he will get distracted by a strange light that only he can see, and will drop everything in order to follow it. These fits are also the only time he will willingly pick up a melee weapon. Powers: *Confuse Shot: Shoots an enemy and inflicts them with Confuse. *Trigger Happy: Pulls out a second gun and begins firing wildly at his enemy. *Stopshot: Shoots an enemy and inflicts them with Stop. Most of his weapons act as his powers, including: *Lightning Gun: Fires bolts of lightning, essentially casting Thunder. *Freezeray: Fires freezing bols, essentially casting Blizzard. *Photon Bazooka: Fires bolts of Plasma, essenially casting Fire. Alignment: Lawful Neutral. Backstory: Leon doesn't talk about it much. He will sometimes talk about Altifaria, his hometown and his blacksmith business, but he doesn't talk about anything else to do with it. After he joined the Academy, he was quickly partnered with Launchpad in order to take advantage of Launchpads ability to get along with anyone. Other: His main weapon is a [url=https://static.wikia.nocookie.net/blosc/images/7/7a/Star_command_gun_xr_1.png]Star Command Issue Laser Blaster[/url][/hider][hider=Dotty/Zen-Aku]Name: Dotty Dalmatian/Zen-Aku (Dotty calls him "Poodlewolf" much to his chagrin) Age: 4 months/4000 years Gender/Pronouns: Girl/Male Sexual/Romantic Orientation: She's a little girl/He's Asexual... Mostly... He still remembers his previous hosts love. Species: Dog/Duke Org [hider=Appearance][hider=Dotty]Dog form: [img]https://img.roleplayerguild.com/prod/users/cbee36e4-91ed-4f65-b914-e00ebfdca77e.png[/img] Human form: [img]https://image.cdn2.seaart.me/2024-06-14/cpm4jvte878c73belq70/761e751308184859c36108fd97d3cd75c5e5ec01_high.webp[/img][/hider][hider=Zen-Aku][img]https://pbs.twimg.com/media/FJwmz7OaAAcltld.jpg[/img][/hider][/hider]Personality: Dotty is a puppy. She likes to play, go for walkies, chase squirrels and eats far too much. She is also obsessed with Poodlewolf, a multi-media franchise from her own world. She doesn't quite grasp the seriousness of the Heartless problem, seeing as how, when battle is upon her, she slips on the mask and Zen-Aku is the one who actually has to deal with the consequences of battle. She also has delusions of grandeur, seeing herself as the hero in any given situation, regardless of how true it is. She is also likely to drop her entire life story within moments of meeting new people. Zen-Aku on the otherhand is the exact opposite. He's a dark, brooding, serious warrior. He doesn't speak of himself much and doesn't play nicely with others. He is, however, always interested in testing his skills against strong opponents. Despite being a self-proclaimed monster, he is actually honourable and will always announce himself to his opponents before challenging them. He REALLY doesn't appreciate being called Poodlewolf. Role(Optional): Civilian/Dark Warrior World Origin: 101 Dalmatians/Power Rangers Abilities: Dotty has no special ablities... Yet... But for the moment, she relies on "Poodlewolf" to do the fighting for her. Zen-Aku is a Duke Org, an incredibly powerful monster who channels his power through Dotty in order to manifest his true form. By putting the mask on, she becomes Zen-Aku. Zen-Aku has the following abilities: *Thunder-Dash: Pouncing forward and turning into purple energy to tear through his enemies. *Thunder (The spell) *Auto-Regen *Cresent Wave: Swinging his sword, he can unleash a force of cutting energy blade that flies towards his enemies. Weaknesses: *Puppy Mind: Dotty is VERY easily distracted. Especially by certain words such as "Walk", "Play", "Park", "Squirrel" and "Dinner" *Mask: If Dotty can't put the mask on, she can't summon Zen-Aku's power. *Just a little girl: Without Zen-Aku's power, Dotty is just a regular little girl. In human form, she's physically about 10 years old. *Not unlimited: While Zen-Aku is very powerful, Dotty's body is an immense drag factor on his abilities. Indeed, a 10 year old girls body was not designed to channel that amount of power. There is no definitive amount of time, but if she spends too long in that form, then she will just pass out. Powers: *Super Jump: Can jump 50ft straight up in the air *Super Strength: Can lift half a ton with relative ease, with a full ton being about his max. *Super Durability: Zen-Aku's thick armour is very hard to punch through and covers the entire of his body. *Super Speed: Zen-Aku can run at 50mph without magic, but by pouring magic into his body, he can move almost 4x that speed for short periods. *Super Stamina: Zen-Aku can perform at peak performance for as long as needed. Alignment: Chaotic Good/Lawful Evil Backstory: Orgs. A race of monsters formed from the pollution of Earth. The mightiest of them are the Duke Orgs. How Zen-Aku came to be is a mystery even to himself, but he served 4000 years ago when Master Org tried to destroy the earth. But he was defeated and his power sealed into a mask which was then used to kill his former master. After the war was lost for the Orgs, Zen-Aku's mask was lost to time, tumbling through the many worlds, stolen by some as a trinket to be bargained with, or as a weapon to be used by others. But it wasn't until a strange woman dropped it while making an escape that the mask found its way into the hands (Or paws) of someone who could use it. Dotty was born to Delilah and Doug in the house of 101 Dalmatian Street, a house entirely owned and ran by dogs and sustained with a combination trust-fund and music royalties by the pets of her ancestors Pongo and Perdita who had founded the house many years ago. Dotty was OBSESSED with Poodlewolf, a franchise of games, movies and TV shows about a half-poodle, half-wold hybrid who was tortured by the dichotomy of his birth and how he belonged no-where, while still fighting for what he knew was right. One day, when playing in the garden, she found the mask had dropped in the garden. When she grabbed the mask, she didn't understand when someone else grabbed the mask from seemingly no-where and she was dragged through a portal. Whoever tried to grab the mask flung her about a bit, trying to make her let go, but she wasn't the type to. Eventually, the forces of the portal dragged her away to an unknown place where she landed, with only the mask. Even worse, she quickly learned the one irrefutable fact about fear. Nobody is afraid of being alone in the darkness... People are afraid of NOT being alone in the darkness. And not alone she was. Small creatures with beady yellow eyes stared at her, slowly closing in. She was terrified, unable to think about anything other than saving herself. The mask was a scary looking one, she hoped that by putting it on, she could scare them off. But as soon as she pressed her muzzle into the mask, a transformation occured. She found herself floating in a void watching as someone protected her from the dark creatures. Destroying them. He felt dark, distorted, but... But something about him felt... Good. Soon, the pair found themselves alone. He told her that he was Zen-Aku and it was his duty to destroy the world in the name of Master Org, but he didn't know why that was his duty. Soon he sat down and began wondering what his purpose was now that Master Org was gone. Dotty suggested that maybe it was destroying these shadow monsters, just like Poodlewolf did. Zen-Aku wasn't entirely sure that was his purpose, but little girls are insistent. Zen-Aku was going to push her into the back of his consciousness, but quickly learned that that wasn't going to work as he soon passed out. Dotty woke up a few hours later with the mask in front of her. Reaching out with her paws, she realized that... She didn't have Paws... She now had hands. She was a pet now, just like the pictures of Roger from around the house. Now hearing the voice of Zen-Aku in her head whenever she stared into the mask, Zen-Aku theorized that it was probably to do with her young body and his magics causing all of this to happen. Dotty quickly thought... She was now human, but she had the mind of a dog, and she had a dark, broody mask that gave her dark magical powers... This mask was clearly Poodlewolf. And no matter how many times he tried to correct her, Poodlewolf he would always be. And so, Dotty set off in this brand new world to right wrongs and save the day as the one and only Poodlewolf. Zen-Aku, not seeing any way to particularly stop her or do anything else is reserved to help her until something better comes along. Other:[/hider][hider=Karre]Name: Karre Age: 18 Gender/Pronouns: Male Sexual/Romantic Orientation: Unknown Species: Genome [hider=Appearance][img]https://rpggamer.org/uploaded_images/u6uodldp85971.jpg[/img][/hider]Personality: Karre is a complicated man. Always has a smile on his face, always seems to look on the bright side of things and always seems to be the emotional rock of whichever group he's in. That being said, Karre is rather tortured within by how he was born to destroy. But his most enduring character trait is his eternal love for his twin sister. She may be twisted by Garlands teachings, but he can see past them and he knows that deep inside, Am is terrified to back down from anything, because if she backs down now, she's afraid she'll never be able to stand up again. He knows he can get through to her. He knows that one day, they will be able to forge their own path as individuals and hopefully as siblings, rather than the Angels of Death they were born to be. Role(Optional): Paladin World Origin: Terra Abilities: Swordsmanship (Karre has been taught by Garland the ways of the blade. He's incredibly proficient with his lightsaber.) Maniuplation (Karre was born as an Angel of Death. He was custom designed by Garland to be the perfect instrument to convince others to go to war, everything down to his very voice was designed for manipulation. He doesn't LIKE this ability, but it's still an inescapable part of himself.) Piloting ability (Karre has been trained to fly almost any ship he comes across, from Airships to Gummi-ships to even Space Ranger starcruisers, he is something of an ace.) Weaknesses: Am (He is a good person, he tries to do good things, but when it comes to Am, he will stop at nothing to bring her to the light. This leads him to make rash, impulsive and downright BAD decisions in an attempt to reach her. He also shares something of a telepathic link to her. Every so often, he will get twinges of feelings that she has and this can manipulate him as well.) Premonitions (Karre will, every so often, see glimpses of the future, this leads him to second guess everything when this happens.) Powers: Telekinesis (He can pick things up with his magics and throw them around or bring them to his hand.) Shock (A bolt of blue lightning that shoots out and damages enemies with Holy damage.) Stop Cure Panacea Alignment: Lawful Good Backstory: Twins. A vision born from the ancient minds of Terra. When the heartless came and consumed the heart of their world. The Terrans created their ultimate fall-back plan. Garland. An advanced AI given an organic body to carry out his simple task "Save us all." While the Terrans sealed themselves away in stasis pods, Garland worked tirelessly to find a way to revive the heart of the world. But after so long of searching, he came to a realization. There was NO way to revive what was dead. But there may be a way to take one from another world. Once again, Garlands work ran into a dead end. There was no way to bring another Heart of the World to Terra. But then the only other option dawned on him. If he couldn't bring the heart to terra, then he'd have to take terra to the heart. When people on a world die, their hearts rejoin the Heart of the World and the heart is given to a new life-form that is born on that world. So is an endless cycle. But, what if instead, he siphoned them off. The Hearts of Terra being switched with those hearts going to that worlds heart. Eventually, his people would all be saved. He found a neighbouring world and chose that as the sacrificial lamb to do it. But the Heart of that world was stubborn. It wouldn't let the hearts of its people go and it wouldn't accept the new ones in... That was, until a terrible war broke out on that world. So many hearts flooding too the heart at once was overwhelming it. Some slipped through the cracks, the Terran hearts slipped in and Garlands vision became clear. He needed war. War too terrible for any Heart of the World to process. To this end, he began creating servants to spread that war. With the help of a man with a key for a sword, Garland developed a brand new race of beings. Genomes he called them. Bodies without hearts. But the Genomes were... They were unimaginative... Time and again, Garland failed to create creatures that could think for themselves. Without a heart to guide them, they simply did as they were told. Until the man with the key suggested that they put a heart in them. Taking the heart of Terra's champion, a warrior called Karream and putting it into the new Genome created something unexpected. The heart split into 2 and so did the Genome, creating the twins. A boy and a girl. Garland named them Karre and Am. Garland raised the babies alongside his Genomes. Teaching them to read, to write, to fight and to manipulate. To create war. Karre and Am shared everything, they were as one. Garland creating suits of armour to protect them from the Heartless that might try to take their hearts. Karre didn't think too much of anything until one day. The vision. The horrible vision. Am in unimaginable pain. She was destroyed and Garlands mad plan to save his people the reason. At that moment, Karre knew that he couldn't continue. Now, Karre waits on Terra, trying to whisper in his sisters ear to question everything and to give up on becoming the Angels of Death that Garland had created and raised them to be. Waiting for the opportunity to escape with her. Other:[/hider]