Name: James E. Carter Gender: Male Age: 35 Nationality: Commonwealth of Ardell Appearance: [hider=My Hider] [img]https://media.discordapp.net/attachments/674323883872223245/1304327828057358336/file-D7SLs1IaAp6HL1XITyeSFzUG.webp?ex=6736e673&is=673594f3&hm=fd6d2eb59d1a2d3a6036e1fd1fc4ec70324a8fc4a098a13c01c632d1aa16e074&[/img] [/hider] Personal Effects: - Silver pocket watch - Personal journal booklet - Clothing he has on - Model II shotgun (basically an M1898 shotgun) - Harlan Arms Model 45. Pistol (ye old 1911) - Pack of Loro Cigarettes he's never opened Background: What is your job: Merchant Airship Captain/Pilot Backstory: James hails from the Commonwealth of Ardell, a nation across the Evig of sprawling plains, winding rivers, large forests and industrious cities. Raised on his family’s sprawling farm in the dust-laden plains of the West Fork he grew up knowing only hard work, clear skies, and endless fields. His life changed forever the day he saw the glide of airships over his small town of West Fork, the airships were ornate back then but the sight of them were a promise of a future far from the soil. From that moment, he knew his fate lay not in the dirt but in the boundless sky. Upon coming of age, he eagerly joined the Ardellian Defense Corps, seizing the chance for adventure and the possible opportunity to some day pilot an airship of his own. When the Commonwealth sent a force across the river to establish a beachhead on Iktani soil, they were spotted by an Iktani observation balloons. It wasn’t long before the Iktani encircled them, launching a brutal assault to drive the Commonwealth forces back. Despite heavy losses on both sides, the Commonwealth troops managed to hold their position, though without advancing. To bolster the assault the Commonwealth finished building it's first bombing airship, the CBS-11, which came to be nicked "The Screaming Eagle" by the crew, and Carter was part of that crew which was dispatched to bomb a key Iktani city believed to be a staging ground for reinforcements. The bombing mission was chaotic. From the altitude required to evade anti-air defenses, it was impossible to gauge where the bombs would land, but Carter knew they weren’t hitting the intended rail yard. The mission left him feeling conflicted and disillusioned, as he sensed that innocent lives had been lost without clear military gain. The Iktani's reaction was immediate and fierce, swelling their ranks with reservists who had lost homes and families in the bombardment. The Commonwealth troops fought to preserve the beachhead but were soon overwhelmed by the wave of Iktani reinforcements. Forced to retreat, the Commonwealth began negotiations, ultimately withdrawing their forces and suing for peace. As The Screaming Eagle headed home, it was caught in a storm it wasn’t built to withstand. Fire spread through the vessel, sending it crashing into the Gulf. Carter was one of the few survivors, rescued days later by a Nordisle patrol. Returning to a hero’s welcome in Ardell, he felt only grief and guilt. Requesting discharge, he left the military to join The Evig Traders' Guild, a merchant company offering steady work far from Ardell. Carter spent years with the Traders' Guild, shipping goods across the continents. His journeys took him from the rugged (rumored to be haunted) mountains of Bayn Alain to the icy reaches of the northern seas of Brendahl, where the airships had to navigate treacherous winds and frigid salt spray. He has traversed jungles, deserts, and even the mysterious islands of the Southern Archipelagos where he witnessed skybeasts and all kind of otherwise fantastical creatures most couldn't even fathom. Yet, despite the thrill and freedom that the open skies brought him, he found little peace. The memories of the war, the fallen friends, the burning wreck of the Screaming Eagle, and the lives lost from his own actions followed him wherever he went, a weight on his conscience that no distance could lift. Through it all, he led his small crew with a steady hand, navigating his ship through occasional ambushes, violent storms, and encounters with beasts that haunted the southern seas. Despite the money and respect he had earned the sense of unease gnawed at him, a reminder of the past he couldn’t fully leave behind. Carter and his ship now find themselves in Inbur, a city under siege. Originally, he’d come here on a rare but necessary assignment for The Evig Traders' Guild: transporting high-value artifacts and essential supplies from the embattled Inburian forces as they braced against the Calarian advance, the only reason why he accepted this task was the company offering to pay him double the bonus, triple if he brought everything unscathed. Inbur’s Imperial Palace held a trove of relics and important documents, treasures deemed too valuable to risk falling into enemy hands. The mission was simple enough; arrive, load the goods, and leave before the Calarian forces could fully encircle the city. But the situation has spiraled faster than anticipated. Enemy forces have pushed through the defenses faster than anyone had expected, cutting off traditional supply routes. The Inburian command is in disarray and scrambling to evacuate its highest officials and essential personnel. As the city’s defenses crumbled, the military base near the palace was abandoned in the rush to withdraw. In the chaos, Carter's airship was targeted by Calarian artillery, now with his airship burning and his crew missing Carter must make his way back to the homeland he's avoided for years, how he will do that only fate may tell, for now though the large unattended airship in the imperial palace seems to be his only hope for escape.