[i]Format Concepts[/i] Machine Knight --- Post A: Character art overhead, mech suit elements on sides. Post B+: HUD layout, sprite version of mech at bottom. Could probably abuse tables with transparency in .png's. Overall, a yellow color scheme. Serpentine Artist --- Post A: Character art overhead, front facing serpent head. Post B+: Serpent framing, sprite version of primary melee weapon. Dark red color scheme with orange highlights. Pending title eyeballmancer --- Post A: Character art underneath with arms outstretched, single eye atop. Post B+: Sprite version of laser attack above. Gray color scheme. Pending title rainmancer --- Post A: Character art above, incorporate rain in some fashion. Post B: Sprite of character atop, lily pads. Blue and green color scheme. Pending title symbolcaster --- Post A: art above, example symbols layered left and right. Post B: Seals on paper, sprite version below. White and bright red color scheme.