[quote=@wanderingwolf] [@Digizel] I'm glad you're liking the combat system! It takes some getting used to coming from 5e. It's got a lot of strategy and conditions, as well as just different modus operandi in some cases. It really emphasizes making use of things like the Cover system, as well as being Concealed or other vanishing. Also, there are some cool ways to save your action for a trigger, or delay entirely to wait for something to move to you, then act. :D [/quote] Hm, I should maybe take a closer look at that conditions list I saw before on the Archives. And probably give the Actions list a more thorough readthrough for the non-Activity options. It'll be interesting when Saur actually does want to use his weapons against enemies so I can consider his many combat options and tricks. xD It's particularly interesting that movement takes one of your three actions. Honestly, I feel like the biggest thing that'll throw me off is not being able to split a Stride around your other actions without a feat that tells you you can. Unlike in 5e, I can't step into somebody's face, down them, and then step into somebody else's face and attack them too without certain feats. Definitely changes a pretty fundamental part of the combat I'm used to~ Here's a quick question about Cover now that you mentioned cover, though: Let's say Saur is in combat using his bow against a distant target. He hides behind a pillar in order to Take Cover at the end of his turn. Then, a round goes by and it's his turn again. Does he have to use an action to Stride/Step out from behind the pillar, use his second action to take his shot and then his third to move back into cover again? Or are you allowed to just peek out from behind cover to take the shot without having to use the action to step out? Or is this more of a DM ruling kind of thing? What if he were just crouched behind an overturned bench or something, where instead of having to actually peer AROUND the object, he would just be standing taller to look over it? It's a different scenario, but rules-wise, does it change anything? These are the questions plaguing my mind as I try to think about how Saur may be fighting in PF2e. xD