[hider=Destiny A. Wright][CENTER][img]https://i.imgur.com/jttTmEk.png[/img] [youtube]https://www.youtube.com/watch?v=dqEAWdUxZhQ[/youtube][/CENTER] [i]"Am I holding the pieces together or keeping them from falling apart?"[/i] [table][row][/row][row][cell] [center][img]https://i.imgur.com/5sVKWCm.jpeg[/img] [sup]_______________________________________________[/sup] [sub][color=757566]Destiny Avery Wright[/color] [color=757566]She/Her[/color] [b]|[/b] [color=757566]11[/color] [b]|[/b] [color=757566]Black[/color] [b]|[/b] [color=757566]3'10ft[/color] [b]|[/b] [color=757566]80[/color] [sup]_______________________________________________[/sup] [color=757566]Inevitable.[/color] [sup]_______________________________________________[/sup] [color=757566]Skills & Talents[/color][/sub] [i]"I didn’t survive the Pit by being smart. I survived by being good at staying alive."[/i] [sup]___________________________________[/sup][/center][hider=] [sub] [color=757566][b]Surival Instincts ⫻[/b][/color] After spending so much time in the Pit, Destiny has developed an acute awareness of her surroundings. She can sense danger, traps, or hidden threats, allowing her to stay one step ahead in the most hostile environments. [color=757566][b]Grit ⫻[/b][/color] Being in the Pit for so long has hardened her mind and body against the effects of pain. Destiny has trained herself to ignore, mask, or fight through injuries that would cripple others, allowing her to stay functional when others would fall. [color=757566][b]Improvised Weaponry ⫻[/b][/color] Through necessity, Destiny has learned to use almost anything as a weapon—rocks, broken glass, even scraps of metal. [color=757566][b]Stealth ⫻[/b][/color] The harsh and dangerous environment of the Pit taught Destiny the art of moving unseen and unheard. Whether sneaking past enemies, blending into a crowd, or moving silently through dangerous territory, she excels at not being detected when needed. [color=757566][b]Resourceful ⫻[/b][/color] Destiny can make the most out of whatever she finds. In the Pit, where resources were scarce, she developed the ability to scavenge, repurpose, and improvise to survive. This extends to creating rudimentary tools, finding food, or making shelter out of nothing.[/sub][/hider] [/cell][cell][sub][b][color=757566] Appearance[/color][/b][/sub] [sub][sup]▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][/sub] [i]"People look at me and think I'm just another quiet kid. Good."[/i] [indent]Destiny Wright has a reserved and severe aura that sets her apart even among kids her age. She doesn’t speak much, but her expression often says enough, a quiet intensity that suggests she’s always thinking, always observing. People frequently mistake her guarded demeanor for shyness, but it’s more of a cautiousness she carries, like she’s learned early on to protect herself. Her interactions are deliberate and measured, making her seem older than just twelve years. Her earnest gaze often gives the impression that she sees more than she lets on, a mix of curiosity and skepticism. Destiny is of average height for her age, standing around four two, with a slim, slightly skinny build. She’s not particularly athletic, but there’s a quiet sturdiness like she’s used to standing her ground. Her hair is a standout feature, thick, oily, and voluminous, styled into a single high puff that crowns her head. It’s natural and unrestrained, drawing attention without trying too hard, and perfectly frames her heart-shaped face. Her puff seems like an extension of her personality: bold, distinct, and uncompromising. She takes care of her hair, maintaining it with pride, even if she prefers to keep her overall look simple. Destiny’s style leans toward practical and understated, reflecting her no-nonsense personality. She gravitates toward comfortable, functional, and durable clothing, pieces she can move around without worrying about wear and tear. She often wears neutral or earthy tones like browns, greens, and muted yellows that complement her skin tone. Denim is a staple in her wardrobe, whether sturdy jeans or a worn-in jacket that she throws on to complete her outfit. She favors sneakers or sturdy boots over anything flashy, choosing practicality over trends. On chillier days, she might layer with a hoodie or a light jacket, always preferring clothing that serves a purpose over anything overly decorative. Destiny doesn’t accessorize much, but she sometimes wears a simple bracelet or hair ties on her wrist, more out of convenience than style. The way she puts herself together gives off an air of quiet confidence. Nothing about her style is meant to draw attention, but her composed and self-assured presence ensures she stands out in her subtle way. Her face rarely betrays what she’s thinking. She’s not one to smile often; when she does, it’s small and fleeting, as if she’s guarding even her joy. The way she carries herself makes it clear that she doesn’t invite attention or rely on others’ approval. If Destiny does open up, it’s only to those she trusts and doesn’t trust easily.[/indent] [/cell][/row][/table][sub][b] [color=757566]Psychology[/color][/b][/sub] [sub][sup]▔▔▔▔▔▔▔▔[/sup][/sub] [i]"I've seen far too much to believe anyone will stick around."[/i] [INDENT][color=757566][b]MAIN GOAL ⫻[/b][/color] Destiny is just trying to figure out this strange new world and her place in it. A fish out of water, she is thrust into an unfamiliar and often unforgiving landscape that brims with magic, danger, and intrigue. Everything about this world feels alien to her—its rules, customs, and even the magic that permeates everything. Despite her awkwardness and uncertainty, she carries the weight of her mother’s sacrifice like a brand upon her soul, a constant reminder of both love and loss. Struggling to make sense of her purpose, she yearns for something more significant: to rebuild what was broken and ensure that no one else endures the helplessness she felt when her world crumbled. Her heart aches to create a sanctuary where hope defies the odds and shines brightly, even in the face of despair. Yet, her journey is fraught with challenges, both external and internal. [color=757566][b]PHILOSOPHY ⫻[/b][/color] Destiny believes in finding strength in the connections and fragments of light that persist in even the bleakest circumstances. She carries her mother’s teachings: that hope is fragile and powerful and must be nurtured despite the odds. [color=757566][b]SECRETS ⫻[/b][/color] Destiny harbors guilt over her mother’s death, believing she should have been strong enough to save Darlene or keep the portal open. She secretly fears her powers—especially her ability to dominate minds—thinking she might become no better than the horrors of the Pit if she gives in to her darker impulses. [color=757566][b]SEXUALITY ⫻[/b][/color] Not applicable. At eleven years old, Destiny is focused on survival, forming friendships, and understanding her magic rather than exploring romantic or sexual interests. [color=757566][b]FEARS ⫻[/b][/color] Destiny’s greatest fear is losing herself to her powers, especially the manipulative aspects of her Pink Lux. Destiny worries that the line between using her powers for good and abusing them will blur one day. She fears becoming something she cannot control—someone who bends others to her will, even unintentionally, and losing the part of herself that still clings to her humanity. Her fear of abandonment, rooted in the trauma of losing her mother in the Pit, haunts her deeply. The isolation she felt after Darlene’s death, left to survive alone, is a wound that never fully healed. She dreads returning to the Pit and facing the monstrous entities that once hunted her, knowing how easily she could slip back into that nightmare. But perhaps the most agonizing fear is that her mother might still be alive, trapped and suffering in the Pit, her sacrifice in vain. The guilt and uncertainty of not knowing weigh heavily on Destiny, keeping her trapped between the pull of the past and the need to move forward. [color=757566][b]WHAT DID THEY DO DURING THE CATACLYSM? ⫻[/b][/color] During the Cataclysm, Destiny had only recently escaped the Pit and found herself lost in the aftermath, struggling to adapt to the new world of Cloverfield. She didn't participate in the conflict or chaos of the Cataclysm itself. Instead, she focused on surviving in the city’s ruins, navigating her new surroundings, and finding refuge in St. Eleanora’s Orphanage. Destiny spent her time helping where she could—using her abilities to ease the suffering of the children and caregivers, but she remained detached from the wider world. [color=757566][b]FLAWS ⫻[/b][/color] The Pit left an indelible scar on Destiny, one that runs far more profound than any physical wound. After being thrust into its nightmarish depths at such a young age, she was stripped of her childhood and thrust into a world where survival was the only rule. The horrors she witnessed—monstrous entities, constant danger, the overwhelming isolation—warped her sense of reality. During her time, there was a never-ending struggle to stay alive, constantly on the edge of despair and fear. This environment bred a paranoia in her that ran through her veins like poison. Destiny has never been able to trust anyone fully, and even when she does, a lingering fear gnaws at her, the fear that anyone she lets close could leave her, betray her, or worse, perish because of her. She learned that attachment equaled loss, and loss in the Pit was a brutal thing. The trauma she endured left her emotionally wounded, her soul scarred by the unspeakable things she had to do and see. While others might try to find solace in relationships, Destiny has learned to build walls, closing herself off from any potential for connection that could make her vulnerable. She’s too accustomed to pain, too used to the ghosts of the Pit haunting her every step. Every person she encounters seems alien to her—like a creature from another world. The “normal” world of Cloverfield is foreign and suffocating, too bright and too loud, and she feels like an imposter trying to wear a mask of civility. The mundane concerns of others feel trivial, almost laughable compared to the horrors she’s lived through. Destiny doesn’t know how to exist here. The trauma of the Pit also made her crave control, perhaps as a means of keeping the chaos at bay. She tries to micromanage every situation, even when it’s out of her hands, not trusting that things will work out unless she can make them. This need to control, to hold onto something amidst the unpredictability of her life, pushes people away, further reinforcing her isolation. But even with all her abilities and strength, a part of her never feels good enough. Her failures haunt her—the children she couldn’t protect, the allies she couldn’t save, and the lives lost in the dark abyss of the Pit. That self-doubt clings to her like a shadow and no amount of power or resourcefulness can quiet it. This is why Destiny is driven the way she is. Her need to protect, to never let anyone feel the kind of pain she endured, drives her to reckless extremes. She’ll put herself in danger and sacrifice herself if it means sparing someone else from suffering, all because she believes she’s not worthy of anything better. The ghosts of her past—the monsters, the loss, the desperate loneliness—continue to shape every decision she makes, reminding her that there’s always a cost to the protection she offers, even if it means she’s left broken. [/INDENT] [sub][b][color=757566] Backstory[/color][/b][/sub] [sub][sup]▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][/sub] [i]"My mother taught me something in the Pit—survival is more than breathing. It's about holding on to the light, even when everything around you is darkness."[/i] [indent]Destiny Wright was born into The Pit, a realm of fractured realities and relentless danger, where survival was a daily struggle. Her mother, Darlene, guided this broken world, leading a small survivor group that clung to life among the ruins. Darlene taught Destiny to read the ever-shifting landscape of The Pit, stay alert to the lurking dangers, and, most importantly, never lose hope. Destiny’s earliest memories were of following her mother through the desolate remnants of destroyed worlds, learning to adapt and survive. Darlene often spoke of "the world before," a place of light and order, offering a glimpse of something better, a spark that Destiny held onto tightly. When Destiny was eight, her life took a profound turn during a brutal encounter with an Apparition. The group had been trapped in a narrow canyon, surrounded by twisting, ethereal creatures and nowhere to run. Panic spread quickly, and something deep within Destiny stirred in the chaos. This was the moment of her Kindling Event, but she was caught in a flood of confusion. The rogue Apparition took advantage, launching vicious attacks at the group. But Darlene stepped in, and using her more refined magic, she bent her time ever so slightly to delay the creature’s strikes, buying enough precious seconds for the group to escape. Darlene recognized the potential in Destiny’s abilities immediately. She knew the Lux needed to be honed and dedicated herself to guiding her daughter through learning to control her newfound powers. Darlene was a patient teacher, combining exercises that would teach Destiny to focus and refine her abilities. The Purple Lux became a tool for telekinesis. Through mental focus, Destiny moved objects or shifted small parts of the environment, like rocks and debris, with just a thought. Her mother used her deep understanding of Purple Lux to teach Destiny how to use telekinesis and manipulate time on a small scale. Destiny struggled at first, the power often slipping from her grasp, but her mother’s steady support kept her from giving up. Destiny’s Pink Lux emerged alongside her telekinetic abilities, adding another layer to her magical repertoire. Darlene taught her to use her Pink Lux for more than simple emotional manipulation. Destiny learned to create illusions, calming the panicked hearts of her companions or altering their perception of reality to hide from enemies. Her ability to influence minds also grew, allowing her to dominate the minds of those without an Emotional-Field to protect them. As Destiny’s powers grew, they became vital in ensuring the group's survival. It was a constant balancing act—using her powers to protect her people while remaining grounded in the harsh reality of their existence. But even with all her efforts, the dangers of The Pit never relented. Over time, one by one, the members of the survivor group began to fall, each victim to a different threat. Some were taken by the monstrous entities that roamed the desolate land, while others succumbed to despair and internal strife. Destiny and her mother fought to protect them, using every ounce of their combined strength, but it was clear that no matter how much they fought, they could not stop the tide of destruction slowly wearing them down. The remaining survivors began to thin, with many losing hope in constant peril. Destiny's powers, though growing stronger, could not shield them from the Pit's relentless horrors. By the time Destiny was ten, only she and Darlene remained. The others were gone, wiped out by attacks from the unspeakable horrors that roamed the Pit. Though Destiny had become far more skilled in her abilities, her heart weighed heavy with grief and guilt. She had saved so many, but it had never been enough. Still, Darlene’s unwavering presence and guidance kept her grounded. Her mother’s teachings never wavered—survival was about more than just fighting. It was about holding onto what remained of their humanity, their hope, and their connection to one another. But with each passing day, Destiny grew more aware that The Pit wasn’t just a place of survival but a prison that could never be escaped without tremendous cost. As the dangers of The Pit grew, Destiny realized she needed more than her powers to survive. As Destiny wandered the desolate landscape of The Pit, she was suddenly separated from her mother during a violent skirmish. Alone and vulnerable, she knew she had to act quickly to survive. Her mind raced as the ominous sound of approaching monsters echoed through the barren terrain. Desperation clawed at her, and instinctively, she reached out, her powers flaring. Her focus was on a nearby Autoknight, one of the towering mechanical giants that roamed the land, originally bound to the King of the Pit’s command. Destiny seized control with her Pink and Purple Lux; her will overpowering its rigid programming. The Autoknight, once an enemy, now stood motionless, awaiting her orders. Destiny commanded it to move. A slow yet powerful iron giant lumbered toward her, ready to shield her from any threat. With the creature now under her control, Destiny felt a surge of both power and dread. She wasn’t alone anymore—but she knew this newfound strength came with its burdens. Still, for the first time in years, she dared to believe they could survive, even without her mother by her side. However, the "world before" echoed through Destiny's head, and she knew of a place that could, theoretically, get her there. [url=https://www.roleplayerguild.com/posts/5540963]The Forge.[/url] An ancient factory of untold power, filled with the horrors of the Pit itself. She had been searching for answers, for a way to reunite with her mother, Darlene, who had once been a beacon in her life. Darlene had always spoken of The Forge as a place of untold power, a source of creation, and a nexus where the fabric of reality could be reshaped. Here, Destiny hoped to find the key to her future—her path forward and possibly the answers to what had happened to Darlene. The Forge’s perimeter was heavily guarded, the towering Autoknights marching endlessly around the premises, their empty eyes scanning the terrain for intruders. Destiny knew she had to be clever. Slipping into the shadows, she used her Pink Lux to twist the perceptions of the patrols, cloaking her presence in the fog of illusion. It wasn’t long before she slipped into the heart of The Forge, and this is where Destiny found Darlene - along with something far more significant than she imagined. Darlene had used the very power of the Forge to create something extraordinary—an artifact capable of opening a portal that would take them out of the Pit. With a flicker of energy, the artifact hummed to life, and a rift began to open in the space before them. It was a tear in the fabric of reality, a portal to a world beyond the Forge and the Pit. Destiny could hardly believe what she was witnessing. Her mother had done it—she had created something that could bring them to freedom. Destiny was filled with relief, hope blooming in her chest. They would be free. They could leave the Pit, escape its endless cycle of creation and suffering, and start [i]anew.[/i] Darlene motioned for Destiny to step through, and she hesitated only briefly before stepping forward. The moment's weight pressed down on her, she could feel the portal's pull, the promise of freedom. Just as Destiny was about to step through the rift, she heard something significant moving through the air—a faint whistle followed by the sharp crack of gunfire. It happened so fast. Before she could even react, a musket shot fired from one of the Autoknights struck Darlene directly in the chest. The force of the shot knocked her back, her body crumpling to the ground in front of Destiny. She outstretched a hand, screaming louder than ever, as the portal closed... Destiny arrived in Cloverfield amidst the chaos, a solitary figure wandering through the dissolved ruins. The chaos wasn't alien to her, yet contextually, it was far different from anything she had encountered before. As she wandered through the chaos of the Cataclysm, a wave of acid raced toward her. Frozen in place, Destiny could do nothing but watch her end race toward her. At that moment, a stranger intervened, their presence marked only by a blur of impossible speed. In one swift motion, they pulled Destiny out of harm's way just as the acid struck, its deadly path scorching the ground where she had stood. This mysterious savior vanished as quickly as they had appeared, but their intervention carried her through the ruins to safety. Clad in a soot-streaked dress, with eyes that seemed to see far beyond the broken cityscape, she was mistaken for one of the many orphans displaced by the Cataclysm. Her appearance coincided with the devastation caused by Nyrah the Ravager. Taken in by St. Eleanora's Orphanage, one of the few institutions still standing on the South Bank, Destiny struggled to adapt. The orphanage was overrun with children who had lost everything, their faces haunted by the horrors they had witnessed. The caregivers did their best, but resources were scarce, and the trauma that permeated the air was [b][i]suffocating.[/i][/b] The orphanage became a place of survival for Destiny, but it was unlike the survival she had known in the Pit. Here, the dangers were subtler—emotional wounds, the fraying of hope, and the cruel reality of a world trying to rebuild itself. St. Eleanora's was far from the Pit's violent chaos, but its despair resonated deeply with Destiny. She often found herself on the outskirts, observing rather than engaging, her Pink Lux allowing her to sense the emotions of those around her. It was a double-edged sword; she could calm a crying child or ease a caregiver's stress, but the constant flood of pain and fear took its toll on her. Destiny would sneak out to explore Cloverfield when the other children slept in the quiet night hours. Though the destruction was finite here, the city's ruins reminded her of the Pit. The Cataclysm had scarred the land, but there was a sense of recovery—however slow—that the Pit had never known. She wandered the shattered streets, her powers subtly shaping her path. With her telekinesis, she moved debris blocking her way or stabilized precarious structures. Her illusions hid her from scavengers and dangerous gangs roaming the ruins. During her nightly explorations, Destiny felt a strange sense of purpose she hadn’t experienced since leaving the Pit. Cloverfield was a city trying to rise from its ashes, and though she felt like a ghost wandering its remnants, she couldn’t shake the idea that she might belong here. Each night, she pushed deeper into the ruins, uncovering fragments of the city’s past: forgotten trinkets in burned-out homes, scraps of journals telling stories of lives lost, and murals of hope painted by those who believed in a brighter future. These discoveries lit a spark within her—a faint but growing desire to rebuild, not just for the city but for herself.[/indent] [sub][b] [color=757566]Abstraction[/color][/b][/sub] [sub][sup]▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][/sub] [i]"I'm trying to keep myself in check here..."[/i] [indent][color=757566][b]TYPE ⫻[/b][/color] Adept. [color=757566][b]ABSTRACTION ⫻[/b][/color] [i]Purple & Pink Lux.[/i] Channeler is a Silver Locket Darlene gave her in the Pit. [color=757566][b]ABSTRACTION DESCRIPTION ⫻[/b][/color] Destiny’s spells, learned from her mother, Darlene, during their time in the Pit, showcase her raw talent and potential despite her still-developing grasp of magic. While she may not have perfect control yet, her spells reflect a deep capacity for growth as she matures. Though still in the early stages of mastery, Destiny has made great strides, and with time, her magical abilities are bound to reach new heights. [indent][color=757566][b]Force of Will ⫻[/b][/color] Destiny's primary (and only) offensive tool. Force of Will grants Destiny the ability to manipulate objects through sheer mental power. By focusing her intent on an object, she can move, lift, or manipulate it, regardless of its weight or size, though the more massive the object, the more concentration it requires. She can perform precise movements, such as opening a locked door, retrieving an item from a shelf, or using brute force to throw, crush, or shatter objects at will. The range of this spell can vary depending on her focus and energy levels, with closer objects being easier to manipulate. As the distance increases, the power of her telekinesis weakens, and her concentration becomes harder to maintain. Force of Will can also be used defensively, creating a protective barrier by summoning a wall of telekinetic energy to shield against physical attacks or deflect incoming projectiles. [color=757566][b]Domination ⫻[/b][/color] Domination Destiny’s most powerful and dangerous spell, capable of seizing control over an individual’s will. Destiny can invade their mind by focusing on the target, overpowering their sense of self, and imposing their will. The victim’s thoughts and actions become subservient to her commands, turning them into puppets. The strength of this control depends on the target’s mental fortitude; weak-willed individuals are quickly subdued, while those with solid mental defenses can resist, though they will experience increasing mental strain the longer the spell is applied. Emotional-Fields completely block this spell and render it useless against Paranormals. While under Domination, the target is often unaware of their loss of control, though their actions may feel out of character or unnatural. However, this spell can strain Destiny’s mental focus for long periods. If the victim’s will is powerful, the connection may falter, backfiring on Destiny and causing severe mental backlash. [color=757566][b]Telepathy ⫻[/b][/color] Destiny’s telepathy spell allows her to establish a mental link with another individual, allowing her to read both surface-level thoughts and more profound, more hidden layers of their mind. The connection bypasses Emotional-Fields, enabling her to perceive thoughts even in individuals who might otherwise be protected from psychic intrusion. This link is invisible and undetectable by anyone other than the target, allowing Destiny to silently receive thoughts, ideas, emotions, and even commands and convey messages or impressions in return. Surface-level thoughts are easily read, like casual observations or fleeting concerns, but with focus, Destiny can access deeper layers of the mind and uncover hidden fears, desires, or secrets. [color=757566][b]Deception ⫻[/b][/color] Deception is an illusion spell that allows Destiny to cloak her surroundings or herself in a shroud of deceptive glamour, making them appear as something entirely different. This spell can alter visual and auditory perception, changing the shape, color, and texture of objects or people and masking sounds. The complexity of the illusion can vary, from a simple disguise of a door to an elaborate mirage of an entire environment. The illusions are compelling and often indistinguishable from reality unless the observer attests to magical manipulation. Destiny can also use Deception to project fake sensory input, such as creating phantom voices or footsteps to distract or mislead. However, while the illusions are effective, they are inherently fragile. If someone interacts with the illusion in a way that challenges its integrity (such as touching or closely inspecting it), the spell may break down, revealing its false nature. [color=757566][b]Emotional Prism ⫻[/b][/color] Destiny’s Emotional Prism is a spell that grants her the ability to perceive, influence, and manipulate the emotions of others. When cast, this spell creates an invisible but potent aura that allows her to intuitively sense the emotional state of those around her, picking up on feelings like fear, anger, joy, sadness, or anxiety. The more intense the emotion, the clearer it becomes to Destiny. This ability allows her to read individuals with remarkable precision, understanding the underlying causes of their feelings and how they might respond to various situations. Beyond simple perception, Emotional Prism also allows Destiny to manipulate emotions, subtly or powerfully altering the emotional state of others. With focused intent, she can induce calm in a panicked individual, instill confidence in someone who feels weak, or heighten feelings of anger or fear to manipulate behavior. The effect can be temporary, lasting only as long as her concentration or until the person’s own emotions overpower the influence. The strength of this manipulation depends on Destiny's focus, the emotional stability of the target, and her emotional state.[/indent] [color=757566][b]LIMITS ⫻[/b][/color] Force of Will requires an intense level of concentration, which can quickly drain Destiny’s mental energy. The larger the object, the more effort it demands, and if she overextends herself, she risks severe mental fatigue or even losing the ability to focus. Her telekinesis weakens with distance, so manipulating objects beyond a short range can become nearly impossible if she’s not careful. Additionally, using it defensively can create a telekinetic barrier, but this requires constant concentration, and if interrupted, the shield shatters. In stressful situations, her focus tends to slip, rendering her defenseless. Domination is incredibly taxing on her mental state. The longer she uses this spell, the more it strains her, and the risk of backfire increases dramatically if the target has strong mental defenses. The more dominant a person's will, the harder it is for Destiny to maintain control, and if the connection falters, it can cause a mental backlash that can be debilitating, leaving her mentally drained and vulnerable. Emotional-Fields also block the spell entirely, and it is useless against Paranormals. The connection in Telepathy is delicate. If Destiny doesn’t maintain focus, the link weakens and may fade quickly, making it difficult to sustain long-term communication or access more profound thoughts. The depth of the connection depends on the target’s mental defenses—stronger wills can create barriers, making it harder for Destiny to penetrate their minds or retrieve specific information. When she’s tired, distracted, or emotionally unstable, her telepathy becomes erratic, and she may inadvertently misinterpret thoughts or fail to establish a clear connection. Additionally, attempting to develop a deep link with multiple individuals can overwhelm her mind, resulting in a loss of clarity or complete mental overload. Deception, while helpful in hiding herself or altering her surroundings, is fragile and can be easily disrupted. If someone interacts too closely with the illusion—touching it, trying to pass through it, or scrutinizing it too intensely—the glamour dissipates and reveals the illusion for what it truly is. Additionally, creating more elaborate or complex illusions requires enormous energy and focus. If Destiny is under duress or distracted, the illusion can falter, making her vulnerable. The more complicated the deception, the more strain it places on her mind, which can result in physical and emotional exhaustion. Emotional Prism gives Destiny insight into the emotions of those around her, but the more people she tries to read at once, the harder it becomes to distinguish individual feelings. If too many emotions clash in a single area, the spell becomes a jumbled mess, leaving Destiny unable to interpret anything. The manipulation of emotions also requires significant focus and effort, and it’s easy for the target's emotions to overpower her influence. If she loses emotional control herself, her manipulation could backfire, causing more harm than good. Furthermore, Destiny cannot influence the emotions of those with an Emotional-Field, only read them. [color=757566][b]WEAKNESSES ⫻[/b][/color] The Diddler Ghost. [/INDENT] [sup][b] [color=757566]Other[/color][/b][/sup] [sub][sup]▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][/sub] [i]"Survival isn't about fighting the darkness—it's about finding a way to shine through it."[/i] [indent][/INDENT][/hider]