Hopefully I did this right. If I fucked anything up, please let me know so I can fix it. Introducing my creepy bastard, Rayne Walker: [hider=BIO] [b]Name:[/b] Rayne Walker [b]Age:[/b] 22 [b]Race:[/b] Human [b]Sex:[/b] Male [b]Appearance:[/b] [img]http://i.imgur.com/jj2WptQ.jpg[/img] [i]Image borrowed and slightly changed from Hellstern on deviantart.[/i] [b]Homeland:[/b] Liveria, but he claims to be from Renalta [b]History:[/b] Rayne Walker would have you believe that he was a baker's son, raised in a Renaltan village surrounded by farms, forced to pick up the sword only when his people were threatened. He would love for you to think that he did everything he could to save his town, but fought an impossible battle and barely escaped with his life. And if you fully fell under his spell and were sure that his quest to unite the lands under a single banner of peace was the honest truth, he'd be as pleased as could be. What he would not be too fond of hearing, however, is the truth. The truth of how he wasn't even from Renalta, that he lived in the servant's quarters of a rich family's home in the capital city of Liveria. The truth about how the boy with nothing to his name but an itchy blanket would spend his nights living vicariously through the rich and powerful people he despised through Soulwalking. The truth of his intense desire to become someone worth living as and lord over everyone, enough to create entire different identities. The truth of how he slaughtered his family and anyone who would would know his old name so his ambitious journey to the top could finally start. No, he wouldn't like you to know any of that. Much like he'd hate for anyone to know that he hired a group of bandits to slaughter an entire town so his Rayne Walker identity could claim that he was born and raised there. Just like he'd hate for you to somehow know that the bandit attacks he stopped to gain renown were sent by him (under a different false identity, of course). And if you were to tell him that you were fully aware of his desire to sew the seeds of chaos throughout every kingdom so his eventual conquering of them all was all the easier? He'd probably kill you himself. Well, whatever self he chooses to be. In short, if he thinks it can help him in any way, anything and everything is justified. Rayne Walker is a chameleon. He will use any means available to further his identity's renown, to gain strength, even to fill the empty spaces in his coin purse. His enhanced ability to retain information through Soulwalking got the Queen's Blades' attention, and even that is only the surface of what he truly capable of. [b]Motivation:[/b] Rayne Walker wants to unite the world under his banner and, if possible, reach a level of power that rivals the banished gods themselves. To this end, every aspect of his character is designed to get him ahead in life. In the pursuit of this goal, Rayne's willing to do absolutely anything that could potentially help him in the long run. Helping the Queen's Blades save the world is a simple decision due to the simple fact that the world must exist for him to rule it.[/hider] [hider=STATS AND TRAITS] [b]PHYSICAL STATS[/b] Strength: 5/10 Agility: 3/10 Charisma: 5/10 Magical Endurance: 1/10 [b]TRAINING STATS[/b] Fighter: 4/10 --Slashing, One Handed --Shields, Small Sniper: 0/10 Leader: 1/10 Seducer: 5/10 Sneak: 0/10 Mage: 0/10 [b]EXPERIENCE TRAITS[/b] --My Hero! --Handsome Fellow [b]CONDITIONS[/b] --Ancestral Ghosts --Soulwalker --Underworld Contracts [b]UNIQUE ABILITY[/b] --Master of Disguise: Through years of prolonged Soulwalking and constant practice, Rayne has reached a higher level of experiencing the senses of those he enters the body of: he can now learn how to emulate their characteristics. In the hours following a Soulwalk, Rayne is able to perfectly reinact the physical actions he recently experienced while in the target's body (only if capable physically of doing so himself); this includes the way a man writes, the process used to craft an item, even how they walk and talk. With immediate practice, Rayne is able to retain this information and continue to emulate it. With this ability, he has created a variety of personas that can come in handy during his journeys (the pathetic speech of a beggar, the stance of a common bandit, a noble's walk, etc) and has even gained reputations when going by certain identities. Rayne Walker, the young Renaltan who pursues justice and wishes to bring everyone together under the banner of peace, is only one of them.[/hider] [hider=PERSONAL SECTION] [b]Romance:[/b] I opt in. [b]Play style:[/b] I'm fine with action and dialogue, but lean towards dialogue. I prefer choice and complex missions. [b]Does the Kouri Plushie exist?:[/b] If so, there should be a Rayne Walker plushie in the near future. If not, there should still be a Rayne plushie. [b]Signature:[/b] PCSutfin[/hider]