[quote=@XxFellsingxX] I think that can be worked around as well. In mythology, deities gain new domains all the time. For example, Apollo being a sun god and Artemis being a moon goddess are actually fairly recent additions. Leaves it open for the cleric to perhaps learn more and interpret their deity in different ways.[/quote] That's a really good point! It certainly is possible for deities, as characters in a story, to have more aspects to themselves than what mortals might know. So a cleric learning about those new aspects and informing the rest of their peers about what they learned can lead to some interesting events. [quote=@XxFellsingxX] After all, as shown in the Planescape setting, belief can be surprisingly powerful.[/quote] Er...I think that depends on the situation. In some situations, belief is not enough and facts have to be faced. The example in the quote below is actually a good example of this too! Say there is a cult worshipping the fiend taking on a heavenly disguise. The cult believes this figure is going to save them somehow, but instead the fiend uses/harvests them for its own purposes. I don't think any form of belief on the Cultist's part is going to convince the fiend to become Good all of a sudden. [quote=@XxFellsingxX] (tbf I do agree with the warlock thing. It is the most difficult to work around, though not impossible. For example, a fiend taking on a more heavenly disguise when offering their pact for the first time... still frustrating though, and I do wish they hadn't ruled it like that xP) [/quote] Thank you!!! I'm glad I'm not alone in that frustration. XD