[center][img]https://txt.1001fonts.net/img/txt/dHRmLjcyLjEyMjI3OC5RV0o1YzNOaGJDQkdiM0puWlEuMA/angel-bandit-demo.regular.webp[/img] [img]https://i.imgur.com/8ZXJD2r.jpeg[/img][/center] [hr][hr] [img]https://txt.1001fonts.net/img/txt/dHRmLjcyLjEyMjI3OC5RMmhoY0hSbGNpQkpPaUJVYUdVZ1JtOXlaMjkwZEdWdUlFTnBkSGsuMA/italianno.regular.webp[/img] [i]Dear Honourable Prospect, Has your life taken a turn? Do you seek thrills you have long since desensitized yourself to? Or perhaps you wish to start anew? Whatever your creed may be, one of Sipenta's mythical and lost marvels beckons the ambitious, curious and desperate alike. Deep in the frigid tundras lies the oldest gem of this world. An expedition like none other in history to unearth a legend that can make dreams into tangible reality. A chance for a legacy. A chance for a new beginning. A new era. The Abyssal Forge awaits you.[/i] [color=757163]Whether it was morbid curiosity, a search for answers or a last chance to find meaning, you signed your soul to the once in a millenia opportunity to be the first to discover the Abyssal Forge. Its secrets beckon so sweetly, the potential infinite. The way you obtained your invitation could be interpreted as fate, a pure chance encounter, but at the back of any reasonable person’s mind, you wonder if this wasn’t all predetermined. All invitation holders were brought to an innocuous meeting point, different for each. One was in the centre of Varrahasta inside a famous inn, another in a shed in the middle of nowhere Meatu. The response to their signed letter was a simple map with no other instructions. Most would be suspicious, but why even sign the letter if one wouldn’t even entertain the opportunity? There were no signs of danger after rigorous scouting, after all. But the forces behind the plot had no intention of being discovered. Once in the respective rendez-vous points were found, the sensation of ants on every part of the body overtook even the strongest among you. Resistance was futile, magic had been stifled far too quickly compared to the anti-magic devices encountered in the past. Before long, the ceaseless, horrible sensation reached the head, numbing the mind as it did the body. You would awaken some time later somewhere unfamiliar, reeking of old and dust. [hr] [color=#5875b0]“Bzzzzztt.”[/color] [center][h2][url=https://youtu.be/3WT7ja9rYRE]♫[/url][/h2][/center] You could hear the sound of static near you. It repeated in regular intervals. The sensation of ants was still there but duller. You could move, but your magic was near impossible to tug out without causing your extremities to ache and your body to falter. As you come to more and more, your vision becomes less blurry and the source of the electrical noise becomes apparent: A wooden box with gold-coloured metal meshes of a circular shape. A contraption like you’ve never seen before, barring perhaps a few similarities to Sirrahi-tech, but far more rustic. In short, it was a radio. [color=#5875b0]“Bzzzt. I- Bzzzt. See you are awake. Good.”[/color] The box produced a masculine voice. It sounded mundane, unfamiliar to you, though the grainy filter and static veiled the finer details and intonation. Upon focusing on the box, you notice a set of egg-sized metal capsule containers surrounding it. Three for a couple of groups, and two for another. As you keenly gain in awareness, you easily realize there is one for each person with you. Along with them was an equal amount of oil lanterns. [color=#5875b0]“Before we begin, open these eggs and swallow the pill inside. Lest you wish to perish slowly as did countless others.”[/color] [hr] Whether you were already outdoors or you found a window to the outside, you would at some point see where you truly are. You had likely heard of Halge Larchelon before coming, the city known to have housed the first ever great forge in history. Now a large and dead ruin in the shape of a crater. That isn’t to say what created the crater was the cause of the lifelessness, but rather this city was once built inside of it with a large tower, one compared to the Forked Tower, looming over all. You could not see the sun, nor even the sky that you knew for that matter. A thick fog contained the borders and spread about in the city while the heavens were perpetually swallowed by a blueish cloud with only a dim light source East of the tower that never seemed to move. There was the occasional lightning and thunder clap from these unusual clouds. It was cold. Not freezing, just cold. The wind felt unnatural, almost stagnant as if it had been the same gust circulating for a long time. A city ruled by a dark, featureless blue, dull grey and unimpressive brown. No life to be found, no home to preserve, and thus nothing to love, hate or feel passion over. And with the absence of all life, death too became stagnant. Memories now mere dust with nothing being built for thousands of years. Nothing. A city that even the Gods had forgotten.[/color] [hider=GM Note] You have all been placed in different parts of the city, forming three initial groups. These will not remain for the entirety of the adventure, but they’re a start to avoid a huge cluster of people in one place. The groups are as follows: Juulet, Leon, Kaureerah. [@Jumbus][@Force and Fury] Seviin, Xiuyang, Yuliya. [@Suicharte][@Emeth] Yvain, Pluurii. [@jasbraq] You will get descriptions of each place you are in within your distinctive threads. [b]Interacting with the radio:[/b] You may ask the radio questions and interact with it. If you address the radio, all other participants will be able to hear your question and the answer. There will be a specific thread dedicated to interacting with the radio, while other threads will be hidden. Other means to communicate will be discovered as the story progresses.[/hider]