More NPCs [hider=Sheri Showtime] [center] [img]https://i.imgur.com/8jQh3vV.jpeg[/img] [h1]Sheri Showtime[/h1] [b]25[/b] | [b]Female[/b] | [b]Kairo Empire[/b] [/center] [b]Description:[/b] Sheri was one of the street children who grew up around Krish and Asterion. She would say that she knew the original Asterion, the one that had hopes dreams, and wasn't ruined by the city. Sadly, she doesn't see that Asterion anymore yet that doesn't make her any less loyal to him or to Krish. Krish and her have dated off and on for almost a decade though they have no bad blood. Currently, Sheri can be found running a local movie theater in Nickel, she loves movies, and she loves popcorn even more. [b]Gyft:[/b] Puppetry This ability allows Sheri to control someone like a "puppet" one of those little stuffed people with all the strings attached to them that would help them walk and move. She needs both of her hands or at least all her fingers free. If her hands are bound, she has disadvantage meaning she rolls twice and the lower roll is what she uses. If her whole hands are bound, she cannot use her ability. Sheri doesn't have to be directly looking at you to take control over you but she has to at least look at you once to know what you look like. Through her powers, she will learn your weight, your height, and your natural movements. Then she will control that. She needs to roll 1d20 that beats the other persons d20. If she gets 5 rolls higher than the other roller. They cannot break out for 3 turns. Which is another 1d20 versus 1d20 roll. If she gets a natural 20, she has complete control and there is no fighting. She gets to choose when she is done with you. However, she might not have to be looking at you to do this ability initially but your character has to be close. After she gets control, she has to keep you in her sights no matter if she rolls a natural 20. If she walks a character out of her sight, her control instantly breaks. [/hider] [hider=Catherine Crystaline] [center] [img]https://i.imgur.com/jPOovPa.jpeg[/img] [h1]Catherine Crystaline[/h1] [b]35[/b] | [b]Female[/b] | [b]Kairo Empire[/b] [/center] [b]Description:[/b] Catherine was like a "mother" figure to Asterion's group of misfits before they became an empire and he took control of Nickel and has made it into what she considers a beautiful district. She can be found at one of the local schools in Nickel for the most part as a "music" teacher. She has a beautiful voice, she can go very lower to heights that most humans cannot hear. She has a knack for sound and has learned a variety of instruments. Catherine is usually known as "Miss Crystaline" or "Music Teacher". [b]Gyft:[/b] Hertz Voice Catherine can use her voice as a weapon. She can drop or increase her vocals to different hertz and sound levels: Above 55 dB can cause loss of focus, increase stress levels, and cause sleep disturbance. Above 85 dB can cause tinnitus, hearing damage, hearing loss, increased blood pressure levels, and extended exposure can cause potential cardiovascular issues. Above 150 dB can cause eardrum ruptures, pulmonary contusions, and embolisms. Sounds that are able to kill humans on the spot are sounds above 185 dB (similar to loud explosions or being right by a rocket launch) (needs a 20 outcome on a d20). Long exposure to 7hz (needs a 20 on a d20). Infrasound or low-frequency noise (below 20 Hz) can cause blurred vision, erratic breathing, joint issues, nausea, visual impairment, and inner organ damage. Such as 0.2 hertz being a horizontal translation oscillation frequency which causes motion sickness. 7 Hz infrasound (the frequency of the brain and the internal organs) can affect the human central nervous system and cause general confusion, anxiety and panic, bowel spasms, nausea and vomiting, organ rupture, or death from long exposure. 50-60 hertz is a frequency that starts causing the heart beat to lower before individuals would faint. [b]Vibrations[/b] 174 Hz: May help with pain, stress, concentration, and muscle relaxation 285 Hz: May help with tissue healing, immune system support, and energy balance 396 Hz: May help with eliminating guilt, fears, negative beliefs, and grief 417 Hz: May help with healing trauma, negative energy, and negative thoughts and behaviors 528 Hz: May help with spirituality and communication 639 Hz: May help with openness and connection in relationships 741 Hz: May help with purifying the body from negativity 852 Hz: May help with connecting with inner consciousness Both abilities need her to roll a d20. Hertz voice will only work on even outcome rolls while vibrations will only work on odd outcome rolls. She can use this ability every turn but if she uses it for 3 turns in a row without giving herself one post or more of a break. A roll of 1d4 will expose the outcome of how many turns she has to wait before using her abilities again. [/hider] [hider=Erik Dockerson] [center] [img]https://i.imgur.com/c7g8AOp.jpeg[/img] [h1]Erik Dockerson[/h1] [b]19[/b] | [b]Male[/b] | [b]Doctor - Kairo Empire[/b] [/center] [b]Description:[/b] The young man is still trying to figure out who he is and what his place is in the world. His personality changes from day to day with the same components that make up its foundation. One day he can be quiet, a recluse, and avoiding all social instances with a blink of an eye. Other days, he will not shut up while following you around. It depends on how everything is going but he tends to be a very ambitious young man that tries to figure out everything he can. Always asking why? what? Who? Where? When? Until he cannot ask any of those questions anymore to the thing or person he is working on. Erik still has very childish mentalities and exposes that through his interactions especially with the things he creates or are trying to figure out. [b]Gyft:[/b] Erik's abilities are not defensive or offensive unless he can use it to his advantage to make something of working order. Because of these abilities, Erik is the head scientist and engineer at Kairo Skyscraper. He has been since he was 15 years old and obtained such abilities. [b]Learning Touch[/b] is an ability that can be used on physical components such as books, news papers, hard drives, and other things that literally carry readable and physical information. When he uses this ability on a book, he doesn't have to read the book, he just [i]absorbs[/i] the knowledge from it. His mind is a filing cabinet for information, he can store what he absorbs away, and "look it up" for later. He cannot explain how this process goes very well. It just is. [b]Analyzing sight[/b] would be an ability that he explains as wearing really cool high tech glasses or a VR headset. His sight is enhanced to the point where he looks around and he can tell you that the box he is looking at 30 feet in front of him is 5.5' by 4'2" or that the bouncy ball that a kid is playing with is perfectly spherical and it weighs 10 grams. This helps him be able to explain that if that kid threw that bouncy ball at a certain angle, that it would move at such a speed and force that it could perfectly shatter a window or how a baseball wouldn't shatter a window if it was hit with such little force that it slowed down just enough before hitting the window. [/hider]