[quote=@The Savant] In my mind, NPCs are disposable, and if anyone wants to kill an NPC of mine. We can discuss that and figure out what makes sense, why, and what happens. However, I do have equal rights equal fights type of thinking, so you are not allowed to just off an NPC without consequences (be that one of yours gets killed to, etc...). Plus, NPCs create layers. Like an onion or an ogre. Great layers. I can cap myself until someone wants to kill a few. If it is an actual problem. I just can handle stringing NPCs in and out of a story. I could make them all characters and string them in and out of the story too. But I won't make anymore until a few die off. I suppose. [/quote] Only the GM gets to impose limits. I wouldn't worry about it until Estylwen says something. The players can always message her if we start thinking "hey uhh... how are we ever supposed to be able to get to this guys mc if he can literally bodyblock us with Gyfted npcs until the next millenium?" Honestly, Im of the opinion that a MC is worth at least a few npcs in terms of power, skills, or intelligent planning so the arms race isn't nearly as bad as it looks.