[quote=@Qia] Thank you thank you. It is pretty good :). But to add to the whole npc talk, I'd say focus on creating them with a purpose, even if it's something really simple. [/quote] Two out of three of the new NPCs were NPCs from Asterion's childhood and I bought up the scientists at least once or twice now in RP. I thought maybe making the head scientist/engineer would trigger people to maybe kidnap him and have fun with that. However, I have requested them to be revoked. No one can use emotional damage against Asterion with the subtraction of two NPCs or get him to bow just a little bit because Erik is extremely important to him.