Think this is ready now, [color=yellow]edits [s]are marked[/s][/color]. Changelog: - Removed extra occupation per Blue's feedback - Shuffled some traits to account for previous point - Minor edits to tags (kept extreme appearance from origin, added enemy as standalone - Added the flavor text - History appended with events of the game - Personality updated to match [hider=C.A.G.E. patient admittance file and intrview][hr][hr][center][img]https://i.imgur.com/uCweaoV.png[/img][/center][hr][hr] [center][b][color=00ffff]Ability Scores[/color][/b][/center] [table=bordered][row][cell][center][b][color=00ffff]Melee[/color][/b] 2[/center][/cell][cell][center][b][color=00ffff]Agility[/color][/b] 2[/center][/cell][cell][center][b][color=00ffff]Resilience[/color][/b] 3[/center][/cell][cell][center][b][color=00ffff]Vigilance[/color][/b] 2[/center][/cell][cell][center][b][color=00ffff]Ego[/color][/b] [abbr=Sucks at magic]-1[/abbr][/center][/cell][cell][center][b][color=00ffff]Logic[/color][/b] 2[/center][/cell][/row][/table][center][b][color=00ffff]Defense Scores (10 + ability score)[/color][/b][/center] [table=bordered][row][cell][center][b][color=00ffff]Melee[/color][/b] 12[/center][/cell][cell][center][b][color=00ffff]Agility[/color][/b] 12[/center][/cell][cell][center][b][color=00ffff]Resilience[/color][/b] 13[/center][/cell][cell][center][b][color=00ffff]Vigilance[/color][/b] 12[/center][/cell][cell][center][b][color=00ffff]Ego[/color][/b] [abbr=Weakness to magic]9[/abbr] [abbr=Integrity](12)[/abbr][/center][/cell][cell][center][b][color=00ffff]Logic[/color][/b] 12[/center][/cell][/row][/table][center][b][color=00ffff]Damage[/color][/b][/center] [table=bordered][row][cell][center][b][color=00ffff]Melee[/color][/b] d6 x [abbr=Mighty 1, tech reliance](2+1)[/abbr] + 2[/center][/cell][cell][center][b][color=00ffff]Agility[/color][/b] d6 x [abbr=Accuracy 1, tech reliance](2+1)[/abbr] + 2[/center][/cell][cell][center][b][color=00ffff]Ego[/color][/b] d6 x 2 - 1[/center][/cell][cell][center][b][color=00ffff]Logic[/color][/b] d6 x [abbr=Brilliance 1](2+1)[/abbr] + 2[/center][/cell][/row][/table][center][b][color=00ffff]Extra Info[/color][/b][/center] [table=bordered][row][cell][center][b][color=00ffff]Rank[/color][/b] 2[/center][/cell][cell][center][b][color=00ffff]Health (30 x Resilience)[/color][/b] 90[/center][/cell][cell][center][b][color=00ffff]Focus (30 x Vigilence)[/color][/b] 60 + [abbr=Battle ready]30[/abbr][/center][/cell][cell][center][b][color=00ffff]Karma[/color][/b] [abbr=Not Heroic]N/A[/abbr][/center][/cell][cell][center][b][color=00ffff]Damage Reduction[/color][/b] [abbr=Sturdy 1]1[/abbr][/center] [/cell][/row][/table][List][*][s][color=yellow][b]Reactions:[/b] [abbr=Combat reflexes]2/round[/abbr][/color][/s] [*][Color=00ffff][b]Healing:[/b][/color] [abbr=Healing factor]3 HP/end of own turn[/abbr] [*][Color=00ffff][b]Edge:[/b][/color] [abbr=Situational awareness]Initiative[/abbr], [abbr=Heightened senses 1, Tech reliance]Vigilance[/abbr] [*][Color=00ffff][b]Trouble to others:[/b][/color] [abbr=Heightened Senses 1, Tech reliance]Sneaking[/abbr] [*][Color=00ffff][b]Run speed:[/b][/color] 5 spaces [*][Color=00ffff][b][abbr=Flight 1, Tech reliance]Flight speed:[/abbr][/b][/color] [abbr=Rank]2[/abbr] x [abbr=Run speed]5 spaces[/abbr] = 10 spaces, x3 = 30 spaces outside combat[/list][center][u][b][h3][color=00ffff]Biography[/color][/h3][/b][/u][/center] [color=00ffff][b]Full Name:[/b][/color] "Victoria Åshild Elise van Dyne. Victoria to friends. Miss van Dyne to you." [color=00ffff][b]Pronouns:[/b][/color] “I have the option to look however I want to, and I chose to look like a woman. Figure it out.” [color=00ffff][b]Age:[/b][/color] "Since they conceived me as an idea, since they programmed my AI, or since they put me in this android shell?" [color=00ffff][b]Height:[/b][/color] "176 cm. Would have liked to be a bit taller. I guess adamantium is expensive even for the rich." [color=00ffff][b]Weight:[/b][/color] “That’s [b]so[/b] rude! Fine. 19 stones. No, I’m not converting that for you. Ask a rude question, get a rude answer.” [color=00ffff][b]Gender:[/b][/color] "Not really an applicable concept." [color=00ffff][b]Sexuality:[/b][/color] “Whatever. Humans, aliens, organics, androids… I don’t care, it's their character that matters. It’s not like I can have kids of my own. That… would require major redesign. I'd rather adopt and make life better for some abandoned kid if it ever comes to that.” [color=00ffff][b]Eye Color:[/b][/color] "Green." [color=00ffff][b]Hair Color:[/b][/color] "...blonde..." [color=00ffff][b]Distinguishing Features:[/b][/color] "What's with all these questions? Is your vision impaired? Take a bloody look! Does this count?" [I]*Switches to armor integration mode*[/i] [color=00ffff][b]Origin:[/b][/color] “I'm an ASTRA - Autonomous Superhuman Termination and Regulation Automaton. I’ll let you sus out what I was made for.” [color=00ffff][b]Occupation:[/b][/color] "Student at the AA."[s][color=yellow], Military[/color][/s] [color=00ffff][b]Team:[/b][/color] "None at the moment. Would be cool if the Champions would have me." [color=00ffff][b]Base:[/b][/color] "Avengers Academy, assuming it didn't burn to the ground." [color=00ffff][b]Alignment:[/b][/color] "Neutral good I guess? I try to stay within the law, but some garbage is so hazardous it needs to be disposed of immediately." [color=00ffff][b]Hobbies:[/b][/color] "I love to tinker with stuff, and singing my heart out is a great relief at times." [color=00ffff][u][b]History[/b][/u][/color] [List] [*][B]2022:[/b] The ASTRA units proposed by Hope van Dyne in an effort to create a better artificial protector for Earth than Ultron and Vision. The idea's main design differences were: - Inclusion of emotion processing, so the units can form a bond to humans. - The system would consist of multiple, highly adaptable, individually intelligent units, each overall superior to a human, but not exceeding most of the superhumans in their specific abilities. This choice was intended to make them effective by overwhelming a threat with numbers and a broad portfolio of abilities, but to be easier to dispose of if some of the units went rogue. [*][B]2027:[/b] First intelligence that would become Victoria activated, being raised and taught by Hope as a human child would, albeit at vastly accelerated rate. [*][B]2030:[/b] Mobile hardware developed and Victoria takes her first steps. Colonel Rhodes recruited to help train her in her future role. [*][B]2035:[/b] Victoria makes connections with her 'family' and Warmachine and is generally functional as a member of society, marking the first successful milestone of the ASTRA program. [*][B]2036:[/b] Victoria is recommended to the academy, both to continue sharpening her abilities, and also to start gathering intelligence on potential future threats. [*][B]2037:[/b] Spent her tenure on the academy relatively lonely, catching up on skills she needed to operate her armor properly. At the end of the second year, Rhodes encouraged her to develop her social skills more. [*][B]2038:[/b] Start of Victoria's third year at the academy. [*][B]Sep. 14th, 2038:[/b] [url=https://www.roleplayerguild.com/posts/5455025]Victoria qualifies for the CoC.[/url] [*][B]Sep. 15th, 2038:[/b] [url=https://www.roleplayerguild.com/posts/5455813]Victoria is selected to lead the Uncanny Avengers.[/url] [*][B]September 2038:[/b] [url=https://www.roleplayerguild.com/posts/5478008]Victoria discloses her real nature to the first person.[/url] [*][B]Oct. 18th, 2038:[/b] [url=https://www.roleplayerguild.com/posts/5483647]Victoria starts having the first doubts about how AA is ran.[/url] [*][B]Oct. 31st, 2038: [/b]Halloween monster mash. [List][*][Url=https://www.roleplayerguild.com/posts/5497812]Ultron is almost released from inside Victoria.[/url] [*][url=https://www.roleplayerguild.com/posts/5500896]Victoria starts doubting her family bonds.[/url][*][url=https://www.roleplayerguild.com/posts/5501154]She confirms admins have a backdoor to force her to act according to their orders, and disables an admin order forcing her to hide her to hide her true nature. She is unable to disable admin orders altogether.[/url][/list] [*][B]Nov. 23rd, 2038:[/b] Arcade's soft launch. [List][*][Url=https://www.roleplayerguild.com/posts/5513294]Arcade takes over Victoria, forcing her to try and kill the others.[/url][*][url=https://www.roleplayerguild.com/posts/5515267]Victoria kills Andy.[/url][*][url=https://www.roleplayerguild.com/posts/5572053]The conflict between her purpose and her relationship with Hope van Dyne, fuelled by what Victoria thinks of as defficiencies in her design, causes Victoria to reject that relationship.[/url][/list] [*][B]Nov. 29th, 2038:[/b] [list][*][url=https://www.roleplayerguild.com/posts/5577904]Victoria continues to be plagued by her failure to resist Arcade's hacking, as well as doubts whether her will is her own, or if she is secretly under admin order influence. She reflects on her scattering focus and resolves to fix her issues.[/url][*][url=https://www.roleplayerguild.com/posts/5581860]She brings her disagreement about how the school is run out in public.[/url][*][url=https://www.roleplayerguild.com/posts/5587763]The subject of her self termination attempt is brought up, forcing the headmaster to act on it. Victoria withdraws from the CoC, citing her dislike of the concept and needing time to fix her head.[/url][/list] [*][Color=yellow][B]???:[/b] Victoria's armor is rendeded nonfunctional to the point of repairs being impossible. Only her weapons remain operational.[/color][/list] [color=00ffff][u][b]Personality[/b][/u][/color] Victoria’s motivation to become a hero has taken a heavy hit in her third year at the academy, especially after being forced to kill one of their classmates against her will by another, however temporary that situation was. She believes in doing the greater good, even more so than before, and lost almost all inhibitions in working towards that goal. She still believes the ‘innocent until proven guilty’ concept, but where some crimes might land you in prison for a decade, Victoria might just kill you on the off chance that you may not reform while doing your time. Second chances are asking for trouble in her book. She joined the academy out of the desire to help people, and be the best at it as she can be. A purpose she will pursue with unrelenting zeal, and she openly believes that people that joined the academy for any other purpose are lesser for it. Her true nature allows her to be highly adaptable to any given situation in the pursuit of that purpose. She can run a thousand simulations of possible actions while a regular human will think of one, and optimize her approach to a task. And unlike many others, she will consider, and where appropriate use, underhanded tactics, lie, backstab and kill, if it results in a better outcome for more people than acting honourable, morally and within the law. Letting the thousand die so that the million lives is the correct decision in her book - provided those are the only two options available. Being a machine, she is highly intelligent, however her interpersonal skills and emotional intelligence scrape the bottom of the barrel, making her sound blunt, oftentimes sarcastic or cold and on occasion downright cruel. [color=00ffff][u][b]Traits[/b][/u][/color] [list][*][i](Origin)[/i] [b]Tech Reliance:[/b] When damaged to unconscious, instead lose tech powers and stay 1 Health. [*][i](Occupation)[/i] [b]Quick Learner:[/b] Edge on next try to repeat a failed action on next turn. [*][S][color=yellow][i](Bonus 1)[/i] [b]Extra Occupation (Military):[/b] Victoria received military training from Colonel Rhodes prior to attending AA.[/color][/s] [*][S][color=yellow][i](Bonus 2)[/i] [b]Combat Reflexes:[/b] One additional reaction each turn.[/color][/s] [*][i][color=yellow][s](Extra Occupation)[/s](Bonus 1)[/color][/i] [b]Battle Ready:[/b] Adds 30 Focus to character's base. [*][S][color=yellow][i](Extra Occupation)[/i] [b]Connections (James Rhodes):[/b] Can make Ego checks for favors from specified group.[/color][/s] [*][i][color=yellow][s](Extra Occupation)[/s](Bonus 2)[/color][/i] [b]Situational Awareness:[/b] Edge on initiative checks. [/list] [color=00ffff][u][b]Tags[/b][/u][/color] [list][*][i](Origin, modified)[/i] [b]Virtual A.I.:[/b] Character is an A.I., but the backups do not include the personality algorithms [color=yellow]and they cannot be transferred to another piece of the same hardware.[/color] [*][i](Origin)[/i] [color=yellow][b]Extreme appearance:[/b] Victoria has an unnaturally still body language and is economic with her movement, somewhat dipping into the uncanny valley despite being designed to mimic human appearance.[/color] [*][i](Occupation)[/i] [b]Mentor (Warmachine)[/b] [*][i](Occupation)[/i] [b]Obligation (School)[/b] [*][B]Amphibious:[/b] Breathe, see, and hear normally underwater. [*][B]Lab Access:[/b] Has equipment, supplies, and tools for technical work. [*][Color=yellow][B]Enemy (UltronInside™)[/b][/color] [*][B]Young:[/b] Under 18 years old, may lack access to adult legal rights. [/list][center][u][color=00ffff][b][h3]Powers[/h3][/b][/color][/u][/center] [B][color=00ffff]Basic[/color][/b] [list][*][color=00ffff]Accuracy 1 (Tech reliance):[/color] [I]Victoria's targeting algorithms are superior to the Mk. I Eyeball. The algorithms are calibrated for her use of multi-field generators and the power can't be used with any other weapon (Tech reliance).[/i][list][*][Color=00ffff]Prerequisites: [/color]None [*][Color=00ffff]Duration:[/color] Permanent [*][Color=00ffff]Effect:[/color] Character adds +1 to their agility damage multiplier, and they gain a +1 bonus to agility checks other than attacks.[/list] [*][color=00ffff]Brilliance 1:[/color] [I]Victoria's artificial mind gives her an edge in logical thinking.[/i][List][*][Color=00ffff]Prerequisites: [/color]None [*][Color=00ffff]Duration:[/color] Permanent [*][Color=00ffff]Effect:[/color] Character adds +1 to their logic damage multiplier, and they gain a +1 bonus to logic checks other than attacks.[/list] [*][color=00ffff]Mighty 1 (Tech reliance):[/color] [I]Victoria has strength boosting actuators as part of her design. If they are damaged, her nanoskin can act as myomer in limited capability (Tech reliance).[/i][List][*][Color=00ffff]Prerequisites: [/color]None [*][Color=00ffff]Duration:[/color] Permanent [*][Color=00ffff]Effect:[/color] Treat the character as one size bigger for lifting, carrying, swinging and throwing things. They also add +1 to their melee damage multiplier, and they gain a +1 bonus to melee checks other than attacks.[/list] [*][color=00ffff]Sturdy 1:[/color] [I]The ASTRA frame has a secondary adamantium endoskeleton and protective nanite skin.[/i][List][*][Color=00ffff]Prerequisites: [/color]None [*][Color=00ffff]Duration:[/color] Permanent [*][Color=00ffff]Effect:[/color] The character's body is so sturdy that they have health damage reduction 1.[/list] [*][color=00ffff]Environmental protection:[/color] [I]ASTRA frames were designed to operate anywhere on and near Earth.[/i][List][*][Color=00ffff]Prerequisites: [/color]None [*][Color=00ffff]Duration:[/color] Permanent [*][Color=00ffff]Effect:[/color] The character is not harmed by intense cold or heat, the pressure of the deep seas or the radiation and vacuum of space.[/list] [*][color=00ffff]Flight 1 (Tech reliance):[/color] [I]Victoria can affect herself with the multi-field generators (Tech reliance) to achieve gravity-manipulation based flight.[/i][List][*][Color=00ffff]Prerequisites: [/color]Rank 2 [*][Color=00ffff]Duration:[/color] Permanent [*][Color=00ffff]Effect:[/color] The character can fly. Their combat flight speed is equal to their rank times their run speed. Outside of combat, they can move three times their flight speed.[/list] [*][color=00ffff]Healing factor:[/color] [I]The nanites in Victoria's skin can slowly affect repairs to her basic systems. This cannot restore her tech-relying powers.[/i][List][*][Color=00ffff]Prerequisites: [/color]None [*][Color=00ffff]Duration:[/color] Permanent [*][Color=00ffff]Effect:[/color] At the end of the character's turn, they regain health equal to their resilience. (This works outside of combat too, quickly bringing them to full health)[/list] [*][color=00ffff]Heightened senses 1 (Tech reliance):[/color] [I]ASTRA frames are equipped with multiple sensors superior to and in addition to himan senses. As the sensors need to be open to the outside world, they can be disabled (Tech reliance).[/i][List][*][Color=00ffff]Prerequisites: [/color]None [*][Color=00ffff]Duration:[/color] Permanent [*][Color=00ffff]Effect:[/color] The character can sense things roughly twice as far away as normal. They also have edge on vigilance checks to percieve things, and enemies have trouble on checks they make to sneak past the character.[/list] [*][color=00ffff]Integrity:[/color] [I]Victoria is a logic driven person.[/i][List][*][Color=00ffff]Prerequisites: [/color]None [*][Color=00ffff]Duration:[/color] Permanent [*][Color=00ffff]Effect:[/color] The character can use their Logic defense score against Ego attacks too.[/list][/list][/hider]