[hider=Kazuma Yui]
[sup][h1][b][center][color=black] M Y  H E R O[/color]
[colour=lime]M Y  H E R O[/colour][/center][/b][/h1][/sup]
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[center][img]https://i.imgur.com/BaxlQpn.jpeg[/img][/center][sub][b][color=lime]I d e n t i t y[/color][/b]
[url=https://www.roleplayerguild.com/posts/5522941]Kazuma Yui, 17[/url][right][sub][b][colour=lime]3 ★ P R O  H E R O[/colour] Japan, Unranked - Eirei College[/b][/sub][/right][hr][/sub]The perpetually mordacious, enigmatic tech-expert and one of the highest scoring members of Class 1-B, Kazuma Yui views the world through a lens of light and dark; interesting and boring.

Still, at the end of the day, he is a hero. Or so he says.

[sub][b][colour=00f0ff]Q u i r k[/colour][/b]
Kinetics[right][b][colour=lime]Gen 5[/colour][/b] - Accumulation/Emulation/Transporter - Awakened[/right]
[/sub][hr]Yui’s Quirk allows him to absorb and manipulate kinetic/potential energy. His body functions as an organic battery that passively accumulates a set amount of energy and can be further charged by either personal motion or siphoning it from the world/objects around him. He can use this energy to enhance himself in various ways, such as supercharging his speed and mental processes or significantly accelerating his healing capabilities to recover faster. Since his Quirk automatically absorbs any kinetic energy that comes into contact with him, he must continuously utilise the accumulated power to prevent overload. His body generates erratic bolts of pure kinetic energy when he uses a certain percentage of his battery.

Yui can also transfer energy between bodies, supercharging them to varying degrees or, inversely, siphoning energy from objects/people around him to slow them down, which also lets him control the energy content within them. While either usage is extremely lethal if used for such, they also possess the capacity to be beneficial. His ability extends to replicating the same effects he usually applies to himself with others, if not quite to the same extent.

[sub][colour=00f0ff]Super Moves[/colour][/sub][hr][colour=00f0ff]° [i]Bunker Buster/Collision:[/i][/colour] Propelling himself forward at supersonic speeds and rapidly charging his battery in the process, Yui can cross large distances in a short timeframe. Upon impact with an obstacle, he can hit with enough force to shatter reinforced structures without slowing down. Hitting an obstacle without sufficient velocity to break through unleashes a powerful shockwave charged with enough kinetic energy to crumple steel.

[colour=00f0ff]° [i]Thermal Charge/Reversal:[/i][/colour] Sending out a wave of kinetic energy in a certain radius around himself, Yui supercharges everything within its range to undergo combustion. The process can be reversed by reabsorbing the spent energy, as well as some of the excess energy that whatever is caught in the effect possesses, causing the opposite effect to occur. He can also instantly transfer more energy into an object than it can safely store all at once through touch, which causes an explosive reaction, varying in size based on the material injected with energy. It works just as well on organic matter, though it has [s]rarely[/s] never been used on a living human being.

[colour=00f0ff]° [i]Kinetic Missile/Railgun:[/i][/colour] Charges objects with kinetic energy, allowing them to be remotely controlled and able to hit small, fast-moving objects or saturate an area with high-velocity impacts. Alternatively, they can be shot at hypervelocity to inflict massive damage on a singular target. Most effective when used in tandem with his Siphon Spheres.

[sub][colour=00f0ff]Ultra Move[/colour][/sub][hr][colour=00f0ff]° [i][b]Redline:[/b][/i][/colour] Once his battery reaches 100%, Yui can expend most of the stored energy at once. This act pushes his Quirk beyond the redline, supercharging all of his capabilities into overdrive. It unleashes so much kinetic energy in one go that Yui physically cannot remain motionless for more than a few seconds without combusting. When past the redline, bolts of arcing “electricity” dance periodically from his body regardless of whether or not he is wearing his armour, exploding with force en masse when he deactivates it. Due to its very nature, energy cannot easily be generated faster than it is consumed.

[sub][b][colour=lime]S k i l l s[/colour][/b]
Technology • Weapons Handling • Intelligence Gathering[right][b][colour=lime]Support Item[/colour][/b] - Kinetic Armour - Self-made[/right][/sub][hr]A full-body nano-tech armour made with highly durable, conductive, and temperature-resistant material to accommodate the excess energy generated by Yui’s Quirk and help streamline movement when travelling at high speeds. It possesses various technological systems that allow for strategic actions such as reconnaissance and battlefield scanning, as well as a device to gauge his battery. It also allows him to freely supercharge his body by rerouting excess energy.[hr]

[sub][right][b][colour=lime]Support Item[/colour][/b] - Siphon Spheres - Self-made[/right][/sub][hr]A set of energy-conducting metallic orbs that Yui can enhance and control with kinetic energy, providing him with a ranged option against his foes. Far more advanced than they appear at first glance, they also harden in response to physical [s]trauma[/s] force.

[sub][right][b][colour=lime]Support Item[/colour][/b] - Anti-Quirk Firearm - Patented[/right][/sub][hr]A specialised weapon given to Hawks interns that fires bullets that dampen Quirks, derived from the Quirk of Chisaki Eri. The effect, while temporary, is nonetheless devastating to anyone unfortunate enough to be hit.

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[hider=Neutron]
[sup][h1][b][center][colour=black] M Y  H E R O[/colour]
[colour=fb7604]M Y  H E R O[/colour][/center][/b][/h1][/sup]
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[center][img]https://i.imgur.com/tl6aPGI.jpeg[/img][/center][sub][b][colour=fb7604]I d e n t i t y[/colour][/b]
[url=https://www.roleplayerguild.com/posts/5583009]Hoshina Sora, 21[/url][right][sub][b][colour=fb7604]6 ★ P R O  H E R O[/colour] Japan’s No.6 Hero[/b][/sub][/right][hr][/sub]A half-Chinese conglomerate heir and Shiketsu graduate from Kyoto, Sora is Japan’s newly-crowned No.6, as well as an unrepentant nuisance to the HPSC.

[sub][b][colour=fb7604]Q u i r k[/colour][/b]
Starfall[right][b][colour=fb7604]Gen 5[/colour][/b] - Cosmic - Evolved[/right]
[/sub][hr]As its name suggests, Starfall is a Quirk that allows Sora to simulate the properties of the lifecycle of a star. Furthermore, he can produce energy that is extremely dense in its “solid” state and can be projected into various forms at will or used to enhance his physical capabilities. When activated, it generates immense heat for several minutes before cooling rapidly until reaching an inverse temperature.

[sub][colour=fb7604]Super Moves[/colour][/sub][hr][colour=fb7604]° [i]Nebula:[/i][/colour] Neutron floods a large area with gaseous energy to obscure vision and aid in the setup of his stellar mines. It also serves as an amplification field for his other abilities.

[colour=fb7604]° [i]Celestial Minefield:[/i][/colour] Neutron sets up a field of barely visible energy spheres in a wide area that explode upon contact with an enemy, or if he wills it. Depending on how long the spheres have been set without being charged, the explosions could hit with either extreme heat or mostly concussive force.

[colour=fb7604]° [I]Stellar Arsenal:[/i][/colour] As the name implies, Neutron solidifies and shapes his energy into various weapons. These weapons are significant upgrades to regular weaponry and remain solid and usable until he reabsorbs them. They can also double as explosives if he so wishes.

[colour=fb7604]° [i]Luminous Fall:[/i][/colour] The move that serves as the namesake for Neutron’s Quirk. Upon usage, it fills the skies with enough motes of energy to essentially turn day into night over almost an entire city. While more of a spectacle than an offensive action, it is nonetheless an important move, though in a less obvious way than others. Offensively, it can be used to conceal actual attacks within its radiance.

[colour=fb7604]° [i]Singularity Emergence – Hypernova:[/i][/colour] Neutron condenses his energy to unleash a powerful, incandescent burst of pure energy that decimates everything around it. It explodes with such force that it not only incinerates everything within its range but also ejects a large amount of destroyed matter as superheated plasma.

[sub][color=fb7604]Ultra Move[/color][/sub][hr][colour=fb7604]° [i][b]Singularity Emergence – Accretion:[/b][/i][/colour] A move only possible with great setup. The second stage of ‘Singularity Emergence’ condenses energy to such an extreme degree that it causes gravitational and electromagnetic disturbances. It pulls in and devours all matter around itself, even light itself, without exception. Disregarding its enormous energy requirement, for safety reasons alone, it is seldom used.

[sub][b][color=fb7604]S k i l l s[/color][/b]
Tactics • Investigation • Combat[right][b][colour=fb7604]Support Item[/colour][/b] - Pulse Gauntlets - Self-made[/right][/sub][hr]A support item that currently functions more as a fashion choice than a weapon. While no longer strictly necessary when using his Quirk, it can still be used to gather and expel the energy generated from his Quirk.
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