[hider=Generated Stuff btw] Spine-Chilling Breastplate: [hider=My Hider] A gothic steel cuirass with various ‘rises’ & curved crescent ridges placed into the armor. On the edges there is sea-salt that seems frozen around the rivets that hold it together. “When I was pulled from the freezing waters, I was relieved to be saved by a medic. Instead, only I found a monster. It’s so cold…and my life drains out of my veins. It’s so cold……just for a moment heat hits my face and I-....” -Last thoughts of Victor, the Adventurer Rarity: Rare Item set: Fallen Victor’s Curse: Rewarming Shock Cursed items cannot be removed once equipped without purifying the item (removing the curse) or dispelling the item (temporarily used to remove it). When the wearer is hit with fire element damage they have a 50% chance of becoming paralyzed for 2 seconds. They also take increased (Low) 10% Damage from fire element damage. Enchantment [list] [*][b]Ice Armor[/b] Upon taking damage a barrier of frost forms around the body. This armor lasts for two seconds, or until broken. It absorbs (Medium) 20 damage before shattering. If an attack deals more than can be absorbed, the rest of the damage is negated and the barrier shatters. The enchantment recharges every 2 minutes, or when hit with an ice element. Weight: 20lbs [/list] Armor: Torso Armor. Physical Damage Reduction: (Medium) 20 Resistance: Ice DMG Reduction (Low) 10 Movement: Decrease (Low) 10% Density: Medium Stealth: Decrease (Low) 10% [/hider] Hide Leggings: [hider=My Hider] Large fur made leggings made from a large beast slain in the wild. Whether made for survival, or comfort, it could hinder claw and tooth. Rarity: Common Armor: Leg Armor. Physical Damage Reduction: (Light) 10 Density: Medium [/hider] Silk Skin Scarf. [hider=My Hider] A smooth scarf made from the skin of some unholy creature. It’s long tanned surface still feels silky and alive at the touch. “Such a shame that the last one disobeyed yet again. Someday we’ll perfect it, but for now they make quite lovely designs.” -Devillio, the necromancer Rarities: Rare Item Set: “Ochren Necromantic Priest” Accessory: Neck scarf. Resistance: Necromancy DMG Reduction (Low) 10 Perks: [list] [*]Hellbent Commander: Increases Damage Minions under wearer’s command deal by (Medium) 20% . [*]Alchemical Advantage: Increase attack speed (Low) 10% for each poisoned enemy within 30 feet [/list] [/hider] Cranial Visor, Lower: [hider=My Hider] A macabre adjustable lower visor made from maxilla & zygomatic sections of a skull to encircle right below the wearer's eyes. Covering the wearer’s upper jaw. “When my eyes look into yours. I no longer just see beauty, but tools for my new masterwork.” -Coraline, the necromancer. Enchantment slots: 0/2 Rarities: Uncommon Item Set: “Ochren Necromantic Acolyte” Accessory: Facial Mask. Magic Damage Reduction: (Low) 10. Perks: Lucky Hit Chance (Low) 10% to inflict vulnerability on an enemy for 2 seconds. [/hider] Iron Spear- (Definitely going to sell) [hider=My Hider] Weapon Enchantment slot: 0/1 Rarity: Common A standard military iron spear made of a wood pole and a sharpened iron tip at the top. (Versatile Weapon) (Reach 5ft) Low Damage: 10 Piercing [list] [*]Perk: Additional Damage to Enhanced or Boss type enemies +10 Piercing [/list] [/hider] [/hider] Alrighty! borrowed a bit from [url=https://d4builds.gg/database/gear-affixes/] Diablo [/url] for equipment perk stuff. To give it more MMO type of feel.