[hider=Dormeria, Sage of Stone][center] [IMG]http://i.imgur.com/DN3p4.png[/IMG] [img] http://fc08.deviantart.net/fs70/f/2011/177/3/2/damia__sage_of_stone_by_steveargyle-d3k1z8b.jpg[/img] [IMG]http://i46.tinypic.com/xclv9d.png[/IMG] 【[U]Full Name[/U]】 [I]Dormeria[/I] 【[U]Alias[/U]】 [I]The Sage of Stone[/I] 【[U]Sex[/U]】 [I]Female[/I] 【[U]Age[/U]】 [I]Unknown; Dormeria is biologically immortal.[/I] 【[U]Sexuality[/U]】 [I]Bisexual; Prefers Women[/I] [IMG]http://i45.tinypic.com/23msj6g.png[/IMG] 【[U]Birth Country[/U]】 [I]Unknown[/I] 【[U]Current Residence[/U]】 [I]Physt; Tiaquin, City of a Thousand Lights[/I] 【[U]Organization[/U]】 [I]Herself; Tentatively an Assassin’s Guild[/I] 【[U]Occupation[/U]】 [I]Assassin, Oracle, and Seer[/I] [IMG]http://i50.tinypic.com/2ugi328.png[/IMG] 【[U]Personality[/U]】 [I]PENDING[/I] [IMG]http://i.imgur.com/DN3p4.png[/IMG] 【[U]History[/U]】 [I]PENDING[/I] [IMG]http://i50.tinypic.com/2h5tkk2.png[/IMG] 【[U]Weapons/Tools[/U]】 [I]Nothing noteworthy outside of her lair - which contains a scrying pool, her collection of petrified victims, and her alchemical workshop.[/I] 【[U]Strengths and Weaknesses[/U]】 [I]Dormeria is an extremely powerful mage, but her magic is not suited to combat - she is a fragile target who will sustain heavy damage if called into the thick of things. Dormeria is extremely well connected and charismatic to the extreme. Dormeria’s Gorgonic heritage offers her strong magical prowess, but leaves her physically weak.[/I] [IMG]http://i.imgur.com/DN3p4.png[/IMG] 【[U]Dormeria’s Magic[/U]】 [b]Name:[/b] Gorgons’ Gaze [b]Rank:[/b] Cryptic; Hereditary [b]Range:[/b] Gazing upon Dormeria [b]User(s):[/b] Gorgons [b]Element Affinity (If Applicable):[/b] Earth [b]Description:[/b] The legendary power of all Gorgons that have gained control over their inherent magical ability. Any who gaze upon a Gorgon for long enough will slowly be transmuted to stone (or anything related to the earth) for as long as they stare. The process is irreversible unless the Gorgon specifically casts magic to reverse the process. The key feature of the spell is that it can be activated and deactivated at the Gorgon’s will if they are sufficiently powerful. Dormeria is potent enough in her ancestral powers that she can not only choose when to turn people to stone, she can also choose the shade and type of stone that they are turned into, and can even transmute them into gemstones if she takes a significant amount of time to turn them. The magic affects all beings of all races (excluding Gods), but the time it takes to petrify a target increases proportionally to their magical talent, and the spell can end up being useless against mages of equal or higher skill levels. [b]Weakness:[/b] The spell is only effective for as long as the victim is looking at the Gorgon. [b]Name:[/b] Eventide Hallowing [b]Rank:[/b] Arcana [b]Range:[/b] Variable [b]User(s):[/b] Dormeria [b]Element Affinity (If Applicable):[/b] Light; Dark [b]Description:[/b] Magic of great potency and lethality that was sealed away eons ago by its creators for fear that the unjust would chance upon it and use it for purposes they had not intended. Dormeria gazed upon the future of a client who was destined to find the ancient magics and took them for herself, unlocking them only after almost a century of arcane rituals and blood sacrifices. The magic allows Dormeria to create areas of Twilight, both murky and bright, that vastly empower her allies and greatly debilitate her enemies. The power brought forth by this magic is great enough to turn the tides of seemingly unwinnable battles, and is extremely dangerous if used lightly. While in the Twilight, Dormeria gains strong telekinetic powers over beings of less potency and of objects for as long as they remain within the Twilight. The Twilight is extremely challenging to bring forth, requiring sixty uninterrupted seconds of ritualistic chanting and channelling, and can only be brought forth in a fifty feet radius sphere once every day. [b]Weakness:[/b] Extremely long preparation time. [b]Name:[/b] Song of the Sirens [b]Rank:[/b] Cryptic [b]Range:[/b] Long [b]User(s):[/b] Dormeria [b]Element Affinity (If Applicable):[/b] N/A [b]Description:[/b] The once ubiquitous magic of the Sirens - Dormeria’s unique take on the magic allows her to use both her voice and her looks in order to seduce and enthral a target. As she is not a Siren she cannot directly take control of their actions, nor is it strong enough to compel them to do anything that is not of their free will, but the attraction is both platonic and romantic and is extremely strong - leading to many throwing their lives away at her whim or giving her treasures and powers that she should not rightfully have. [b]Weakness:[/b] The attraction is only that - attraction. It cannot be initially resisted, but can be overcome. [b]Name:[/b] Providence’s Bane [b]Rank:[/b] Cryptic [b]Range:[/b] Personal [b]User(s):[/b] Oracles; Seers [b]Element Affinity (If Applicable):[/b] N/A [b]Description:[/b] The secret technique of seers all across the world - Dormeria is able to gaze into the future by use of a ritually prepared medium. In Dormeria’s case, it must have been consecrated with the Eventide Hallowing, and it must be either a reflective surface or a pool of water. The foresight is very powerful, but is limited in what it can show a person other than Dormeria, and it cannot gaze too far into the future. Dormeria is able to gaze into the past, but she can only gleam knowledge from an outsider’s perspective. [b]Weakness:[/b] There is no guarantee the information will be useful to Dormeria, and she is only able to understand things written or spoken in languages she can understand. She cannot share the majority of her visions. [b]Name:[/b] Alchemy [b]Rank:[/b] Cryptic [b]Range:[/b] Personal [b]User(s):[/b] Alchemists [b]Element Affinity (If Applicable):[/b] Various [b]Description:[/b] The ability to create various potions, intoxicants and poisons that may or may not be magical in nature. Dormeria has perfected the art of making the drugs that those in her native city so enjoy, as well as placing unique spins on them in order to provide various effects. [b]Weakness:[/b] N/A [/center][/hider] Overboard? What's that? :D