Hello again! With so much on my plate, I wanted to say what I wanted on what I'll call "Times of the Day" for this short update. While the visual aid I made is rather crude, it should get the point across. From wanting to help make the "Early, Mid, Late' divisions more relatable, I made the last row to see them correspond to actual clock readings (not to be referenced in IC posts but just a way to understand it better here). Would I say it's clean and perfect? Of course not, but after settling "Afternoon" as starting at 12 p.m. and following the 2 hour rule, everything fell where they did. It got easier to live with after I reacquainted myself with the difference between "Midnight" and "Mid Night".[hr] [indent][hider=Times of the Day] [h3][u]Times of the Day [/u][/h3][list] [*]Part of "setting info" to be included in all IC post headers for scenes taking place within a given day [*]Every given day will be divided into 4 general stages ○ [b]Example[/b] - Morning → Afternoon → Evening → Night [*]Each of these stages can be further divided with one of the modifiers: Early, Mid, and Late ○ [b]Example[/b] - Early Morning → Mid Morning → Late Morning → Early Afternoon, etc. [*]All 12 subdivisions at 2 hours each still add up to a 24 hour day[/list][table=bordered][row][/row][row] [cell][center][h3]Morning[/h3][sup]________________________________[/sup] [h3][sup]Early │ Mid │ Late[/sup][/h3][hr] 6-7[sub][sup][b]A.M.[/b][/sup][/sub] │ 8-9[sub][sup][b]A.M.[/b][/sup][/sub] │ 10-11[sub][sup][b]A.M.[/b][/sup][/sub][/center] [b][/b] [/cell][cell][center][h3]Afternoon[/h3][sup]________________________________[/sup] [h3][sup]Early │ Mid │ Late[/sup][/h3][hr] 12-1[sub][sup][b]P.M.[/b][/sup][/sub] │ 2-3[sub][sup][b]P.M.[/b][/sup][/sub] │ 4-5[sub][sup][b]P.M.[/b][/sup][/sub][/center] [/cell][cell][center][h3]Evening[/h3][sup]________________________________[/sup] [h3][sup]Early │ Mid │ Late[/sup][/h3][hr] 6-7[sub][sup][b]P.M.[/b][/sup][/sub] │ 8-9[sub][sup][b]P.M.[/b][/sup][/sub] │ 10-11[sub][sup][b]P.M.[/b][/sup][/sub][/center] [/cell][cell][center][h3]Night[/h3][sup]________________________________[/sup] [h3][sup]Early │ Mid │ Late[/sup][/h3][hr] 12-1[sub][sup][b]A.M.[/b][/sup][/sub] │ 2-3[sub][sup][b]A.M.[/b][/sup][/sub] │ 4-5[sub][sup][b]A.M.[/b][/sup][/sub] [/center][/cell][/row][/table][/hider][/indent] [hr]Again it should be mentioned that there will be certain spans of in-game time that encompass multiple days, players able to choose when their posts take place. That means that a decent number of days will likely be skipped by everyone, which will progress things along at a reasonable pace. Furthermore, not mentioned in the list but which obviously will be a thing, the time of day dictates a lot of what every character will be doing. For example, although maybe not the most accurate thing nowadays, I'm likely to run with the "8-hour sleep" rule wherein, for this setting, in order to wake up comfortably for breakfast (likely at "Mid Morning"), you'll need to start sleeping at "Early Night". A strict regiment may very well be in our characters' future, but at the very least there'll be a status ailment attributed to not getting enough sleep. Anyway, more things might come to mind later, but the final decision on "Food and Hunger" will be up next so I'll see you then. Later!