[img] https://img.roleplayerguild.com/prod/users/858b9142-75bd-40cc-8647-0e70117eaf2a.jpg[/img] [b]The world ended not with a bang, but a shuffle. A rapidly mutating strain of a flu-like virus, dubbed "Crimson Rot," or “Project Zero” swept across the globe, turning the infected into mindless, flesh-hungry hordes. Society crumbled in weeks. Governments fell, infrastructure collapsed, and humanity was forced into a desperate fight for survival against the relentless undead and the ruthlessness of other survivors In the ruins of Los Angeles. Character Creation: Name: (First and Last) Age: (Between 18-60, unless there's a compelling reason for an exception) [hider=Appearance] Appearance: (A brief physical description. Include clothing preferences and image) [/hider] Background: (2 to 4 paragraphs detailing their life before the apocalypse. What were they doing? What were their skills? What were their relationships like?) Personality: (Describe their general temperament, strengths, weaknesses, fears, and motivations.) Skills: (Choose 3-4 skills that are significant to your character, Be reasonable and reflect the background.) Equipment: (List what your character is currently carrying. Be realistic. A backpack is good. A full armory usually isn't. Start with the bare minimum, perhaps a weapon, some food.) Motivations: (What drives your character forward? Is it revenge, redemption, protecting others, or simply survival?) Flaws: (What are your character's weaknesses? Are they reckless, fearful, addicted to something, untrusting, prone to anger?) Misc: Rules: Realism: While this is fictional, try to maintain a sense of realism. Ammo is scarce. Injuries are serious. Zombies are dangerous. Decisions have consequences. Don't pull off miraculous feats without a good explanation. Respect: Treat other players with respect. No godmodding (controlling other people's characters) or metagaming (using out-of-character knowledge in-character). Cooperation (Mostly): While conflict is expected (and encouraged to an extent), Don't be deliberately obstructive just to be difficult. Choices Matter: Your actions have consequences. Killing someone might gain you supplies, but it could also make you an enemy. Neglecting an injury can lead to infection. Zombie Rules: Zombies are slow-moving but relentless. Headshots are the only guaranteed kill. Bites and scratches have a chance of causing infection (Crimson Rot). Noise attracts zombies. Infection: If bitten or scratched, there is 64 percent chance of infection. Symptoms typically appear within 5 to 12 hours. Roleplay the progression of the infection if your character is infected (fever, chills, delirium, increased aggression), you could chop the infected part off but there’s a 50 percent chance of death. Character Death: Character death is a possibility. If your character dies, you can create a new one.[/b]