[quote=@meri] [@Penny] I believe you roll a number of dice equal to your score in a particular ability! For example, my character has 2 dots in Study, so when I make a check with that skill, I roll 2d6 and take the higher number. If I had 1 dot I would roll 1d6, if I had 3, 3d6, etc. If you have no dots in a particular ability, you roll 2d6 and take the lower number. [/quote] Yes, that's correct. Rules are on page 18-21; main caveat to the above is that you can get bonus dice one of a few ways: [list][*]Some character or crew abilities will give you bonus dice to certain rolls [*]+1d for receiving assistance from a teammate; they take 1 stress [*]+1d for either pushing yourself (take 2 stress) or through a Devil's Bargain (up to me =D) (can't get dice for both) [*]Spending a gambit, which I realize now I need to track in your crew status[/list]