[b]Ijin,[/b] you look out on the city from your perch. Its structure unfolds before you: a pair of expressways form its borders to the north and east, funneling ground and air traffic to other parts of the city-moon in a steady pulse that looks slower than it actually is. Smaller vessels, carrying traffic into the sector, branch off from those arteries, and from them spread the capillary side-streets and alleyways snake into every nook and cranny. It's one of those that you're in now. You take a minute to try and find the quickest route back to the landing pad where the [i]Cerberus[/i] is waiting. Hm--what if they double back towards you? Well, good news and bad news. Good news is, you do in fact see a way out for your comrades if they double back for a couple of blocks. It's not the quickest route, but if they're careful it should keep them away from the approaching cops. Bad news is, the fuzz is going to reach the rest of the crew before you can get to them, and what's more, you can see the radio signature of a patrol car headed your way, drawn in by the recent gunfire. You're going to have to make your own way back, and you had best get going now. [b]Quintus[/b], the ur-bot squirms a bit as you shove it into your pack; it's not trying to fight you, there's just no graceful wait to be shoved into a bag. By contract, Cho-Tyrek is perhaps a bit less squirmy than you might want. He can just about hold his head up, but you're supporting most of his weight as you make your way to the groundcar. [b]Silas[/b], as you turn in place looking for the best way out, you hear a shout from above. A figure leans out of a window, three stories above--a young man, pointing an accusing finger at you. "Hey! Hey you! You fucking killed that guy!" You're not sure what instinct spurred him to confront you, but his anger is clear even at this distance. "They killed that guy and shot that kid! I saw it!" Lights flicker on in a couple other windows; blinds are cracked. In the open window, a large hand reaches out, grabs the young man by the collar, and hauls him back inside; he shouts something you can't make out, then the window is slammed shut. [b]Molly[/b], the ground car that Quintus has located for you is a nice one. [i]Really[/i] nice, actually. It's no pleasure yacht, but it's definitely a vehicle worthy of your skills. And hey, the spare key is hidden right underneath the driver's door--sloppy, but good for you. It's not until you start trying to get the vehicle up to speed that you realize it's the [i]valet[/i] key, and that until you can figure something out, this sleek performance car is going to be about as fast as the noodle van you just demolished. [hider=Clocks] [b]Main Group Spotted By District Security: [ [color=yellow]| |[/color] - - ][/b] [b]Ijin Spotted By District Security: [ [color=yellow]| |[/color] - - ][/b] [/hider]