[b]Dyssia![/b] You leave the mobile palace of Hermes. It is a vast and monstrous palace complex, a pagoda on enormous tank treads. Beautiful fluttering paper and wooden rooms pile up to the sky, haphazardly stacked, with kites and fans and banners caught in the hot breath of war. It is delicate and organic, like a sugar cake, layers of fragile wrapping paper around its Imperial cargo. And then the engine roars. The tracks spin. Rock shatters. Mud flies. The wood and paper pagoda sways and creaks. And breaks. And breaks. And breaks. A castle like that doesn't fall down all at once. Bits of it splinter and fly off, caught in the wind to whirl up, catching fire from spilled torches like lanterns. Paper tears and burns as it tears and then the fire wraps around the wood and makes it glow from within. And then it sways and holds steady - the massive inertial force of the engine as it finishes its turn crunches to a stop. And cutting through the wreckage comes another arrow. It ends the life of an ancient forest - already burning from the war, now the leaves all scorch red and black and fall down around you like nightmare cherry blossoms. Then the engine roars again. The massive treads of the Imperial Castle accelerate. The wood creaks and bends, swaying back and forth against the strain as the Imperial Corpse chases after you. In the tiny gap amidst the wreckage, leading deep into the heart of that burning pile of rubble, you get a glimpse of the Empress drawing another arrow.