[color=lightgray][color=white][indent][h2]Character Creation[/h2][/indent][hr][/color] The steps below used to build your Slayers are meant to provide guidance and prompts for how your specific character fights monsters and deals with hostile encounters. Each choice when picking your class, lineage, and gimmick are meant to drive how your character solves problems. Your class determines where you draw your strength: from your skill with weapons, your skill with magic, or from a combination of the two. Your lineage determines your species or blood relations, and your gimmick gives characters an extra tool in their kit to deal with monsters. However, these class features are not all-inclusive of a Slayer’s abilities. There are [color=white][h3]Step 1: Pick your Class[/h3][/color] [color=white][b][u]Warrior:[/u][/b][/color] Magic is unreliable, weapons are consistent. You focus on martial prowess to fight the monsters that make trained knights cower in fear. Warriors are Strong, Swift, and Hearty… or, more accurately, each warrior is two of the three. Their physical build determines what kind of combat styles they are particularly trained in. Some combat styles are only available to a particular build. Other combat styles simply require a build that has Strong, Swift, or Hearty listed as one of its core focuses. [hider=Warrior Character Builder] [color=white][b][u]Please pick ONE of the following builds:[/u][/b][/color][list][*][color=white][i][b]Bulwark:[/b][/i][/color] Strong and Hearty, a Bulwark Warrior can both hit and be hit harder than most while lacking fine-tuned accuracy. [*][color=white][i][b]Striker:[/b][/i][/color] Strong and Swift, a Striker Warrior moves fast and hits like a tactically-delivered truck… but would do well to avoid taking blows. [*][color=white][i][b]Bladedancer:[/b][/i][/color] Swift and Hearty, a Bladedancer Warrior has the fortitude to block incoming attacks while not sacrificing their dexterity and accuracy.[/list] [color=white][b][u]Please pick TWO of the following Combat Styles:[/u][/b][/color][list][*][color=white][i][b]Titan Grip (Bulwark Only):[/b][/i][/color] Your Slayer’s strength and endurance rival that of giants. Your Slayer might wield weapons or shields most could never dream of lifting with ease. [*][color=white][i][b]Whirlwind (Striker Only):[/b][/i][/color] Your Slayer’s speed and strength are akin to a tornado of steel, expertly sweeping at swathes of enemies quickly or launching an onslaught of attacks at a single foe before they even have time to react. [*][color=white][i][b]Perfect Counter (Bladedancer Only):[/b][/i][/color] Your Slayer is quick and resilient enough to parry the strongest foes, creating the perfect opening for a counterattack. [*][color=white][i][b]Tank (Hearty):[/b][/i][/color] Your Slayer has the toughness and force of will to block mighty blows and draw an enemy’s ire with ease. This is not a style for the faint of heart. [*][color=white][i][b]Grappler (Strong):[/b][/i][/color] Your Slayer bullies and bashes their enemies to position them where they want or bring foes crashing to the ground. [*][color=white][i][b]Powerful Swing (Strong):[/b][/i][/color] Who needs to focus on a weak-point or a fault in an opponent’s armor when your Slayer can just make their own through sheer strength? [*][color=white][i][b]Pinpoint (Swift):[/b][/i][/color] Your Slayer tactfully strikes at joints and gaps in an enemy’s armor or hide. No need to waste ammunition or dull your blade where it won’t cause the most damage. [*][color=white][i][b]Volley (Swift):[/b][/i][/color] Your Slayer is capable of both splitting their focus and their aim, striking at several foes within the same volley of attacks while keeping a respectful range. [/list] [/hider] [color=white][u][b]Mage:[/b][/u][/color] Magic is hard to come by, but you've mastered it enough to put it to a good cause. While hedge mages or court wizards might be able to liven up a party with tricks and glamours, you have honed your skills for the most noble cause: fighting back the darkness. Mages have a Magical Tradition that they draw their magic from, which Manifest in particular ways unique to their Tradition. Mages also have specific Spellcasting Styles that are Tradition/Manifestation agnostic: the only limit to how these spells work in a given style is your imagination as a writer. [hider=Mage Character Builder] [color=white][b][u]Please pick ONE Magical Tradition as the source of your power and ONE manifestation of Magic, listed below your chosen tradition:[/u][/b][/color] [color=white][i][b]Arcane:[/b][/i][/color] The New Magic of the Modern World, Arcane spellcasters draw upon energy from elemental and cosmic planes through sigils and carefully constructed phrases. [hider=Arcane Manifestations] [list][*][color=white][i][b]Elementalist:[/b][/i][/color] Your Slayer calls upon the adjoining primordial realms of fire, ice, lightning, and stone to cast elementally-infused spells. [*][color=white][i][b]Telekineticist:[/b][/i][/color] Your Slayer draws on the unseen energy between the planes to manipulate the physical world. [*][color=white][i][b]Illusionist:[/b][/i][/color] Your Slayer is able to use spells to trick other creatures into seeing things that aren’t there or ignore things that are, to the point it becomes reality.[/list] [/hider] [color=white][i][b]Primal:[/b][/i][/color] The Magic of the Wilds, Primal Magic draws upon a spellcaster’s connection with the spirits of the natural world to manipulate the weather and nature itself. [hider=Primal Manifestations] [list][*][color=white][i][b]Tempest:[/b][/i][/color] Your Slayer manipulates the weather and natural elements through their connection to the world around them. [*][color=white][i][b]Wild Speaker:[/b][/i][/color] Your Slayer communes with local plants and animals, strengthening their abilities when they heed the call. [*][color=white][i][b]Spiritualist:[/b][/i][/color] Your Slayer calls upon the ancestors of the land to aid them in battle, for the sake of their kin and the preservation of their legacy.[/list] [/hider] [color=white][i][b]Eldritch:[/b][/i][/color] The oldest form of magic, Eldritch magic draws power from perverting the laws of nature and drawing on powers older than the world itself. Eldritch Magic takes its toll, as listed in the Manifestations below. [hider=Eldritch Manifestations] [list][*][color=white][i][b]Timeless Traveller:[/b][/i][/color] Your Slayer calls upon fractured realities to manipulate the flow of time.They age too quickly or too slowly for their lineage, and they lose time when they remain idle. [*][color=white][i][b]Voidcaller:[/b][/i][/color] Your Slayer has touched the very source of rot and death, and stolen a fraction of its power for themselves. They appear sick and dying to most, and their body is more frail than average. [*][color=white][i][b]Open Mind:[/b][/i][/color] Your Slayer’s mind is connected to the world around them intuitively, to their benefit and detriment. Your Slayer hears thoughts from others they wish they hadn’t, and Your Slayer’s thoughts are sometimes heard by others at inopportune times.[/list] [/hider] [color=white][b][u]Please pick TWO of the following Spellcasting Styles:[/u][/b][/color][list][*][color=white][i][b]Healer:[/b][/i][/color] Your Slayer’s can close wounds and purge ill effects for themselves or others. [*][color=white][i][b]Blaster:[/b][/i][/color] Your Slayer can wield magic to deal massive damage in fantastical displays. Why use any spell other than fireball? [*][color=white][i][b]Binder:[/b][/i][/color] Your Slayer uses magic to summon supernatural forces and bind them to their will. [*][color=white][i][b]Controller:[/b][/i][/color] Your Slayer manipulates the battlefield to shape it to their benefit or their foes’ detriment. [*][color=white][i][b]Enchanter:[/b][/i][/color] Your Slayer compels others to do their bidding, and can push their allies and themselves beyond their natural limits. [*][color=white][i][b]Nullifier:[/b][/i][/color] Your Slayer uses magic to absorb and redirect other spells or attacks. [/list] [/hider] [color=white][u][b]Spellblade:[/b][/u][/color] A Jack of All Trades is a master of none, but better than being a master of one. A Spellblade's limited mastery of both magic and martial combat is made up for by their sheer versatility. [hider=Spellblade Character Builder] [color=white][b][u]Please pick ONE of the following builds:[/u][/b][/color][list][*][color=white][i][b]Strong[/b][/i][/color] [*][color=white][i][b]Swift[/b][/i][/color] [*][color=white][i][b]Hearty[/b][/i][/color][/list] [color=white][b][u]Please pick One of the following Combat Styles:[/u][/b][/color][list][*][color=white][i][b]Tank (Hearty):[/b][/i][/color] Your Slayer has the toughness and force of will to block mighty blows and draw an enemy’s ire with ease. This is not a style for the faint of heart. [*][color=white][i][b]Grappler (Strong):[/b][/i][/color] Your Slayer bullies and bashes their enemies to position them where they want or bring foes crashing to the ground. [*][color=white][i][b]Powerful Swing (Strong):[/b][/i][/color] Who needs to focus on a weak-point or a fault in an opponent’s armor when your Slayer can just make their own through sheer strength? [*][color=white][i][b]Pinpoint (Swift):[/b][/i][/color] Your Slayer tactfully strikes at joints and gaps in an enemy’s armor or hide. No need to waste ammunition or dull your blade where it won’t cause the most damage. [*][color=white][i][b]Volley (Swift):[/b][/i][/color] Your Slayer is capable of both splitting their focus and their aim, striking at several foes within the same volley of attacks while keeping a respectful range. [/list] [color=white][b][u]Please pick ONE Magical Tradition as the source of your power and ONE manifestation of Magic, listed below your chosen tradition:[/u][/b][/color] [color=white][i][b]Arcane:[/b][/i][/color] The New Magic of the Modern World, Arcane spellcasters draw upon energy from elemental and cosmic planes through sigils and carefully constructed phrases. [hider=Arcane Manifestations] [list][*][color=white][i][b]Elementalist:[/b][/i][/color] Your Slayer calls upon the adjoining primordial realms of fire, ice, lightning, and stone to cast elementally-infused spells. [*][color=white][i][b]Telekineticist:[/b][/i][/color] Your Slayer draws on the unseen energy between the planes to manipulate the physical world. [*][color=white][i][b]Illusionist:[/b][/i][/color] Your Slayer is able to use spells to trick other creatures into seeing things that aren’t there or ignore things that are, to the point it becomes reality.[/list] [/hider] [color=white][i][b]Primal:[/b][/i][/color] The Magic of the Wilds, Primal Magic draws upon a spellcaster’s connection with the spirits of the natural world to manipulate the weather and nature itself. [hider=Primal Manifestations] [list][*][color=white][i][b]Tempest:[/b][/i][/color] Your Slayer manipulates the weather and natural elements through their connection to the world around them. [*][color=white][i][b]Wild Speaker:[/b][/i][/color] Your Slayer communes with local plants and animals, strengthening their abilities when they heed the call. [*][color=white][i][b]Spiritualist:[/b][/i][/color] Your Slayer calls upon the ancestors of the land to aid them in battle, for the sake of their kin and the preservation of their legacy.[/list] [/hider] [color=white][b][u]Please pick ONE of the following Spellcasting Styles:[/u][/b][/color][list][*][color=white][i][b]Controller:[/b][/i][/color] Your Slayer manipulates the battlefield to shape it to their benefit or their foes’ detriment. [*][color=white][i][b]Enchanter:[/b][/i][/color] Your Slayer compels others to do their bidding, and can push their allies and themselves beyond their natural limits. [*][color=white][i][b]Nullifier:[/b][/i][/color] Your Slayer uses magic to absorb and redirect other spells or attacks. [/list] [/hider] [/color]