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Hidden 11 yrs ago Post by TheDoctor
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TheDoctor Wandering

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CURRENTLY ACCEPTING.

Humans:
Civilians: 1. Open.
Hunters: 3. Open.

Supernatural: 3. Open.

Note: Custom can be anything, even a filled up spot in another supernatural category. Also, it's OK to turn someone even if the category is filled up.
2nd Note: Please read specific details on type of character and pretty much all notes if your character is a hunter.

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INTRODUCTION:

From kidnappings, to hotels, to dark forests, to an empty town, to a castle specifically intended to make you scream as they carve your skin off. Strange jump isn't it? Well, it's a bit of a long story...

Background:

First, there was a giant hotel in the middle of a random forest. OK now that I think about it that's not the best intro to give, but that's all I got. 100 miles from any civilization, out of phone service, and concealed by a giant forest. It's purpose? Provide luxury for the supernatural guests with fresh human slaves and food. The kidnapped humans were the main selling point of the establishment, and it brought a large crowd inside. There, the Manager (who was literally named the Manager) was in charge and held an honest business of human entertainment. In the last year though things started to change. Several uprisings occurred, and unlike the last ones supernatural were involved in it. Of course, this was stopped and the guests involved tortured for going against the rules they signed for, but it didn't stop there. When everything looked like it was going well for the hotel, everything perfectly lined up for it to be ruined. After the large catastrophe a large group of humans and supernatural escaped the hotel, finally free from its horrors. Then there was the split up of the group, half going to some complex and the other going to a town that was at the edge of the forest. Not too many good things happened at either place. The complex was a trap right when they followed the man leading them to it. Right when the group was in they were gassed and placed in cages. Going to the town showed the entire place empty with no sign of their disappearance except for the marking CROATOAN on a pole. Later in the year the new residents of the town were taken down one-by-one in a single day by a strange pain in their mind that knocked them unconscious. When they woke up they were the new prisoners of the Complex.

Now:

Hammond the Trickster, a "loyal" servant of Vladimir, has now just stabbed his boss in the back by creating a time loop and throwing him in it. Now Hammond rules the Complex and has renamed it to Hammond's Complex. Creative right? After having the rest of the town brought in Hammond has a new set of plans of how to live his life. Now the choice is yours. Live under this madman and suffer a long life of unending torture or will you rise up and regain your freedom once more? Or instead will you join Hammond and be set on the time of your life as you crush the ones under you?



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Some things to know:
(Holy crap read this.)








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Rules:
1. No godmodding
2. Keep romance PG-13, if higher go to PM.
3. No auto hits.
4. Announce if you are leaving. I won't come into the night and murder you, I promise.
5. You can die/be turned/become some brainwashed lover of a siren/succubus.
6. Listen to what I say, plus my Co-GMs.
7. Try to be active and do your best to say if you'll be gone for a while.
8. Up to how many characters you can handle.
9. Post at least one line.
10. Time jumps will happen.
11. You can't single-handedly kill Hammond.
12. Don't be overpowered.
13. No arguing and targeting.
14. Read the rules.
15. If you read them, put "EMBRACE SWEET DEATH" in the other in your CS.

Co-GMs: Cartwright, Asuna Wolf, and Gonzo.

The Rules of the Manager (Not actually important anymore)
1. No supernatural may ever help a human escape the hotel grounds.
2. No one may attempt to kill or remove the Manager.
3. No killing other supernatural unless defending yourself.
4. Humans are of free use, but it is unwise to mess with someone else's humans.
5. A supernatural has permission to leave whenever they want if they have not broken any rules and have not been punished.
6. Enjoy yourself!

If any rule is broken, the supernatural who is responsible will be punished.

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Please note:
I need villains basically all the time.

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Hidden 11 yrs ago Post by Cartwright
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Cartwright

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Crap. I need to hunt for the images I used months ago for these characters... Uaaaaagh
Hidden 11 yrs ago Post by TheDoctor
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TheDoctor Wandering

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Crap, hiders not working, I'll fix that tommorow.
Hidden 11 yrs ago Post by xAsunaWolfx
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xAsunaWolfx The Sriracha Lover

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:D yey
Hidden 11 yrs ago Post by Cartwright
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Cartwright

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Does anyone by chance have ze old Kain and Alfons appearance images? If not I will begin my hunt when I get home from school tomorrow.
Hidden 11 yrs ago Post by xAsunaWolfx
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xAsunaWolfx The Sriracha Lover

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No :x xD
Hidden 11 yrs ago Post by Cartwright
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Cartwright

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I found the lycan form images. Now I need to find the human form
Hidden 11 yrs ago Post by Mtntopview
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Mtntopview

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Save me my spots pls

and isn't there this?
something someone made

Name:
Thersian/Theo/Tod (Therseod)

Age:
138 (appears 18-20)

Gender:
Male

Species:
Werehyena

Location:
Hammond's Complex

Personality:
Thersian has a split personality, each competing over one body. The first and original personality is Thersian, who is level headed and very intelligent. He enjoys fighting intelligently, outwitting his foes and backing them into corners. However, he can sometimes be too cautious, which can lead him to missing important things. The second personality is Theo, a much more aggressive and impulsive personality that is constantly in a rage. He fights by rushing straight in and using brute strength to overpower his opponents. Theo can sometimes get ahead of himself, allowing enemies to lure him into traps that could very well cost him the fight. The last personality, Tod, is completely insane, often laughing at random things and doing random thing, making him the most unpredictable of the three. He often confuses his enemies by using unorthodox and odd attacks. Tod’s odd personality tends to alienate him, making allies reluctant to aid him when he needs help. All personalities share an incredible food drive, although it adapts according to their personalities.

Weapons:
None

Powers:
Each personality has a different power, although all can transform between human and hyena. Thersian has the ability to imitate voices, which he uses as an effective tool to manipulate his foes from a distance. Theo uses a power that doubles (and in some cases even triples) his strength and defense while he is either in a frenzy or in rage. Tod has the ability to release a pheromone that can confuse and sometimes even daze foes.

Weaknesses:
The Werehyena shares all the same weaknesses as a lycan, due to them being related. Each of his personalities has a particular weakness that affects them. Thersian’s power can only be used if he hears the voice of the person he is trying to imitated. He also can only use it if the foe does not discover it was him faking a voice. If he is found out, his imitations will no longer work on that person, no matter what voice he uses. Theo’s power is limited to how angry he is. This determines the strength and duration of the rage. It also has a cool-down, requiring at least 24 hours before he can use it again. Tod’s power is the strongest, although it can easily be blocked by any piece of cloth, or if masked by a superior scent. It also has a certain range, dissipating the further it gets from him.

How you intend to use your humans you get:

Thersian
"Food, what else could you does with them?"

Theo
"In my way? You are food."

Tod
"Kill! kill! kill! ... eat!! eat!! eat!!"

Relationships:
None

Bio:
Thersian was abandoned by his parents, and as a result of being dumped in the wilderness went insane. This was due to not only being alone and small, but he was constantly pestered by hunters. His personalities constantly made it hard for him to stick with a single organization for any period of time, due to each of them having their own goals. For the most part of a hundred years he wandered from city to city, joining criminal organizations only to be thrown out a few weeks later. A year and a half ago, he met Vlad, and joined his organization as a henchman. He has so far managed to not get in too much trouble, and is optimistic about the long run. When Hammond betrayed Vlad, he was surprised, but wasn't willing to lose his position for just one person.

Other:
Willing Henchman for Vlad Hammond?
Name:
Goliath

Age:
40-50

Gender:
male

Species:
Ursathrope

Location:
In the Wilderness just outside the town

Personality:
A loner with a negative look on social activities, he is more of a roving scavenger. Although he may seem rough, he is actually quite docile, unless one gets between him and a potential meal. If he is confronted with violence, he will generally choose to flee rather than fight.

Powers:
The ability to turn into a large bear-like creature. Claws that can cut through solid steel and teeth that could cut a moose in half. Hide is tough, and hard to puncture, although not invulnerable.

Weaknesses:
Probably all the same as a lycans, with less speed, sensory capability, and agility. (not a very skilled combatant)

How you intend to use your humans you get:
Kill them if he’s hungry enough (although he will prefer other, larger prey)

Bio:
Not much is known about Goliath's past, except that at one point he gained the ability to turn into a massive bear like creature. What is known about him, however, is that he is a sort of "king-of-scavengers", often looking for carcasses or even wounded creatures. He passes between cities, often leaving behind a trail of break-ins and tipped over dumpsters. There have also been several murders of people unfortunate enough to try and stop him from getting his meals.
Hidden 11 yrs ago Post by rusty4297
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rusty4297 The Midnight Mastermind

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rusty4297



(copy/pasted from Dlayeth's list of civilians, thanks for having that Dlayeth)
Hidden 11 yrs ago Post by Jae
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Jae

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I'm changing Devin's appearance. Thats it.
Hidden 11 yrs ago Post by Mtntopview
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Mtntopview

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hey, here's a gif of a catfish eating birds. lol
Hidden 11 yrs ago Post by Jae
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Name:
Devin

Age:
987 years of age. (Looks around 19 or 20)

Gender:
Male

Species:
Necromancer

Location:
Hammod's complex

Personality:
Devin seems to be a strange, strange person. He is considered a mad man for the things he does, and sometimes, he believes it. He is cold, witty, and very.. very clever.

 He often seems lonely, which he is. He stays by himself for most of the time and never seems to want company, it's like he blacks out for the time being. When interrupted during his 'black' outs he will get extremely mad. It is even possible, while he is mad that he may accidentally raise a dead squirrel or two. Though he is cold, he can also be playful and sweet, when caught at the right time. He is extremely affectionate when the spirit of his passed sister, Cecily is around. He gets put in a good mood and stay's in it while he is with her.

Weapons:
His beloved staff, and a sword made of silver and bronze combined.

Powers:
Spirit Channeling: This only works with his dead sister, Cecily (Late sister, died at age 17.) Devin can allow her to posses him for a short time. She cannot use any of his powers or stay inside of him, since he can force her out. When he is possessed, his eyes turn a dark shade of gold.
Reanimating corpses: Devin can take a soul and force it back into an animals rotting corpse. Then he control it to his extent, or until someone rips the dead creature limb from limb. He is also working with humans on this, since he is yet to bring a human back to do his evil bidding.
Speaking with the dead: He can speak and see the dead. And they can see him.
Sensing when someone dies: Since being a necromancer, he can sense someone die.. If it is in the surrounding area.
Summoning spirits: He can only summon if given an item the deceased. This rarely works, so it is unreliable.
Immortality, and enhanced senses and speed.

Weaknesses:
His powers, are unreliable. Sometimes they works and others, they may never work. It depends.Every time he reanimate a corpse it weakens him, he has to constantly spend mana to control the dead.
Iron, like the ghosts, spirits, etc he deals with, he is to also vulnerable to Iron.
Sunlight also blinds him very easily, he mostly wear sunglasses when out on hunts due to this.
Devin cannot pass a cross it is like a force-field blocking him when one is put on the wall.

How you intend to use your humans:
Merely for experimentation.

Relationships:
None as of yet

Bio:
Devin was born into a slave family in 1027, he doesn't remember where or who his parents were. He and his older sister, Cecily, were traded off when Devin was only three. He grew up in a harsh environment, never knowing about his heritage. His sister, on the other hand did know. For she was just beginning to learn the spells, and powers of necromancy. Devin's first encounter with the undead was on his 6th birthday, it was uncelebrated, but he and Cecily always counted the days until then. The day before another slave had been killed off, using fire. He was lit on fire and left to die. The next morning, Devin saw a silhouette (can't spell that word) in the doorway, the man gave him a toothy smile before his flesh began to literally melt off of the recent slaves skin, then all that was left was a grinning skeleton. "Your here to help me, am I right Little Necromancer?" was all the young Devin heard before screaming.

When Devin was around 12, his sister was raped and then killed with a knife. He did not know she was dead at the time, but he did once she showed up. Ever since then, she went everywhere with Devin. She explained to him who what he was, but never told him what happened to her. She also taught him many ways to use his new found power, then with her help, he escaped the slave holder.

He lived in the woods with his dead sister, with the company of the dead and not the living. He acquired a staff made from a old willow tree, when he had chanted a spell that his sister told him it became alive with power.

The next eight years, he grew up and became who he is now. Then he lived many years after that, fully acquiring his powers. Its now the twenty first century and he is now 987 years of age. He learned how to control his powers, and use black magic. And now he is gradually learning how to reanimate a human body, to force a human soul back into its rotting corpse to obey his every will. Though he would never send them on his new employer, Vlad. Who gave him a home, and place to work and things to work with for Devin's power and skill.

Not long after, a man named Hammod became in charge. Devin thought nothing of it. He continues to work at the complex. As long as he got human bodies to experiment on.

Other:
Embrace Sweet Death~

He works willingly for Hammod.

He loves to torture newcomers.
Hidden 11 yrs ago Post by CodeMana
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I will write something up when I wake up tomorrow. Hope you will still have room
Hidden 11 yrs ago Post by Mike the Bloodwolf
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Mike the Bloodwolf Wolf and Dragon Fanatic

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I would like to rejoin once more, Though if it alright with you guys. Mike would of escape the complex with Danni and Delilah just before Hammond threw the world into a time loop. As for Samuel, he is loyal to Hammond but seeks revenge on Mike's Family for the loss of his wings and one of his eyes.
I'm wondering, do you still have Mike, Sashia and Samuel profiles? Lord Doctor
Hidden 11 yrs ago Post by TheDoctor
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TheDoctor Wandering

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Mike your profiles will be on Dlayeth's CS account of this RP, here's the link: http://www.roleplayerguild.com/topics/5014/posts/ooc

And for this RP basically every character is inside the Complex, but I'm changing how things work around it since Hammond is in charge. Because of that and because the Complex is even harder to get out than the hotel, it would be best if Mike and his family were still in the Complex since that would initially break the story if any prisoners got out.
Hidden 11 yrs ago Post by Mtntopview
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TheDoctor said
Mike your profiles will be on Dlayeth's CS account of this RP, here's the link: And for this RP basically every character is inside the Complex, but I'm changing how things work around it since Hammond is in charge. Because of that and because the Complex is even harder to get out than the hotel, it would be best if Mike and his family were still in the Complex since that would initially break the story if any prisoners got out.


Even Goliath? damn.
Hidden 11 yrs ago Post by xAsunaWolfx
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xAsunaWolfx The Sriracha Lover

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Mike id like for the story to just stay how it is xD I mean that's the way it's suppose it go, it's okay
Hidden 11 yrs ago Post by TheDoctor
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TheDoctor Wandering

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Mtntopview said
Even Goliath? damn.


Yeah because the forest and the town is going to be pretty empty, my last IC post showed that. We can work out how he got in there, or possibly he could be in the hotel temporarily.
Hidden 11 yrs ago Post by Mtntopview
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TheDoctor said
Yeah because the forest and the town is going to be pretty empty, my last IC post showed that. We can work out how he got in there, or possibly he could be in the hotel temporarily.

Could it be he finally gets to the hotel, touches the fence, and is stunned? I'd rather him not be captured, it's not quite his style.
Hidden 11 yrs ago Post by Cartwright
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ALRIGHT! CSs will be up.. This weekend!
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