[quote=Elendra]Mischief, AKA Soraya Birch You are the child of Vidar, the silent god of the forests, fated to be the one to kill Fenrir after he eats Odin. You have heightened senses, allowing you to hunt and track well beyond normal - [b]Predatory Focus[/b] You are able to speak with wolves with ease, and simpler conversations with creatures very similar to wolves, but aren't them - [b]Wolf Communication[/b] You find that plants will move and shift slightly around you, bending to make way for you. If you walked upon a field of grass, not a single blade would be bent by your steps. Brush and such also no longer hampers you. - [b]Gaia's Touch[/b] When the true moon is visible to you, you may see reflected in it, the world around you. - [b]Smoking Mirror[/b] So long as the surface you are standing on can support your weight, you may balance near perfectly on even the most unstable of surfaces. - [b]Cat's Grace[/b] TentacleLord, AKA Gavriil Vedenin You are the child of Hel, ruler of the cold, dark, plague ridden underworld of Helheim where almost all but Hel suffer to some degree You already know your powers, but I'll remind you. You can sense but not touch ghosts and other dead spirits Your are immune to the harmful effects of severe cold so long as it's not divine cold - [b]Frost Immunity[/b] You have a weird black on black nightvision - [b]Night Eyes[/b] Any language you hear spoken for a short while, you are able to speak and understand verbally, but not written - [b]Language Mastery[/b] You are able to sense if someone is divine, such as a demigod like yourself, or a god like your parents. This does not work on other supernatural beings, like werewolves. - [b]Scent the Divine[/b] If a lie you speak is specifically fateful, it will endure longer and stronger than it ought to, although you are unable to know when a lie you've told is as such, or will be such, on your own. - [b]Widespread Appeal[/b] ? Koka, AKA Dann Warrick You are a child of Uller, the speedy huntsman who once ruled over Asgard for a bit. In dire situations, your lies are believed a bit longer than they should be, and stop being believed when you’re more safe - [b]Prince of Lies[/b]-sort-of Your projectiles ricochet unnaturally to your advantage - [b]Ricochet Symphony[/b] You’re supernaturally aware of when you’re about to be in trouble - [b]Subliminal Warning[/b] You can cause small items to appear to vanish in plain sight on your person until you use them overtly - [b]Subtle Knife[/b] You can snuff out simple mundane lights around you - [b]Absorb Light[/b] You live as if a compass and map memorizer is inside your body - [b]Unerring Orientation[/b] The Imagination, AKA Jacob Charles Jameson You are the child of Freyr, a doomed but amazing god originally of the Vanir. When, immediately before battle, you give a speech to rouse your allies, all on your side who hear are slightly divinely boosted, even if they were but mortals. - [b]Blessings of Bravery[/b] You may sacrifice and perform ritual that tires your body and soul, to get elusive answers from Fate itself. - [b]Mystery Stuff[/b] or Prophecy You are immune to mundane heat, fire, and smoke damage - [b]Fire Immunity[/b] Your compliments bring others out of all but the worst of slumps - [b]Blessings of Importance[/b] You are able to near perfectly work alongside someone else - [b]Perfect Partner[/b] You are able to tell just about how dangerous an opponent is to yourself and your allies with but a dedicated look - [b]Instant Assesment[/b] RedDusk, AKA Jagred Degray You are a child of Tyr, the one handed god of righteous victory and justice, who lost his hand in trade for binding Fenrir, a friend who would one day become an enemy. If surprised by an attack, you may respond so quickly as to surprise them back with your own attack. - [b]Cobra Reflexes[/b] If you are not constantly watched, you may free yourself of any bonds currently holding you so long as they are not magical. - [b]Escape Artist[/b] You may cause your skin to harden, as if coated in armour - [b]Body Armor[/b] You are never truly without a weapon; you may dedicate a single weapon to yourself and summon it to you when you need it - [b]Trusted Tools[/b] You are able to exude an aura of problems, making what small things can go wrong to go wrong around you. Also, to you.- [b]Murphy's Law[/b] You are immune to mundane heat, fire, and smoke damage - [b]Fire Immunity[/b] Asuras, AKA Eshna Kumar You are a child of Freya, the beautiful and powerful Vanir goddess, who is responsible for the eternal training grounds that exist as her afterlife, in preparation for Ragnarok. You instinctively know when your allies are in danger - [b]Vigil Brand[/b] You are able to tell when medical problems plague someone, and what they are - [b]Assess Health[/b] You are immune to mundane heat, fire, and smoke damage - [b]Fire Immunity[/b] You are able to heal minor injuries you withstand - [b]Self-Healing[/b] You are a telepath, and can send mental messages to others. They can't send them back, however. - [b]Telepathy[/b] Your lifting capacity is doubled, meaning as of now you can lift about 2’000lb, the most of your group - [b]Uplifting Might[/b][/quote] Closest approximation I have to names of the skills.