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Hidden 11 yrs ago Post by Kostvel
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I'll post in an hour or two, just have some errands to do. And also, one square is 5 feet right? Oh, and can we move diagonally?
Hidden 11 yrs ago Post by Blue Tempest
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One Square is 5 Feet

When it comes to diagonal movement, its a 5-10-5-10... basis. The First square you move diagonally is only five, but the next counts as 10 feet, the next 5, the next 10 etc.
Hidden 11 yrs ago Post by Kostvel
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Okay, thanks for clarifying that.
Hidden 11 yrs ago Post by Kostvel
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Okay, first thing, I can't move my icon or anything, so I assume that's under your control? Also, since I haven't done this at all online before, do I just make my attack roll to see if I hit only? Or the damage roll too?
Hidden 11 yrs ago Post by Kostvel
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Okay, not sure if I did everything right. I assume that withdrawing a javelin and attacking with it takes both the move and standard actions. Feel free to correct me if I'm wrong.
Hidden 11 yrs ago Post by Blue Tempest
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Ok, I believe I fixed the Map so you can move your icon. Can you try it?

And yes, withdrawing a weapon requires a move action, but you can do two move actions in a single turn, essentially trading your standard for a move.
Hidden 11 yrs ago Post by Kostvel
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So would switching back to the halberd count as withdrawing/readying another weapon using both move actions? And if not, can I move my full distance, or only the 5 foot step?

Also, I can move my icon now, you fixed it.
Hidden 11 yrs ago Post by Loremaster
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Dhalgren has quick draw so withdrawing the javelin should be a free action, holding the halberd (but not wielding) probably is a free action too, but I’d need to check, which I lack the time for now (similar to how mages with staffs can hold the weapon in one hand to cast a spell).
Hidden 11 yrs ago Post by Lotrix Molick
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Loremaster said
Dhalgren has quick draw so withdrawing the javelin should be a free action, holding the halberd (but not wielding) probably is a free action too, but I’d need to check, which I lack the time for now (similar to how mages with staffs can hold the weapon in one hand to cast a spell).


Most RAI opinions favor the free action to single hand. I don't know if RAW states anything on it, but anyone can hold a two-handed weapon in one hand to do something else like punch with a spiked gauntlet. (Most reach weapon wielders have a spiked gauntlet to use for adjacent combat.)
Hidden 11 yrs ago Post by Wraithblade6
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Wraithblade6 Interrogator Chaplain

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I should be able to complete my sheet tonight.
Hidden 11 yrs ago Post by Loremaster
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Indeed it is possible, the answer was on the FAQs.

Hope you don’t mind really short combat posts, I don’t feel like describing too much and sooner or later I fear describing a longbow attack will get stale.
Hidden 11 yrs ago Post by Blue Tempest
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FOR REFERENCE!

When two or more players get to go one after the other, just put in your actions for your turn if you are able to. I will simply play out the actions as they occur in turn.
Hidden 11 yrs ago Post by Wraithblade6
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Wraithblade6 Interrogator Chaplain

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Character Sheet: Mithias Varomere
Name: Lord Mithias Aldaric Varomere
Gender: Male
Race: Dhampir
Class: Sorcerer
Alignment: Lawful Neutral

Appearance:

Mithias is 6' 2" with long black hair, pale to lightly ashen skin and clearly inhuman, red eyes. He never slouches, keeps his attire and armor in good condition, and has a healthy amount of muscle on his bones. He is very quiet an unobtrusive, by which he avoids the unwanted attention his strange skin and eyes inevitably bring him among common folk, preferring to pass unnoticed as he goes on about his goals. His expression is often solemn, showing neither joy nor disdain, no matter the situation.

Personality: Mithias has the capacity to negotiate. His voice is soothing and his movements calming once one overcomes the initial shock that they are conversing with a half-vampire. He does not meet the world of mortals with hate or love, preferring to refrain from judgement, as he would have done unto him. He seems to have an unspoken drive for vengeance against the typical enemies of light and law, particularly the undead, but expects no solace or recognition from others, nor does he explain himself. His religious affiliations are also loose and difficult to understand. Mithias strictly follows a code of his own creation, but from another's point of view, may be just as likely to unexpectedly rescue you as to murder you in the darkness. Order, however, is important to him.

Biography: (backstory may need to be modified for timeframe/world history.) Mithias is the true heir and lord of Castle Varomere in the Hungary Mountains of Ustalav. The castle itself still stands, but the royal family that inhabited its walls for many generations is no more. Drawn to aristocracy and influence, vampires had made short work of the Varomeres as they overtook the area. Mithias' family is either dead or undead. How he escaped and what he left behind him are known only to himself. He would never speak of his origins, and there are very few who would know of him. Currently, Mithias seeks knowledge of the Standpoint Devil. He longs to discover the means evil uses to invade and defile the world that birthed him. What will he do once he has gained that knowledge?
Hidden 11 yrs ago Post by Ermine
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Ermine Alice von Ermineskaya Klossowski de Rolo III

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The obscuring mist would affect my shot on the goblin, ne?
Hidden 11 yrs ago Post by Blue Tempest
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Most likely yes.
Hidden 11 yrs ago Post by Ermine
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Ermine Alice von Ermineskaya Klossowski de Rolo III

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...yeah. That goblin's safe.

Thinking my character is now in disfavor with Desna.
Hidden 11 yrs ago Post by Loremaster
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After this turn all our characters need is a shiny armor to join the stormtroopers.
Hidden 11 yrs ago Post by Violettesaphire
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Pretty much, I need to stop making posts right before I go to bed. Maybe I'll think a little better than...
Hidden 11 yrs ago Post by Kostvel
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Since I'm on the edge of the mist, am I completely enshrouded, or can I see out?
Hidden 11 yrs ago Post by Loremaster
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This spell seems to be more between distances from one character to the other then place in the mist. To the goblins Dhalgren has total concealment and to Yobi Concealment. I believe he can see Yobi's silhouette and be seen as one himself, as the spell doesn't states blindness (though he can't see the goblins).

Edit: After thinking better about it, Dhalgren might not see two of the three goblins, but he can hear them and seeing the one on the cart he probably knows the overall direction of them. On the three squares untouched by the mist he probably has good vision, but he probably can't see the other squares with fog beyond 5 feet from his position .

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