Hidden 11 yrs ago Post by Nytem4re
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Nytem4re

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Synopsis:


The last thing you can remember is going about your daily, normal life on April 10, 2015. So…. how did you wake up in this cell? You’re hard pressed to try and remember details, but nothing out of the ordinary really pops out at you. But your thinking is interrupted as sharp pains hit you. Checking the areas with pain, you discover a deep scar/tattoo, as well as what seems to be a circular seal at the bottom of your neck.. Were those... there before? That seems the least of your problems. There doesn't seem to be much power, as the light above you flickers once or twice, only long enough for you to see that the steel door to your cell has been jammed. The reinforced door pitifully attempts to close, but the low power prevents it's motor from doing so. Forcing the door open, you find that the hallway is almost pitch black, with a few dim lights here and there. You look back at your cell door, and find that there is a screen struggling to stay on. It has your full name, date of birth…. and an “admission” date marked 04/10/15. But another screen remarks that it is January 16, 2025. How is this possible?….

With no idea when or how you got to this strange place, you must try to retrace your steps. What exactly happened to you during your stay in this facility? Why has everything been brought into a state of disarray? With all the signs of life, where are the people?

You also find that you have gained some extraordinary ability… which seems to be caused and linked to your new scar/tattoo and seal.

Be careful though. As you have escaped your cells, beasts more sinister have as well…. and they seem to be attracted to you…. especially when you use your newly found abilities, which seems to be almost like a beacon to them… These monsters are through the facility, and they will chase you down, without rest, food, or respite.

Will you ever get out? Or uncover the dark secrets of this facility? Maybe find out the real reason you have gained your new-found abilities?

How about if you’ll survive first?


Rules:

  • Some basic groundwork.... No godmodding, meta gaming, mary sues or marty stus. If you have a problem with how the rp is run, or against another player, please PM me about the problem. I can't do anything about the problem if I have no idea what it is beforehand. If it's major, I'll eventually let everyone see the grievances and work something out. Otherwise, I expect everyone to get along.


  • This RP, being in the casual section holds up to casual standards. I'd like at least least three to four sentences, and of course, more is always welcome. I'm not a big stickler on grammar issues, but don't make obvious errors...


  • Please do not argue, or bait other people into flaming. If I see a full out fight erupt in OOC, or a fight in the IC that isn't about the plot and private grievances instead, I will not be one happy camper.


  • Suggestions and requests are welcomed. If you feel like you'd like to contribute, post something in the OOC or simply PM me.


  • Please don't put OOC chat in IC... It's distracting, and there's a reason why we have an OOC.


  • Don't just drop a CS and never say anything in OOC again. Communication is key after all.


  • I can't force you to stay. However, if you feel like or need to drop this rp, please tell me or another player. It would be appreciated.


  • CS Template
    Name:
    Gender:(Male or Female Only)
    Age:(Age when abducted)
    Scar/Tattoo:
    Powers/Abilities:(I'm fine with most as long as it's not an insta-win kinda thing, as we generally won't be fighting each other.)
    Personality:
    Bio:(Life before abduction)
    Other:

    Accepted Characters:





    Hidden 11 yrs ago Post by cerozer0
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    cerozer0 Starboy

    Member Seen 5 yrs ago

    Can I reserve a spot?
    Hidden 11 yrs ago Post by Nytem4re
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    Nytem4re

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    Liriia said
    Can I reserve a spot?


    I suppose so..
    Hidden 11 yrs ago Post by Soul
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    Soul

    Member Seen 10 yrs ago


    Name:
    Sinpher 'Sin' Legionaire

    Gender:
    Male

    Age:
    Before the abduction, Sinpher was in his mid twenties. (25)

    Scar/Tattoo:
    It is more of a series of scars, rather than a single scar and/or tattoo. All along his face, seemingly in a neat pattern of some sort, Sin has deep black, almost rune-like markings embedded deep within his flesh, formed in a clean, straight line. Once he uses his power, one could see the scars seemingly pulse a deep amethyst-purple, almost unnoticeable. Twin tattoos are on both of his hands, a deep purple in color, contrasting with his overall pale skin. They are in the form of an odd rune. He also has a side-effect of the abduction as well - his eyes, a pure white, making it seem as if he was blind.

    Powers/Abilities:

    Personality:
    Before the...'abduction', Sinpher was a cold, analytic businessman with an immensely intelligent brain. He cared nothing for other humanoid lifeforms, and generally kept to himself, either working to keep his business running, or to generally keep himself busy so that he wouldn't have to worry about anything that had to with his past life. His eyes, bright and the color of coal, was usually busy calculating every single thing that could either cause him, or anything he cared about, political or physical harm.

    Waking up in the operation room...with only a small headache and a pulsing forehead, Sinpher wasn't any different then what he was back in 2015. He was still quiet, sharp, and calculative, with a penchant for intelligent conversation and direct, or, if necessary, sly dealings with other people. He's incredibly quick to adapt, as always, and isn't one to panic even in seemingly impossible situations. Though, he may have a kinder side inside of him, Sin isn't someone you shouldn't trust easily. That would be your first, and last, mistake.

    Bio:
    Sin was originally born in Africa, to a smaller tribe hidden away from the rest of the blossoming cities and civilizations. Both of his parents were terminally ill, while his sister was too young and frail to help out the family. Therefore, every day, he headed outside with the men of the village, collecting water, hunting prey for food, and even stealing when times got rough. It was during one night, when he was in the nearby forest, chasing an elk, that he heard the emergency horn. It was a piercing, shrill sound that reverbrated through his eardrums and shook him to his very core. Deciding to let the deer go, Sin had ran to this village, leaping over obstacles, and going as fast as his seven year old body would allow. It was then that he saw the burning remains of his village. Hundreds of emotions ran through him, but one in particular stood out. Rage. He hated anger, he was a pacifist, but he knew that the nearby tribe destroyed his village for not siding with them during the civil war. It was unforgivable. The little boy ran towards his mother's hut, only to see her dead, with her throat slit open raggedly. His little sister was no where to be found. His father? Probably being slaved off. Emotions taking over, Sin had collapsed onto his mother's dead body, swearing vengeance onto the Yoksho tribe.That night, once he was done crying, Sin was found by the militia from a nearby neutral tribe. He was then shipped off to the 'big city', scarred beyond belief, and forever changed from the warm little boy he was before.

    At one point he as place into an orphanage, a little boy with a grieving heart and a scarred soul. He was adopted by a wealthy family of lawyers and entrepreneurs, and was immediately cast aside as someone not worth teaching or molding. Not at all put off by this, the young child took to reading and studying whenever possible, glad to be away from the brutal murdering of his former tribesmen and family. He excelled in private school, maintaining a pure 4.0 despite no former knowledge of the rudimentary knowledge most middle-schoolers go through. He was awarded with college scholarships as soon as he graduated high-school, and chose Harvard as his place of studying, majoring in business management. By then, he had completely locked away the memory of both his former and present family, focusing only on his work, and keeping the lock on the void that was his heart.

    It was at that day...in 2015, April...that it all went dark.

    Other:
    Finished.
    Hidden 11 yrs ago Post by teapotshark
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    teapotshark

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    Name: Connie Baxter.
    Gender: Female.
    Age: 24 (when abducted).

    Scar/Tattoo: The tattoo appears to spread out from its original scar at the base of her neck, across both shoulders, down her biceps and curled around the neck, in thick black lines that almost seem to resemble vines.

    Powers/Abilities: Animal mimicry – can use/imitate animal abilities, i.e. run like an ostrich, swing like a monkey, sprint like a cheetah, move like a cat, take the strength of an ant, track like a dog, constrict like a snake, and so on. Cannot transform into animals, cannot mimic multiple animal abilities at once.

    Personality: Connie is an intellectual and an easily fascinated young scientist. She considers even the slightest intrigue something to be studied and marvelled at. Biology and behavioural science makes her happy in the most giddy way, like a child on Christmas morning. As such, she has a very logical mind and values organisation. She's the type of person to think, plan and triple-check carefully before she makes a move, and this sometimes leaves her behind, and likely to panic if something is not planned. She experiences mild symptoms of Obsessive-Compulsive Disorder, with increased severity in times of panic.

    Connie is friendly to most people, always happy to accept someone into her sparse social circle as long as they don't mind her spouting off animal facts, and while strangers tend to see her as a person stuck in her own world, she completely understands what's going on around her. She is only ever aggressive when upset or her work is compromised.

    Bio: Before abduction, Connie was a junior research scientist at the Baxter Institute of Zoology, which her father formed a decade before her birth. Encouraged from a young age to study and work hard, she developed into a bright young woman. But the hours of studying meant that Connie had few lasting friendships and relationships were even rarer. She loved her work, and usually didn't mind if it got in the way of a social life.

    She learned that study and work were an excellent distraction from the trials of everyday life. When her parents divorced, she sought comfort in her myriad of pets. Her father kept a good amount of both research animals and domestic pets in the house, and they acted as Connie's first and longest friends. She never quite understood why people were afraid to hold her snakes.

    After high school and college, where she lagged in basic studies but excelled at her chosen subjects, her father gave her a job at his central research facility. Connie felt like she found her place at the institute, among people with an equal fascination to hers, and quickly befriended the other researchers. She conducted a number of studies into the social behaviour of animals, as well as the medicinal uses of animal biology, but never made any drastically new discoveries. Nonetheless, she was comfortable and happy. She wished for nothing more from life.

    And then she woke up in 2025.

    Other: Will add more later if necessary.
    Hidden 11 yrs ago Post by DR_TRAPEZOID
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    DR_TRAPEZOID

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    Name:
    Charlie 'Lefty' Johnson

    Gender:
    Male

    Age:
    32

    Scar/Tattoo:
    He has a tattoo of an open palm on his right wrist, just above where his hand would be. It is surrounded by an intricate pattern that spirals up his arm, continuing on to his chest. The palm on his tattoo glows when he uses his ability. He also has a scar running around the circumference of his other wrist.

    Powers/Abilities:
    He has the ability to summon a fairly large hand (larger than a human hand, but smaller than a chair) to do his bidding: however, it has many restrictions, as he has learned. The hand has a 8 foot arm span, and the hand itself has 10 inch long fingers. The hand can only be 'spawned', when Hans makes a sacrifice of blood. It doesn't have to be a lot of blood, but he must bleed on the area in which he wishes to spawn the hand. Until the hand is dismissed, it cannot be placed again. It is noteworthy that although the hand can take a lot of damage, any pain felt by the hand, Hans feels as well. If Hans is hurt too much while commanding the hand, the hand will vanish.

    Personality:
    A bit cocky, Charlie doesn't believe in the word slow. He needs to have something occupying his mind at all times, he can't stand not being able to do anything. He is rather kind, although his temper is short.

    Bio:
    As a child, Charlie was raised by a good, middle-classs family. He was always close with his parents, and his older brother, whom he fought with, but otherwise got along with rather well. Things began to go downhill for him when his parents got divorced. He was still young when it happened, so he didn't really understand why. Something about his dad cheating. Mom always did take board games seriously.
    Either way, it was a bad time for the whole family. His mom took custody of Charlie and his brother, however every now and again they got to visit their father again. Charlies mother was stressed a lot, which made Charlie stressed a lot. Eventually, everyone settled back down, but it was quite a few years.

    For all of Charlies life, he had loved cars. As a baby, he played with toy cars. As he grew up, he watched NASCAR, and raced go-karts. He was a stupendous driver when he got his drivers license, and made up his mind as of what he wanted to do with his life. After years of practice, he became a professional NASCAR driver. It was his dream come true.

    Then, the accident happened. He was racing, in a rather unimportant race. He considered it to be an easy win. But it didn't end well. Some amateur didn't know what he was doing, and flipped his car. Charlie slammed on the breaks, but it was too late. He was engulfed in a fiery wreck of twisted steel and rubber, as well as many other racers. He was awake, but in major pain. The only part of him that didn't feel anything was his right hand.

    He woke up to a rhythmic beeping. He squinted in the white glare of the hospital room. He could tell he was on many anesthetics. He looked around, seeing his mother and brother in the room, as well as a doctor. The doctor said some things, but Charlie didn't understand much, other than "You're going to be fine" and something about his right hand. Hearing the comment about his right hand, he looked over at it, only to see it was missing, then proceeded to pass out.

    When he woke up again, he didn't remember much, but he did remember that where he was was absolutely not a hospital.

    Other:
    N/A
    Hidden 11 yrs ago Post by cerozer0
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    cerozer0 Starboy

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    Tall and fit, Zoe could be pretty if she tried. With her broad shoulders and short, dirty blonde hair she could appear to look like a male from behind, but her body is much slimmer then a males could be. Her legs are long and her arms are slim and somewhat thick. Her face is squarish, with large lips, a small nose, and round, gray eyes.


    Name:
    Zoe Richards

    Gender:
    Female

    Age:
    Twenty (Before abduction.)

    Scar/Tattoo:
    A circular tattoo is dug straight into the palms of both her hands. The circle goes out in six lines, the first five going up her fingertips while the sixth follows down the underside of her arm, up to her shoulder. Within the circle is a triangle with two lines going through the center (The alchemical symbol for blood). The entire tattoo is a deep red, looking as if it were actually a scar dug into her skin.

    Powers/Abilities:
    Blood Manipulation - The ability to control her own blood. While it helps with closing and healing her wounds quicker, it can also be used as a weapon. Once her skin is cut and blood is able to flow, Zoe has the ability to use it as a projectile. The blood can be formed into either thin blades, small pellets, and thin spikes. The attacks depend on her mindset, however, and if Zoe is emotionally compromised or panicking, the attacks can go out of control or not work at all.

    Personality:
    Some say artists should be mellow, quiet, well-mannered. Not in this chick's case. A very independent soul, Zoe finds working on her own to be a bit easier. She is very hard-headed and ruthlessly sharp-tongued, and if there was something that she needs or wants, she would not hold back at trying to get it. Sharp-eyed, Zoe can notice even the slightest things if she's looking hard enough. Despite her somewhat cynical nature towards people, Zoe was surprisingly good at seeing through people's facades and would always know if she took her tongue lashing too far. The type of person to act before thinking, Zoe isn't the most intelligent person, but she liked to believe in the right thing before the smart thing in most situation. Underneath her tough act, though, Zoe can be nice and sensitive towards other's feelings.

    In a new, unfamiliar land Zoe is a bit more thoughtful, a bit quieter, and much more jumpy. Her eyes wander over everything in sight, looking for clues or inspirations. Her squeamishness towards blood and gore is obviously a large obstacle the poor girl, but she's trying her best, coping, steeling her mind.

    Bio:
    Born to your average white, Christian, middle class, Virginian family, Zoe had a good life. Well fed, well maintained, the only flaw in her lovely little life was her lack of interest in her parents' interests. They wanted a doctor, a scientist, a historian, while Zoe found her calling to be art, specifically painting. They wanted her to go to college and Zoe wanted to live in a tent on the beach in California with no worries for school work after school was already over. Just your average white, middle class, Christian family arguments. At least, that was the case until Zoe decided to simply run away from it all. After she graduated high school, she got a one way ticket to L.A and cut her ties with the family.

    California wasn't kind to her. Zoe found that she would have to work odd jobs to live in her simple one room apartment, and while her paintings did sell very well at shows and street corners it wasn't enough to live off of. And, to top it off, she was diagnosed with anemia at a recent doctor's visit. What a life. Until she met this one guy, a fellow artist, a guy with looks even someone as cold as her could fall for. He was nice, friendly, and got her art into an auction. Money began flowing, art began to take up more and more of her life, and the guy grew more and more heavenly each time she visited him.

    But boys, boy are no good. Near the end of their first year together, he shattered her heart, claimed her art was his, and even managed to get a few dollars (well, that might be under exaggerated) out from her. With no second thought she left behind the city of L. A and moved to a quint town further up, near Simi Valley. It was a small town, nice and sweet. Kinder. The jobs were easier and people still bought her pieces. It helped mend those wounds. Everything was slower, nicer. Better.

    And then it was just black.

    And then she woke up.

    Hidden 11 yrs ago Post by Nytem4re
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    Nytem4re

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    Everyone but Lirlia, who needs to complete her CS, is accepted.

    But trapezoid, your pic is broken
    Hidden 11 yrs ago Post by cerozer0
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    cerozer0 Starboy

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    Eh, not as good as it could have been but it's finished nonetheless.
    Hidden 11 yrs ago Post by Lookie
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    Lookie

    Member Seen 4 yrs ago

    Am I too late to join in? I think I already have a good idea for the CS, but I wanted to make sure that there's room, first.
    Hidden 11 yrs ago Post by Nytem4re
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    Nytem4re

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    Lookie said
    Am I too late to join in? I think I already have a good idea for the CS, but I wanted to make sure that there's room, first.


    No, there is room.

    And you're accepted now liriia
    Hidden 11 yrs ago Post by XxLyraxX
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    XxLyraxX

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    May I join?
    Hidden 11 yrs ago Post by Nytem4re
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    Nytem4re

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    XxLyraxX said
    May I join?


    Of course.
    Hidden 11 yrs ago Post by XxLyraxX
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    ~She stands at around 4'10 and weighs around 103 pounds~

    Willow Greyson

    Female

    18

    The tattoo spreads out from the base of her neck and curls over her shoulders until it ends on either side of her collar bone. It also branches up in intricate lines up the side of her next where parts of it spirals over her cheeks bones and the other half curls over her eyebrows, framing her eyes.

    Psychometry~ The power to perceive the residual information of an object and/or person by using senses.

    Sensory Scrying~ The power to perceive through other beings' senses. A sub-power of Telepathy and variation of Clairvoyance.

    Empathy~ Power to fully interpret and replicate the emotions, moods, and temperaments of others

    If one were to describe Willow in general, they would say she was quiet. She hardly makes any noise when she walks or with anything she does. Willow does not do anything irrationally; she analyzes the situation and plans out her moves carefully before she acts. Instead of being the center of attention, Willow would prefer to be in the background where she can study, watch and learn. Willow can also be very blunt; she is not afraid to say what's on her mind. She dislikes rude/loud people and tends to stay far away from them as she can. Because of her disability, Willow is very independent and is loath to accept help and be viewed as weak. Mentally she is very strong but physically her body is very fragile though she acts like it is not; not wanting to seem weak. However, at times, despite her best attempts she is unable to do some things because of her lack of strength.

    Willow was born to two professor parents who was set on their child growing up and becoming a professor like them. Instead however, Willow grew up uninterested in any of that. Her passion lied with the arts. When she was five she learned how to play the piano and in school she took every art class she could. She was happy, knowing she had found what she wanted to do in life. Her parents were disappointed in her but she cared not. Her life was going exactly as she wanted it too and she had decided at the age of eleven that she would get into Julliard. However, on her twelve birthday all her dreams were shattered. Willow and her parents had been on their to the restaurant where they were going to have Willow's birthday dinner. When the light they had been sitting at turned green and the car moved forward, a drunk driver running his red light slammed into the passenger side in which Willow and her mother were sitting on. Her father suffered a broken leg, her mother a broken cheek bone and fractured ankle. They all had cuts and bruises but it was Willow's injury that was the most devastating. When the car hit them, Willow's head had slammed against the window, jerked away then hit it again. This caused Willow to acquire partial blindness. "Head trauma to the occipital lobe of the brain." Was the doctors diagnosis. It was irreversible and Willow would be mostly blind for the rest of her life. Her art things were packed away, the girl now not able to make out enough to be able to paint. The only songs on the piano she could play where memorized ones but after the accident she never touched the instrument again. Her dreams of Julliard went out the window. Right before she was abducted. Willow had been walking down the street to her house, having just got done picking up the groceries her mother had sent her to get. She had crossed in front of the park then everything went black.

    Willow suffers from partial blindness. She can still make out objects but she has to concentrate hard to distinguish what things are. She is completely blind in darkness. This explains why her eyes are a very light gray, almost white.
    Hidden 11 yrs ago Post by Silyan
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    Silyan Antisocial Nugget

    Member Seen 8 yrs ago

    I'll work on the CS now.
    Hidden 11 yrs ago Post by Lookie
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    Lookie

    Member Seen 4 yrs ago


    Name: Andrew Thorne
    Gender: Male
    Age: 24

    Scar/Tattoo: Taking over most of his back and following the lines of his ribs and spine, Andrew's scarring is wide and smooth. His tattoo - a collection of thick black lines - starts at the back of his neck and loops in the front, near his collarbones.

    Powers/Abilities: Teleportation, which is linked to his fairly limited ability to manipulate his own molecular structure. Breaking apart and reconstructing himself elsewhere sounds complex, but feels terrifyingly natural to Andrew. He isn't able to teleport large distances, but jumping just a few meters away from his current location is possible. He also needs to see the place where he's trying to use this particular power.

    While his ability may allow him to to manipulate him body into any element or shape he wishes, staying in said state requires much more concentration. Sadly, his current situation isn't really helping him concentrate, making a majority of his abilities useless. He also needs to be in contact with the element, or be familiar with the shape he wishes to take.

    Personality: Andrew is somewhat of a social chameleon, choosing to blend in instead of standing out. He tends to avoid difficult choices, generally doesn't give his own opinion on others problems and just plays things as safe as he can. Andrew is at him best when avoiding large responsibilities, purposefully acting dumber or weaker than he actually is, all the while making sure that he's worth keeping around. He generally considers his own comfort first, no matter what the circumstance is.

    This doesn't mean that the man is particularly unkind, or dismissive. It just means that he's a coward, no matter how he tries to deny it. If nothing else, his ability to do nothing but listen has made him a patient man in most circumstances, and acts much too understanding towards nearly everyone. He can get talkative too, sometimes leaning on pointless tangents to calm himself.

    Andrew doesn't handle dangerous or scary situations well, opting to run off as far away as he can instead of figuring out a long-lasting solution. If that doesn't work, he has been known to simply lock up, unable to truly protect himself.

    Bio: Andrew was adopted to a good, steady household at a very young age. For most of his like, Andrew had no interest in finding his biological parents, happy to stay away from whoever left him. His parents took care of him and he had plenty of friends, so he didn't complain. He lived this good middle-class life until the age of 13.

    Not a few days after his fathers birthday, things started to fall apart. It started with a sad reveal of his adopted mother having cancer that had spread too far for it to be treated. Andrew didn't take it all too well, shutting himself away from his family. His father did his best to cope with the situation as well as he could. It didn't work. Andrew avoided obstacles as they came to him, and after his mother died, he kept ignoring his fathers habit of staying out later and later than usual. When he got home, he was drunk and more often than not, angry about what had happened to his wife.

    His father might not have taken his anger out on Andrew, but the alcoholism soured their relationship. By the time he turned 18, he'd cut all connections to his father, moving away from his home town. His plan was to just take it easy. He got a lucky strike in getting an okay job without much of an education, and set off to find his biological family. He might not have much luck with his adopted family, but maybe there was more of a chance with his biological parents.

    It took many years, but by the time Andrew turned 24 he'd created an awkward but loving relationship with his mother. Everything seemed to go fine. At least Andrew had found himself a nice, safe routine to follow, with little to no bumps in the road. It wasn't exactly a flashy or a fancy way to live, but Andrew had never wanted that. Things like that would only complicate things. What he wanted was a steady, normal life with no surprises, because that was easy.

    Then he found himself waking up in an unfamiliar building with strange scars carved into his back. A part of him doesn't want to know what's going on, but an even larger parts just wants out. So that's what he's going to do.

    Other: Will add in if necessary
    My CS is done. Not my best work but I hope it's acceptable. Also, if I accidentally call the guy a "her" at some point, it's cause I ended up changing his gender half way through. Realized that with so many female chars already, I'd feel best if I balanced it out with a guy.
    Hidden 11 yrs ago Post by Nytem4re
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    You're both accepted. I will have the OOC updated soon.

    I think I'll try and have the Ic up tomorrow, if possible.
    Hidden 11 yrs ago Post by Apokalipse
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    Apokalipse AAAAAAAAAAAAAAAAAAAA!

    Banned Seen 2 mos ago



    Name:
    Hero Kokinos

    Gender:
    Female

    Age:
    She was abducted when she was twenty-one.

    Scar/Tattoo:

    Hero has a long jagged scar running down her back with tiny scars webbing around it much like a lightning scar strike and has a fractal like pattern.

    Powers/Abilities:

    Emission – Hero’s body is able to generate toxic, poisonous, and acidic substances and release them from her mouth, nails, or blood stream.

    Personality:

    Hero is usually considered awkward amongst others and prefers to be with only one or two people at a time. She is clumsy, always says the wrong thing at the wrong time, is horrible at picking up body language, and says the first thing that comes to her mind no matter how inappropriate it is. Her selflessness and gullibility usually gets her in trouble and she has often been swindled in the past because of it, though she never changes. She always likes to look into the good of people and is quick to give second chances…and third chances…and fourth chances! However, like all, Hero does indeed have a “dark” side. She is hard to anger, but when angry she is enraged. Though, her anger is nothing to fear – just expect the cold shoulder until you apologize. She also never admits when she is wrong and believes she is always in the right, quick to argue her point of view.

    Bio:

    Hero was born in Therasia, Greece and comes from a Greek-American family who immigrated to the United States of America because of the bad economy. Her mother owned a clothing store and her father, a minimum-wage chef, depended heavily on the store’s income. Hero grew up with multiple brothers and sisters who all enjoyed teasing her and picking at her since she was the youngest. When the family immigrated, Hero was only fourteen and it was a hard adjustment for her. She survived, though.

    The now young woman grew up with a good education, enough money, and a happy family – though, of course, there were ups and downs. When she graduated high school, she decided she wanted to become a childcare worker. Her parents disagreed with it since the career choice didn’t make the best money compared to other jobs Hero was applicable for, but Hero was passionate. Over her the three years she worked there, she fell for a fellow worker who played her and took advantage of her affections. It was a bad relationship that undermined Hero’s confidence and damaged her. She had just been leaving her apartment that she shared with this man when she was abducted.

    Other:
    N/A

    Is there room for one more?
    Hidden 11 yrs ago Post by DR_TRAPEZOID
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    DR_TRAPEZOID

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    In other news, I finally got around to fixing my image.

    Also, hello Apokalipse. Small world. Small world.
    Hidden 11 yrs ago Post by Lookie
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    Lookie

    Member Seen 4 yrs ago

    Oh cool, we're back on again! Maybe we can get this thing started now~

    Was the thing an update or something? I'm afraid I didn't really pay much attention, thought that I'd just wait it out.
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