[b][u]Character Sheet[/b][/u] [b]Biographical Section[/b] [hider=Kyle Shakur][img=http://missingmiami.com/sos/wp-content/uploads/2012/08/taye_diggs_coolbald.jpg][/hider] [b]Name:[/b] Kyle Shakur [b]Age:[/b] 25 [b]Race:[/b] Black [b]Sex:[/b] Male [b]Appearance:[/b] Kyle was unfortunate to start losing hair early in life and as a result keeps his head completely bald. Despite this his brown eyes and dark skin fail to disappoint. He’s slightly above the average height and while he couldn’t be called muscular his body is toned. [b]Homeland:[/b] United States [b]History:[/b] Abandoned by his father, Kyle was raised solely by his mother Aisha Shakur in the poor southern suburbs of Brooklyn. Kyle was always angry at his father for disappearing but his mother never seemed to be mad and told him to forgive. Aisha worked as a Cashier at a small supermarket; it was gruelling work and despite the long hours which kept her from Kyle paid very little. As a result Kyle took up a job at a local hospice to help alleviate the bills (and hopefully allow his mother to reduce her working times so they could spend more time together). It was there he met John Alluen. John was a Catholic priest whose body had began to deteriorate due to age-related causes; as a result he decided to spend his last days in a hospice. Friendly even on the brink of death, John struck a conversation with Kyle and over the course of a few weeks bonded. While John’s family did visit occasionally, they lived far and unmarried and childless as most priest he ended up having most of his last conversations with Kyle. Often their conversations turned to religion as with Kyle’s family problems and John’s looming death it felt appropriate to talk about it. Kyle was never incredibly religious, his family went to church like most but the message never hit home, but over John’s last weeks he began to change his mind. Witnessing John’s bravery and dignity despite knowing death could come at any time as well as John’s messages concerning dealing with the problems of life kindled a faith Kyle had never known and when John finally died he resolved to honour his memory and become a priest. He began to volunteer heavily at his local Catholic Church and became well known in his church community. It wasn't too long in the future before he became a priest and once he was assigned a church in South Africa began to regularly preach. He spent the next year of his life dedicated to the Catholic Church, many in his community considered him to be a particularly gifted priest with some going as far to say he was a Gift from God to the Parish and while flattered Kyle tried his best to support his community and not let the compliments inflame his pride. It was towards the end of the year that his mother unexpectedly suffered a heart attack and died, for the first time since childhood he began to question why a kind God would take his mother so suddenly and violently. He took leave from his church as he arranged his mother’s funeral and overtime the seeds of doubt began to grow in his mind. Fearful of his sudden lack of faith, Kyle prayed for intervention from God. It was then that a pair of crows began to follow him, for a time he ignored them as he tried to focus on his mother’s funeral. Eventually however it dawned on him that they could be the sign he has been waiting for and cautiously approached them asking them if they were of God. Cunning as always, Hugin and Munin promised that if he wished to find the answers he was seeking, he should travel to a shop called Runes and Things at whatever cost. Kyle pondered that this may be a test from God and whatever he did now would define him forever, eventually after attending his mother’s funeral he began to make his way there, hoping that the path he had taken would lead him down the right path. [b]Mechanical Section[/b] [b]Divine Parent:[/b] Heimdallr, Watchman of the Gods [b]Parent Gender:[/b] Divine Father/Mortal Mother [b]Heroic Role:[/b] Controller [b]Priority 1 Attributes:[/b] Manipulation, Charisma and Intelligence [b]Priority 2 Attributes:[/b] Dexterity, Stamina, Perception and Quickness [b]Priority 3 Attributes:[/b] Strength and Appearance [b]Primary Purview:[/b] Psychopomp [b]Secondary Purviews:[/b] Mystery and Artistry [b]Tertiary Purviews:[/b] Illusion and Health [b]Primary Trainings:[/b] Conversation, Art and Research [b]Secondary Trainings:[/b] Drive, Investigate, Endure and Politics [b]Tertiary Trainings:[/b] Wilds, Battle and Heal [b]Jotunblut:[/b] Yes [b]Current Divine Powers:[/b] [list] [*] Charmer - You’re able to exude an aura of cooperation, making others more inclined to help you out. [/*] [*] Overt Order - Significantly draining on you, but against someone with a weaker will than you, you may order them to perform one single simple action and they will do it. [/*] [*] Perfect Memory - You have a perfect memory, and do not forget things. [/*] [*] Unerring Orientation - You live as if a compass and map memorizer is inside your body. [/*] [*] Work Smarter - While incredibly draining to you, you may set out to build something that would take a very long time to do so, in 5 minutes or less. So long as you have all the parts and a concrete plan in mind, it’s not larger than a small house, or too small for a mortal eye to see unaided.[/*] [/list] [b]Divine Gift:[/b] A megaphone, always seems capable of working, and if broken a sheet can be laid over it and it will regenerate over night. Words spoken into it are supernaturally boosted to grab attention. [b]Personal Section[/b] [b]Romance:[/b] So long as it’s an organic process which makes sense for Kyle to pursue then I’m fine with romance. [b]Play style:[/b] I’d say Complex mission over straightforward ones, Choices over linearity and a mix of action and dialogue mission rather than a strict preference for one or the other. [b]Signature:[/b] I, K-97, agree to the rules and regulations, and agree that the GM may kill off my characters without your consent.