I don't know if I misread or misinterpreted what you wrote, I was simply going off of what it sounded like, which was "Make up reason to reject somebody, ask them back a few days later to see how they handle rejection." What you're bringing up now sounds more in line of regular ol' GMing stuff, which I'm personally A-okay with.
Because I never got the hang of multi-quoting a message, I'm just going to italicize your points because I'm lazy. <3
... Uh... The rejection -is- the test. If they're willing to fix something that is "wrong" with their sheet, after I rejected them, so they can be accepted, and they do that, and they're willing to wait a couple days for a response, then they pass the test.
...This is really simple. Like... This is GM 101 stuff right here. Rejecting someone's CS because it doesn't meet standards and offering a critique that they can learn from, resubmit, and become accepted. This is... Very normal. I honestly don't understand why you think it's dickish. Do you just reject people and never, ever let them try again?... Is this somehow efficient to you? I mean, obviously, I've got to be doing something right, when my RP's consistently last for months or even years... It's not like I'm telling them that they're horrible human beings, I'm critiquing a fictional character.
Well, yes, that's exactly what I'm saying. If someone doesn't meet the standards you have set out or has some kind of glaring personality flaw that is going to drive you or somebody else insane, then by all means turn them away. If someone's willing to work with you and edit their sheet as requested, then I don't see a problem with giving them multiple chances to work things out (unless they really aren't getting it or are just shoe horning in throw away lines in hopes that justifies something, then nope). I'd say about 3/4 of the people who apply to my games usually have to revise their sheets and resubmit it. I never reject somebody outright unless their sheet is ABSOLUTELY abysmal or they have a totally shit attitude out the gate, like a major Sue for example. I had somebody apply to my Elder Scrolls RP wanting to be a half werewolf/ half dragon hybrid. I had another who wanted to have an immortal character in the sense of Kenny from South Park. Neither had any references to any of the big events that happened in the world in their sheets, anywhere.
But once again, as far as actually critiquing a character sheet goes, I pretty much do what you're saying.
It's a test. A very simple to pass test. That works in ironing out people who throw up five minute characters and have no real intention to stay, or people who get really defensive about their characters.
This isn't being a dick. This is common sense.
...That... Would defeat the purpose of the test... You're assuming people will always be truthful. They're not. At all. If they were, then why the hell is the player drop rate in RP's so absolutely obscene?
If somebody posted a five-minute character, it's pretty obvious from the get-go. Those are the kinds of people you say outright it's not what you're looking for and invite them to try again, and give them hard, but fair critique.
You can't assume anyone's anything over the internet, but I have a fairly decent judge of character based on how somebody writes and responding back and forth a few times. So far, I've only really been bit in the ass by one particular player I accepted in the game because they kind of went Dr. Jakyll/ Mr. Hyde on me months after they joined, and that was over IM. There's nothing you can really do about those cases.
As for why the drop-out rate of RPs is insanely high, it's a bunch of reasons that could be a thread all of it's own. But if we're talking strictly about characters here, usually it's characters that are accepted because the GM has a low bar of entry or isn't willing to enforce it, players who have short attention spans and take five minutes to write up a sheet and quit as soon as a game starts to slow down, and so on so forth. Basically, the GM has to try and keep things moving and players interested and do their best to accept players who put in the effort to keep a game running. I accept I'll have drop outs over the course of the first few weeks or months, but it's like polishing a gemstone. What you're left with, after you clear away the impurities, is beautiful.
I'm just saying from one successful GM to another that I don't really see a point in doing that little test of yours when there's a bunch of other methods I've done and have seen done that works just fine. Once again, this part of your post,
2) Reject some people for absolutely no reason (I can make up bullshit as well as the next guy) and wait 3-4 days to get back to that person. This tends to vaporize 50% of the problem players right there, since most of the impatient ones also tend to have fragile egos. Bonus points in that it also works against people who cannot stand criticism, which if you have a long lasting RP, will invariable occur to everyone at least once.
Made it sound like the sheet's totally fine and the person seems like they're good. So why make up a reason to reject them? Why not just say you need some time to go over the sheet? I mean, I can see why you do it, but as I mentioned, there's plenty of other ways to judge someone's personality that have worked rather well for me, and testing how somebody handles rejection's only a part of the grand scheme of what's going to make a player a good player. You can honestly do the same thing by picking apart a character sheet and point out what's wrong with it and request they make those changes. If they do without being confrontational about it and they get it to a point where you and the other GMs are happy, then it pretty much does the same thing as "reject them and see what happens", you know?
...Critiquing someone's fictional character to see if they will get pissed off about it and rage quit, or refuse to fix it, or if they'll just go and fix it?
Seriously? You'd take offense to someone throwing a critique out about your fictional character at random?... Really?... Um... I don't think you and I will see eye to eye on this if that's true.
On the contrary, I want critique on my characters when I apply. It makes me a better writer and helps me trim the fat off of the sheets I submit. If someone picks a sheet I worked hard on apart, sure it stings at first, but if a person's being fair about it, I actually prefer it, especially if the person isn't being an asshole about the whole thing. I like to know where I can approve, and I'd much rather have a character that fits in the story than one I think does but is clashing in some way somebody was too polite to tell me.
I can't though. Dervish I'm not a mind reader, I can't automatically know how "dedicated" you are. You may even sincerely believe that you're this fantastic role player or whatever, but for all I know, you create a billion Mary Sues and have them make incestuous love to each other. Especially since the posting history on this site at the moment is limited.
Now, to clarify, no, I'm not saying that's what you do. I'm sure you're a great role player, but I'd rather you not go about telling me that my methods are a cruel and unusual punishment and that I'm being a dick and all that... Because I offered a critique on a person's character sheet at random to see if they would flip out or not.
... Character sheet. Not even of the person in question, their fictional, not-real character, in as non-offensive a manner as possible.
Anyway, I'm sorry that all it would take for you to leave my RP is my telling you that I was testing your reaction to being rejected and offering you reasons why you were, even if I didn't really care about those reasons, because I wanted to see who you were as a person.
I kind of used "you" in a general catch all rhetorical way, not necessarily you in particular, Brovo. Should have specified or changed my wording, so apologies.
You must have been replying before I edited my post, I put in a little paragraph at the end saying I wasn't meaning that to be an attack on you for one of your many choices of a GM, just one choice I took an issue with, so don't worry; I still think you're fine and a person I quite like and your games obviously wouldn't last as long as they have if you weren't a good GM and a fun person, so please don't take all that as an attack on you. I just put swear words in as garnish a lot, not to make my posts bile.
What you wrote in that first post that kind of started all of this off just made it come across that you were more going after what the person was like rather than the content of their character sheet, the point I am hopefully illustrating in this particular reply is that I find you can get the exact same result in picking apart somebody's sheet in a fair manner, as well as replying to any questions they have and having a few back and forth exchanges via PM or even in the OOC. If someone's got some personality flaws that just won't work out, they usually show up pretty quickly. As I said, I've had only one person I had an issue with after I accepted them on a personal level. I've had some players do things in the game that I had to address as a GM to resolve and/ or have them change, and they complied without an issue.
But yeah, I'd hope that if you (once again, the rhetorical any GM) wanted to see what I was like as a person (rhetorical any person who has the perspective of an applicant), I'd hope that simply asking questions of what I should address in a flawed character sheet and asking for advice while I was working on it would be enough for you to take a chance on accepting the character.
Honestly, the way you wrote your point made it sound like you'd be doing that even if you had absolutely no problems with the character submission. Since there seems to be some confusion, do you mean if a sheet wasn't up to snuff and you waited a few days before asking a person to submit again? I am kind of getting that that's what you were meaning to say, correct me if I'm wrong.
I'd personally just go over the sheet, say what was wrong, and say if they want to resubmit the sheet with the requested issue addressing then I'd be more than happy to let them try again.