GM: Kate Co-GM: Yzza [url=http://www.roleplayerguild.com/topics/1475/posts/ooc]Hunters CS Thread[/url] [url=http://www.roleplayerguild.com/topics/1477/posts/ooc]Witches, Warlocks & Others CS Thread[/url] [center][img]http://www.wallpaperhi.com/thumbnails/detail/20120719/paintings%20dark%20fantasy%20art%20digital%20art%20artwork%201920x1080%20wallpaper_www.wallpaperhi.com_19.jpg[/img][/center] At one time the people of Adin were known for their strength, their fortitude and their perseverance, but that was before the Shade of Esper moved into the peak of the great mountain that overlooked their quaint villages. He was a monster that was said to have evolved into necessary evil at the birth of the angels and his offspring became known as sorcerers, or black magic wielders. Village after village was destroyed throughout the land of Capernaum and yet those who came against the Shade fell into madness or were yet to be heard from again. An invitation was extended to the surrounding villages and the country just beyond Adin’s borders to come and give assistance if capable. The prize was more valuable than any riches could ever be. Eternal life would be the victor’s bounty if he produced the head of the shade and put an end to the madness that ensued. The only problem was that the prize to be won disappeared last night from its sanctuary and nothing remained in its place but the onyx, inky marks of the one who took it. I love fantasy and dark realism, so they will encounter a few monsters, dragons and perhaps more hunters than they can handle. I’m thinking a good hydra or snake should jack up the hunters quite nicely as well as a few tricks that we’ll get to encounter both mentally and physically. Your opinion, thoughts and creative ability will be used to help paint the world, the journey and the nastiness of the witches/warlocks. [b]Rules:[/b] I actually dislike rules, so we’ll keep it simple. Keep to casual standards and don’t post a string of one liners or I’ll steal your cupcakes and pop your butt. Be nice to each other and respect one another’s writing. I will clear up issues or problems as we move through this, but we’re here to have a good time, so make sure you act right or that good time will be at your expense. Fill out your CS and when I’ve approved it we’ll have you move it to the CS thread I’ll create to give us one central location to house our characters. [hider=Hunters:] The call of the hunters will be to hunt the children of the Shade and ultimately to kill the Shade. We will start in the capital city of Adin, each of us having come from afar and will be given our charge to seek out the magic-welders and regain the stolen treasure. We will ultimately be asked to kill the Shade, whose secrets we will have to discover. In the first chapter we will move into the mountain and seek out the witches/warlocks, tracking them on their journey to locate the key. [b]Hunter CS:[/b] Name: Nickname, if applicable: Age: Appearance: (Pic of robust description) Home Country: (Everyone will be traveling from neighboring countries. Name and create your home country in your head and tell us a bit about it here. Background: (Give me 1-2 good graphs to help me understand your creation) Strengths: (List 3 strengths here which should correspond to why you were invited to come help) Weakness: (PM me one weakness that your character has and know it will most likely show up to challenge you later) PM this one! Weapons: Choose 2 at most that you will use most readily and give us a quick pic (link to a pic if possible) Additional Info: (Anything else you find important) [/hider] [hider=Children of the Shade (Witches/Warlocks):] Witches/Warlocks/Shade – The goal is to rule the surrounding kingdoms and to extend ones power through the obtaining of magical trinkets. The issues is that the trinket will be locked and the witches/warlocks will be send on a journey of sorts to locate the key to open this trinket. The latest find of course is the cup of eternal life. There will be an inscription of sorts on it and the Shade – who is creator of these magic-wielders - will charge a group of us to physically pick up and go on a journey to find the key. [b]Magic Users CS[/b] Name: Nickname, if applicable: Age: Appearance: (Pic of robust description) Background: (Give me 1-2 good graphs to help me understand your creation) Magical Element: (Choose where your magic comes from and your abilities below should correspond with your element. We’re talking water, air, earth, fire, spirit, death and love.) Magical Ability: (List 3 here which should correspond to your element. Be reasonable here and don’t create an ability that makes you to powerful. I’ll review these and we’ll work together to make it plausible if needed) Weakness: (PM me one weakness that your character has and know it will most likely show up to challenge you later) PM this one! Additional Info: (Anything else you find important) [/hider] [hider=Other Characters (GM designated) CS:] Name: Nickname, if applicable: Age: Human Appearance: (Pic or robust description) Animal Appearance: (Pic or robust description) Home Country: (Everyone will be traveling from neighboring countries. Name and create your home country in your head and tell us a bit about it here.) Background: (Give me 1-2 good graphs to help me understand your creation) Magical Element: (Choose where your magic comes from and your abilities below should correspond with your element. We’re talking water, air, earth, fire, spirit, death and love.) Magical Ability: (List 3 here which should correspond to your element. Be reasonable here and don’t create an ability that makes you to powerful. I’ll review these and we’ll work together to make it plausible if needed) Weakness: (PM me one weakness that your character has and know it will most likely show up to challenge you later) PM this one! Additional Info: (Anything else you find important) [/hider] Magic User: Kate, Yzza, Lost, Phantom, & Icmasticc Hunters/Huntresses: Kate, Yzza, LadyBella, Caits, Bane, Nobody, Insomnia, Icmasticc, Sturmgewehr, & Avanhelsing